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author Angelo Salese <angelosa@users.noreply.github.com>2019-09-20 15:38:24 +0200
committer GitHub <noreply@github.com>2019-09-20 15:38:24 +0200
commit3e6b9f975625c9036157da7f2ea48400b3bfb8ed (patch)
tree18083a39fecf327d72304a06eb42067e5609aae3 /scripts/src/machine.lua
parent8ef065629995b607cdac1b1603f202d36ab98150 (diff)
Rewritten Acorn VIDC10 into own device file [Angelo Salese] #5671
* Improved raster effects on games that dynamically change palette on active frame; * Added stereo sound support;
Diffstat (limited to 'scripts/src/machine.lua')
-rw-r--r--scripts/src/machine.lua11
1 files changed, 11 insertions, 0 deletions
diff --git a/scripts/src/machine.lua b/scripts/src/machine.lua
index 726d92510c5..96598c3aab8 100644
--- a/scripts/src/machine.lua
+++ b/scripts/src/machine.lua
@@ -4162,3 +4162,14 @@ if (MACHINES["VRENDER0"]~=null) then
}
end
+--------------------------------------------------
+--
+--@src/devices/machine/acorn_vidc.h,MACHINES["ACORN_VIDC10"] = true
+--------------------------------------------------
+
+if (MACHINES["ACORN_VIDC10"]~=null) then
+ files {
+ MAME_DIR .. "src/devices/machine/acorn_vidc.cpp",
+ MAME_DIR .. "src/devices/machine/acorn_vidc.h",
+ }
+end