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author Vas Crabb <vas@vastheman.com>2020-12-31 02:46:10 +1100
committer Vas Crabb <vas@vastheman.com>2020-12-31 02:46:10 +1100
commitd85735634cd7baca5fdf9f15ebb61baa0703c71a (patch)
tree82da58d821cb1957f86b2c7b797ddbd29b35a18f /docs/source/techspecs/luaengine.rst
parentf429695d4f007c1670d5920c91690fc09ea186f6 (diff)
version bump for 0.227, some documentation clean-upmame0227
Diffstat (limited to 'docs/source/techspecs/luaengine.rst')
-rw-r--r--docs/source/techspecs/luaengine.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/techspecs/luaengine.rst b/docs/source/techspecs/luaengine.rst
index 5d3565af214..5e97d4e3885 100644
--- a/docs/source/techspecs/luaengine.rst
+++ b/docs/source/techspecs/luaengine.rst
@@ -90,7 +90,7 @@ Let’s first run MAME in a terminal to reach the Lua console:
/ /
/ _/
- mame 0.226
+ mame 0.227
Copyright (C) Nicola Salmoria and the MAME team
Lua 5.3
@@ -113,7 +113,7 @@ You can check at runtime which version of MAME you are running, with:
::
[MAME]> print(emu.app_name() .. " " .. emu.app_version())
- mame 0.226
+ mame 0.227
We now start exploring screen related methods. First, let's enumerate available
screens: