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author Aaron Giles <aaron@aarongiles.com>2008-07-24 05:34:45 +0000
committer Aaron Giles <aaron@aarongiles.com>2008-07-24 05:34:45 +0000
commit61971ae92ebb5b1fccb6aef196aa3906a4a07981 (patch)
tree49a1625a25b0d00123f1f15c5c0d70e81e663da1 /src/emu/inptport.h
parent688829379196674491faeaa6bb52a8fec823df2a (diff)
Made input_port_read_indexed() private to machine/generic.c.
Eventually it will probably disappear altogether. Fixed the two remaining instances.
Diffstat (limited to 'src/emu/inptport.h')
-rw-r--r--src/emu/inptport.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/emu/inptport.h b/src/emu/inptport.h
index 987b52550c2..0ee7703ae90 100644
--- a/src/emu/inptport.h
+++ b/src/emu/inptport.h
@@ -1016,9 +1016,6 @@ input_port_value input_port_read(running_machine *machine, const char *tag);
/* return the value of an input port specified by tag, or a default value if the port does not exist */
input_port_value input_port_read_safe(running_machine *machine, const char *tag, input_port_value defvalue);
-/* return the value of an input port specified by index */
-input_port_value input_port_read_indexed(running_machine *machine, int portnum);
-
/* return the extracted crosshair values for the given player */
int input_port_get_crosshair_position(running_machine *machine, int player, float *x, float *y);