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author Vas Crabb <vas@vastheman.com>2018-07-31 04:18:28 +1000
committer Vas Crabb <vas@vastheman.com>2018-07-31 04:18:28 +1000
commit0ce07a8a1e5e5787917435037c326c7bd67adbc7 (patch)
treeb958b89a366a2f923535d066cd45ce29f4339d7c /docs/source/techspecs/index.rst
parent1a899d987f40730c839f8adf719d18a0789062e9 (diff)
(nw) more render work:
* Clean up some corner cases in layouts with repeating blocks * Make complay.py validate many more elements and attributes * Make complay.py easier to use for just validating a layout * Remove redundant view from Sega VMU layout * Make buttons visually respond to input in whousetc.lay * Add view with LED displays as well as terminal for aim65_40 and use repeats * Clean up some outdated "game" terminology in clifront.cpp * Initiaise a couple of members in tap/tun network module * Start documenting layout format
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diff --git a/docs/source/techspecs/index.rst b/docs/source/techspecs/index.rst
index 6ed4435772a..67775ae3a74 100644
--- a/docs/source/techspecs/index.rst
+++ b/docs/source/techspecs/index.rst
@@ -6,6 +6,7 @@ This section covers technical specifications useful to programmers working on MA
.. toctree::
:titlesonly:
+ layout_files
device_memory_interface
device_rom_interface
device_disasm_interface