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author | 2019-11-05 20:38:07 +0100 | |
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committer | 2019-11-06 20:17:13 +1100 | |
commit | d6bddeed595d098ab91e489b05596ff24461d50a (patch) | |
tree | 4cfa720b9dd4c48e8ef7c57f5e6a31d87d53a46f /docs/source | |
parent | 98987af0a32c7827298cec4f7b7dff696379c5f7 (diff) |
doc: document vulkan and d3d12 as possible bgfx rendering backends (nw)
Diffstat (limited to 'docs/source')
-rw-r--r-- | docs/source/advanced/bgfx.rst | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst index 72a61f6a546..06b35521ace 100644 --- a/docs/source/advanced/bgfx.rst +++ b/docs/source/advanced/bgfx.rst @@ -46,12 +46,14 @@ Configuration Settings | | **bgfx_backend** | -| Selects a rendering backend for BGFX to use. Possible choices include ``d3d9``, ``d3d11``, ``opengl``, and ``metal``. The default is ``**auto**``, which will let MAME choose the best selection for you. +| Selects a rendering backend for BGFX to use. Possible choices include ``d3d9``, ``d3d11``, ``d3d12``, ``opengl``, ``metal``, and ```vulkan``. The default is ``**auto**``, which will let MAME choose the best selection for you. | | ``d3d9`` -- Direct3D 9.0 Renderer (Requires Windows XP or higher) | ``d3d11`` -- Direct3D 11.0 Renderer (Requires Windows Vista with D3D11 update or Windows 7 or higher) +| ``d3d12`` -- Direct3D 12.0 Renderer (Requires Windows 10) | ``opengl`` -- OpenGL Renderer (Requires OpenGL drivers, may work better on some poorly designed video cards, supported on Linux/Mac OS X) | ``metal`` -- Metal Apple Graphics API (Requires OS X 10.11 El Capitan or newer) +| ``vulkan`` -- Vulkan Renderer | | **bgfx_debug** | |