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author hap <happppp@users.noreply.github.com>2022-11-05 14:43:57 +0100
committer hap <happppp@users.noreply.github.com>2022-11-05 14:43:57 +0100
commit1447b13570694c1adf7eac2bdf07039c021db32d (patch)
treeda06c8cbc1e29647cfa50da635c5699804d5147f
parente495d9ab38a5844d82163d4660c81a9778357962 (diff)
bestleag: fix wrong calculation in prev commit
-rw-r--r--src/mame/jaleco/bestleag.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/jaleco/bestleag.cpp b/src/mame/jaleco/bestleag.cpp
index 1b0f8200cf3..88523659dc9 100644
--- a/src/mame/jaleco/bestleag.cpp
+++ b/src/mame/jaleco/bestleag.cpp
@@ -143,7 +143,7 @@ Note: sprite chip is different than the other Big Striker sets and they
void bestleag_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int start = 0x16/2;
- int end = m_spriteram.length() - (start & 3);
+ int end = m_spriteram.length() - (-start & 3);
/*