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author ImJezze <jezze@gmx.net>2015-12-31 16:59:23 +0100
committer ImJezze <jezze@gmx.net>2015-12-31 16:59:23 +0100
commita2c7b61daa5d66e0e9d7b1d1f683cf2f6d9f5973 (patch)
tree253a2da2a557260a1910e844c5c6bcd2b79b0fa9 /hlsl/downsample.fx
parenteea40fd0e47699261332904b5d930f0be68756e9 (diff)
Refactoring
- replaced shader parameters OrientationSwapXY xor RotationSwapXY by SwapXY - made shader parameters SourceDims, SourceRect, TargetDims, ScreenDims, QuadDims and SwapXY available for all shaders - color convolution, defocus and phosphor pass will now be skipped if all influencing parameters are 0 - removed unused bloom_texture and bloom_target arrays from cache_target class - fixed half texel offset in prescale.fx
Diffstat (limited to 'hlsl/downsample.fx')
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