diff options
| author | 2016-01-29 00:43:18 +0100 | |
|---|---|---|
| committer | 2016-01-29 00:43:18 +0100 | |
| commit | 361d32d37ffbe133760fcbfa314f60ccd4a8e8a8 (patch) | |
| tree | 31813d7d743784862112bd647ee6da3b1361158b /src/emu/luaengine.cpp | |
| parent | cb1d7fe7fc942677c6aae668e283073f08a11199 (diff) | |
Small code cleanup:
- corealloc.h: added macro definition for global_alloc (nothrow) memory allocation.
- textbuf.cpp / wavwrite.cpp: removed pointless cast.
- debugcmd.cpp / luaengine.cpp / render.cpp: avoid strlen calls in a loop.
- diimage.cpp: simplified "device_image_interface::set_image_filename" function.
- miscmenu.cpp / selgame.h / video.cpp(h): replaced int with bool where applicable.
- ui.cpp: removed unused code.
Diffstat (limited to 'src/emu/luaengine.cpp')
| -rw-r--r-- | src/emu/luaengine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/luaengine.cpp b/src/emu/luaengine.cpp index 733c99537c7..f1d12757ed7 100644 --- a/src/emu/luaengine.cpp +++ b/src/emu/luaengine.cpp @@ -1049,7 +1049,7 @@ void lua_engine::periodic_check() osd_lock_acquire(lock); if (msg.ready == 1) { lua_settop(m_lua_state, 0); - int status = luaL_loadbuffer(m_lua_state, msg.text.c_str(), strlen(msg.text.c_str()), "=stdin"); + int status = luaL_loadbuffer(m_lua_state, msg.text.c_str(), msg.text.length(), "=stdin"); if (incomplete(status)==0) /* cannot try to add lines? */ { if (status == LUA_OK) status = docall(0, LUA_MULTRET); |
