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author | 2019-01-10 17:01:26 -0500 | |
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committer | 2019-01-10 17:01:26 -0500 | |
commit | a5461d9d6bf214cb5e348c892c72f528a7d237b9 (patch) | |
tree | 8c4266035921a9350e1973674f8b04ea418f9987 /docs/source/techspecs | |
parent | dd15e89a8673cded2fc25f2351e31bc87eb5075c (diff) |
2018 -> 2019 changes (nw)
* 2018 -> 2019 changes (nw)
Diffstat (limited to 'docs/source/techspecs')
-rw-r--r-- | docs/source/techspecs/luaengine.rst | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/techspecs/luaengine.rst b/docs/source/techspecs/luaengine.rst index fa1c04cdb10..26d6da6a253 100644 --- a/docs/source/techspecs/luaengine.rst +++ b/docs/source/techspecs/luaengine.rst @@ -53,7 +53,7 @@ Let's first run MAME in a terminal to reach the LUA console: _/ _/ _/ _/_/_/_/ _/ _/ _/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/_/_/ - mame v0.195 + mame v0.205 Copyright (C) Nicola Salmoria and the MAME team Lua 5.3 @@ -77,7 +77,7 @@ You can check at runtime which version of MAME you are running, with: :: [MAME]> print(emu.app_name() .. " " .. emu.app_version()) - mame 0.195 + mame 0.205 We now start exploring screen related methods. First, let's enumerate available screens: |