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author ImJezze <jezze@gmx.net>2016-01-27 08:35:08 +0100
committer ImJezze <jezze@gmx.net>2016-01-27 08:35:08 +0100
commit0d1e14b771ed72d8e9a0d42fd05ebfe6fe63016a (patch)
tree10258b6f255e00e7eec2ec30112d6de07015c475 /src/emu/ui/filemngr.cpp
parent8d5848718c30a960d07d569937cb1678f75f0463 (diff)
parentb1d6f6d63f8294a3f62d7db6f9eea07da1d93664 (diff)
Merge pull request #10 from mamedev/master
Sync to base master
Diffstat (limited to 'src/emu/ui/filemngr.cpp')
-rw-r--r--src/emu/ui/filemngr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/emu/ui/filemngr.cpp b/src/emu/ui/filemngr.cpp
index ce94f437120..d277d0bd847 100644
--- a/src/emu/ui/filemngr.cpp
+++ b/src/emu/ui/filemngr.cpp
@@ -195,10 +195,10 @@ void ui_menu_file_manager::force_file_manager(running_machine &machine, render_c
ui_menu::stack_reset(machine);
// add the quit entry followed by the game select entry
- ui_menu *quit = auto_alloc_clear(machine, ui_menu_quit_game(machine, container));
+ ui_menu *quit = auto_alloc_clear(machine, <ui_menu_quit_game>(machine, container));
quit->set_special_main_menu(true);
ui_menu::stack_push(quit);
- ui_menu::stack_push(auto_alloc_clear(machine, ui_menu_file_manager(machine, container, warnings)));
+ ui_menu::stack_push(auto_alloc_clear(machine, <ui_menu_file_manager>(machine, container, warnings)));
// force the menus on
machine.ui().show_menu();