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author Aaron Giles <aaron@aarongiles.com>2011-04-27 20:34:45 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-04-27 20:34:45 +0000
commitaf94c692bb616def82ec38e717dea5e507d310fe (patch)
tree62402705206111cd10ec15d585de338f2881ea14 /src/emu/render.h
parent9092f1596454dd7b76e954038f7dd25f3305e345 (diff)
Switch to using delegates for some callbacks:
- non-device timer callbacks - machine state changing callbacks - configuration callbacks - per-screen VBLANK callbacks - DRC backend callbacks For the timer case only, I added wrappers for the old-style functions. Over time, drivers should switch to device timers instead, reducing the number of timers that are directly allocated through the scheduler.
Diffstat (limited to 'src/emu/render.h')
-rw-r--r--src/emu/render.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/emu/render.h b/src/emu/render.h
index d14e28f03b0..783c939d690 100644
--- a/src/emu/render.h
+++ b/src/emu/render.h
@@ -714,7 +714,7 @@ private:
// ======================> render_manager
// contains machine-global information and operations
-class render_manager
+class render_manager : public bindable_object
{
friend class render_target;
@@ -761,8 +761,6 @@ private:
void container_free(render_container *container);
// config callbacks
- static void config_load_static(running_machine &machine, int config_type, xml_data_node *parentnode);
- static void config_save_static(running_machine &machine, int config_type, xml_data_node *parentnode);
void config_load(int config_type, xml_data_node *parentnode);
void config_save(int config_type, xml_data_node *parentnode);