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author ImJezze <jezze@gmx.net>2015-12-25 20:02:47 +0100
committer ImJezze <jezze@gmx.net>2015-12-25 20:02:47 +0100
commit1b373eb812d11dfeb0fead627f7df4e827e27f8f (patch)
treea99b38395c8ba5a6706c9340bf9b3cb9430de571 /artwork
parent099f547d05856238f5879803c794ea3a233c5d55 (diff)
Extended Shadow Mask and Bloom functionality
- added shadow mask type option to choose between "Screen" and "Source" tile mode ("Screen" is the default as before) - added bloom type option to choose between "Addition" and "Darken" blend mode ("Addition" is the default as before) - the alpha channel of a shadow mask is now filled with the background color of the screen by the amount of the inverted alpha value - added monochrome-matrix.png which can be used in combination with "Source" tile mode and "Darken" blend mode to simulate a STN LCD, for example
Diffstat (limited to 'artwork')
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diff --git a/artwork/monochrome-matrix.png b/artwork/monochrome-matrix.png
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