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author Olivier Galibert <galibert@pobox.com>2015-05-31 13:20:42 +0200
committer Olivier Galibert <galibert@pobox.com>2015-05-31 13:25:17 +0200
commit511762fa2d25965d05fc277efd29fb4a50d95420 (patch)
tree09211cade5deaa068d2e2603ba93c4ca4d8b6951 /scripts/src/osd/windows.lua
parent3a9d6f4b4be4bed19720eea2cffab021139bd241 (diff)
Allow compiling with shared libraries [O. Galibert]
Put SHLIB=1 in the main makefile, or on the command line. The idea is to get a *way* faster link with symbols. It works at least on linux, with one annoying caveat: you have to be in the build/projects/sdl/mame/gmake-linux directory to start mame afterwards. We're going to move some things around to be able to use LD_LIBRARY_PATH or have it start as-is from the root.
Diffstat (limited to 'scripts/src/osd/windows.lua')
-rw-r--r--scripts/src/osd/windows.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/src/osd/windows.lua b/scripts/src/osd/windows.lua
index 33176ff43fc..e9965017933 100644
--- a/scripts/src/osd/windows.lua
+++ b/scripts/src/osd/windows.lua
@@ -90,7 +90,7 @@ end
project ("osd_" .. _OPTIONS["osd"])
uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
- kind "StaticLib"
+ kind (LIBTYPE)
dofile("windows_cfg.lua")
osdmodulesbuild()
@@ -153,7 +153,7 @@ project ("osd_" .. _OPTIONS["osd"])
project ("ocore_" .. _OPTIONS["osd"])
uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
- kind "StaticLib"
+ kind (LIBTYPE)
options {
"ForceCPP",