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author Firehawke <firehawke@gmail.com>2016-10-29 23:32:36 -0700
committer Firehawke <firehawke@gmail.com>2016-10-29 23:32:36 -0700
commitce943bd45b06b3af9d0125c8ce6d1da8b0b6a0d2 (patch)
tree472446230fefcdd487f7562460be77f39a6dfa48 /docs/source/commandline
parent4cfffd8b336bdee7da125d2547bd177212d6913c (diff)
NW - More documentation updates..
* Fix a few 'mess' references. * Add important note for -listslots * FAQ: Wouldn't MAME be faster if X?
Diffstat (limited to 'docs/source/commandline')
-rw-r--r--docs/source/commandline/commandline-all.rst8
1 files changed, 5 insertions, 3 deletions
diff --git a/docs/source/commandline/commandline-all.rst b/docs/source/commandline/commandline-all.rst
index c15a98259a4..e10d4769025 100644
--- a/docs/source/commandline/commandline-all.rst
+++ b/docs/source/commandline/commandline-all.rst
@@ -113,7 +113,9 @@ Note: By default, all the '**-list**' commands below write info to the screen. I
**-listslots** [<*gamename|wildcard*>]
- Show available slots and options for each slot (if available). Primarily used for MESS to allow control over internal plug-in cards, much like PCs needing video, sound and other expansion cards.
+ Show available slots and options for each slot (if available). Primarily used for MAME to allow control over internal plug-in cards, much like PCs needing video, sound and other expansion cards.
+
+ The slot name (e.g. **ctrl1**) can be used from the command line (**-ctrl1** in this case)
**-listmedia** / **-lm** [<*gamename|wildcard*>]
@@ -365,7 +367,7 @@ Core state/playback options
In addition to the above, for drivers using different media, like carts or floppy disks, you can also use the %d_[media] indicator. Replace [media] with the media switch you want to use.
- A few examples: if you use 'mame robby -snapname foo/%g%i' snapshots will be saved as 'snaps\\foo\\robby0000.png' , 'snaps\\foo\\robby0001.png' and so on; if you use 'mess nes -cart robby -snapname %g/%d_cart' snapshots will be saved as 'snaps\\nes\\robby.png' ; if you use 'mess c64 -flop1 robby -snapname %g/%d_flop1/%i' snapshots will be saved as 'snaps\\c64\\robby\\0000.png'.
+ A few examples: if you use 'mame robby -snapname foo/%g%i' snapshots will be saved as 'snaps\\foo\\robby0000.png' , 'snaps\\foo\\robby0001.png' and so on; if you use 'mame nes -cart robby -snapname %g/%d_cart' snapshots will be saved as 'snaps\\nes\\robby.png' ; if you use 'mame c64 -flop1 robby -snapname %g/%d_flop1/%i' snapshots will be saved as 'snaps\\c64\\robby\\0000.png'.
**-snapsize** *<width>x<height>*
@@ -391,7 +393,7 @@ Core state/playback options
In addition to the above, for drivers using different media, like carts or floppy disks, you can also use the %d_[media] indicator. Replace [media] with the media switch you want to use.
- A few examples: if you use 'mame robby -statename foo/%g' save states will be stored inside 'sta\\foo\\robby\\' ; if you use 'mess nes -cart robby -statename %g/%d_cart' save states will be stored inside 'sta\\nes\\robby\\' ; if you use 'mess c64 -flop1 robby -statename %g/%d_flop1' save states will be stored inside 'sta\\c64\\robby\\'.
+ A few examples: if you use 'mame robby -statename foo/%g' save states will be stored inside 'sta\\foo\\robby\\' ; if you use 'mame nes -cart robby -statename %g/%d_cart' save states will be stored inside 'sta\\nes\\robby\\' ; if you use 'mame c64 -flop1 robby -statename %g/%d_flop1' save states will be stored inside 'sta\\c64\\robby\\'.
**-[no]burnin**