diff options
author | 2009-03-28 22:55:34 +0000 | |
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committer | 2009-03-28 22:55:34 +0000 | |
commit | 01962d4fc5c6f881632421f773d9f21fa9ea1a3b (patch) | |
tree | b2490e5fc42a76665da7351341df7ffbc55892d4 /src/emu/rendlay.c | |
parent | 9c63c950435a3d896cfb5d0d8cb639d55f559819 (diff) |
Crosshair update
* Added Crosshair Options menu
- ability to individually enable/disable crosshairs
- ability for them to automatically disappear after a set amount of time
- ability to select crosshair graphic
- all settings are saved in the cfg file
* Removed F1 toggle for crosshairs
* Added new command option -crsshairpath
- store all selectable graphics here
- see config.txt for further info
OSD NOTE: render_load_png() has been changed to no longer force usage of the artwork directory.
Do a search for "render_load_png(" and replace with "render_load_png(OPTION_ARTPATH, " if needed.
----------------------------
F1 is now free to use for something new. I was thinking it would be perfect for a context sensitive help file. Each menu item could have a help tag, that it would look up and display info from an HTML file.
Diffstat (limited to 'src/emu/rendlay.c')
-rw-r--r-- | src/emu/rendlay.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/emu/rendlay.c b/src/emu/rendlay.c index f11c5bf075e..f3b0d0cbf66 100644 --- a/src/emu/rendlay.c +++ b/src/emu/rendlay.c @@ -1882,11 +1882,11 @@ static bitmap_t *load_component_bitmap(const char *dirname, const char *file, co bitmap_t *bitmap; /* load the basic bitmap */ - bitmap = render_load_png(dirname, file, NULL, hasalpha); + bitmap = render_load_png(OPTION_ARTPATH, dirname, file, NULL, hasalpha); if (bitmap != NULL && alphafile != NULL) /* load the alpha bitmap if specified */ - if (render_load_png(dirname, alphafile, bitmap, hasalpha) == NULL) + if (render_load_png(OPTION_ARTPATH, dirname, alphafile, bitmap, hasalpha) == NULL) { bitmap_free(bitmap); bitmap = NULL; |