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author Miodrag Milanovic <mmicko@gmail.com>2010-02-09 14:23:13 +0000
committer Miodrag Milanovic <mmicko@gmail.com>2010-02-09 14:23:13 +0000
commit312b80701cd9644aa497887f5dbe0d8ae7733959 (patch)
tree560204ee31365198b67d78ed47bcf7c8d97f14a1 /src/emu/ui.c
parentf1dfc7b5b3e08d08b489a4d01180ddb928a65f4e (diff)
- Moved compatibility validation into MAME core from MESS.
- Made GAME_COMPUTER type visible for all, and removed ifdefs for it. - Made GAME_NO_SOUND check done on MESS too.
Diffstat (limited to 'src/emu/ui.c')
-rw-r--r--src/emu/ui.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/emu/ui.c b/src/emu/ui.c
index 49975851f57..ddf9bd00e6f 100644
--- a/src/emu/ui.c
+++ b/src/emu/ui.c
@@ -893,10 +893,8 @@ static astring &warnings_string(running_machine *machine, astring &string)
string.cat("There are known problems with this " GAMENOUN "\n\n");
/* add one line per warning flag */
-#ifdef MESS
if (machine->gamedrv->flags & GAME_COMPUTER)
string.cat("The emulated system is a computer:\n\nThe keyboard emulation may not be 100% accurate.\n");
-#endif
if (machine->gamedrv->flags & GAME_IMPERFECT_COLORS)
string.cat("The colors aren't 100% accurate.\n");
if (machine->gamedrv->flags & GAME_WRONG_COLORS)