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author | 2020-12-31 02:46:10 +1100 | |
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committer | 2020-12-31 02:46:10 +1100 | |
commit | d85735634cd7baca5fdf9f15ebb61baa0703c71a (patch) | |
tree | 82da58d821cb1957f86b2c7b797ddbd29b35a18f /docs/source/techspecs/luaengine.rst | |
parent | f429695d4f007c1670d5920c91690fc09ea186f6 (diff) |
version bump for 0.227, some documentation clean-upmame0227
Diffstat (limited to 'docs/source/techspecs/luaengine.rst')
-rw-r--r-- | docs/source/techspecs/luaengine.rst | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/techspecs/luaengine.rst b/docs/source/techspecs/luaengine.rst index 5d3565af214..5e97d4e3885 100644 --- a/docs/source/techspecs/luaengine.rst +++ b/docs/source/techspecs/luaengine.rst @@ -90,7 +90,7 @@ Let’s first run MAME in a terminal to reach the Lua console: / / / _/ - mame 0.226 + mame 0.227 Copyright (C) Nicola Salmoria and the MAME team Lua 5.3 @@ -113,7 +113,7 @@ You can check at runtime which version of MAME you are running, with: :: [MAME]> print(emu.app_name() .. " " .. emu.app_version()) - mame 0.226 + mame 0.227 We now start exploring screen related methods. First, let's enumerate available screens: |