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author | 2016-03-28 21:58:17 +0200 | |
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committer | 2016-03-28 21:58:17 +0200 | |
commit | 19bbdaac3543c8c17893dc396f08c8ab4ea28fd2 (patch) | |
tree | 0e4173138a1107cc47084665572af0d628f34cff /docs/hlsl.txt | |
parent | fe9dfdbf991ead01d9ff63042532cc82440de7a5 (diff) |
Moved presets to subfolder (nw)
- added lcd-matrix.ini and vector-mono.ini
Diffstat (limited to 'docs/hlsl.txt')
-rw-r--r-- | docs/hlsl.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/docs/hlsl.txt b/docs/hlsl.txt index 511ce4f1c9d..c2868c4200f 100644 --- a/docs/hlsl.txt +++ b/docs/hlsl.txt @@ -115,3 +115,16 @@ bloom_lvl5_weight 0.06 Bloom level 5 (1/32-size target) weight bloom_lvl6_weight 0.04 Bloom level 6 (1/64-size target) weight. (0.00-1.00) bloom_lvl7_weight 0.02 Bloom level 7 (1/128-size target) weight. (0.00-1.00) bloom_lvl8_weight 0.01 Bloom level 8 (1/256-size target) weight. (0.00-1.00) + + +Presets +------- +../ini/presets/raster.ini for raster screens +../ini/presets/vector.ini for color vector screens +../ini/presets/vector-mono.ini for monochrome vector screens (rename to vector.ini or <system>.ini) +../ini/presets/lcd.ini for screens with TFT color LCD +../ini/presets/lcd-matrix.ini for screens with STN LCD matrix (rename to lcd.ini or <system>.ini) +../ini/presets/gameboy.ini for Game Boy screen (same as lcd-matrix.ini with greenish color transformation) +../ini/presets/gba.ini for Game Boy Advance screen (same as lcd.ini) + +Copy them to ../ini/ to use. |