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author David Haywood <hazemamewip@hotmail.com>2018-01-14 20:06:41 +0000
committer R. Belmont <rb6502@users.noreply.github.com>2018-01-14 15:06:41 -0500
commit3abe4d337cd6cd8de1b0cd7ed3c87a57ad56b29c (patch)
tree1b7db6ac9cf0aa812fd4d9b559c79e33d9831e7d /plugins
parent220eb76ba3c705621a685b02012f8b34ddfe148d (diff)
radica 6502: preliminay sprites (#3068)
* radica 6502 tvgames: identify where gfx are coming from in each of the games in the space invaders pack so we can attempt to find the register that controls it, or dma etc. new NOT WORKING Tetris (Radica, Arcade Legends TV Game) [Sean Riddle, Incog] * this seems to be gfx base (nw) * latest findings (nw) * trying to work out what these are (nw) * typo (nw) * this looks like some kind of dma or sound (nw) * this seems to be mode select (nw) * qix isn't so special, m_hackmode no longer needed (nw) * pretty sure these are the palettes.. format is a mystery tho * palette select bits in 4bpp mode (taito logo, game selection) palette format is still wrong tho. * palette/tilemap dma, improves tetris (nw) * various updates, no functional change (nw) * notes (nw) * radica6502 : preliminary sprites * formatting (nw) * sprite flipping for space invaders ufo (nw)
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