diff options
author | 2018-10-07 08:42:30 -0700 | |
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committer | 2018-10-07 11:42:30 -0400 | |
commit | b5a54b761c94c543ce950dee0bc4aa0610ba8cba (patch) | |
tree | 9593e366a3f3da82074dec2b431c3dc8ada08d1c /bgfx/shaders/essl/chains/hlsl/fs_chroma.bin | |
parent | 7b42e2f79950adc1dd6d3c07df5513eda87b507c (diff) |
HLSL Color Transforms and 3D LUT (#4043)
* Remove broken scanline uniform from post_pass
* Add 3D LUT to HLSL
* Allow individual LUTs for screen and UI
* WIP: Port 3D LUT to BGFX
* Finish porting LUT to BGFX
* Add individual phosphor color conversion for HLSL
new file: hlsl/chroma.fx
Shader for converting xyY3 to sRGB
modified: hlsl/phosphor.fx
Minor changes to emphasize idea that phosphors are color
agnostic
modified: hlsl/post.fx
Conversion from signal RGB to xyY3
modified: src/osd/modules/render/d3d/d3dhlsl.cpp
modified: src/osd/modules/render/d3d/d3dhlsl.h
modified: src/osd/windows/winmain.cpp
modified: src/osd/windows/winmain.h
* Add phosphor examples and update presets
* Port phosphor color shaders to BGFX
* Fix missing newlines at EOF
Diffstat (limited to 'bgfx/shaders/essl/chains/hlsl/fs_chroma.bin')
-rw-r--r-- | bgfx/shaders/essl/chains/hlsl/fs_chroma.bin | bin | 0 -> 1693 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bgfx/shaders/essl/chains/hlsl/fs_chroma.bin b/bgfx/shaders/essl/chains/hlsl/fs_chroma.bin Binary files differnew file mode 100644 index 00000000000..1bddda86292 --- /dev/null +++ b/bgfx/shaders/essl/chains/hlsl/fs_chroma.bin |