diff options
| author | 2025-08-30 18:08:51 +0200 | |
|---|---|---|
| committer | 2025-08-30 18:12:20 +0200 | |
| commit | 345f8de2a272f116a5d0d5094ae5b154fe6f275f (patch) | |
| tree | e9a49b56d43ceb0c5bf65c2fe8836b7f80be28ca | |
| parent | 49ca2401b16c52da1853c2f9fac3dd1667c107be (diff) | |
igs/goldstar.cpp: fix missing EoF, run srcclean
| -rw-r--r-- | src/mame/igs/goldstar.cpp | 164 |
1 files changed, 82 insertions, 82 deletions
diff --git a/src/mame/igs/goldstar.cpp b/src/mame/igs/goldstar.cpp index 09648245d9b..7d568f05fa3 100644 --- a/src/mame/igs/goldstar.cpp +++ b/src/mame/igs/goldstar.cpp @@ -211,7 +211,7 @@ * New Lucky 8 Lines (A900 2nd gen, Cross and Bell Bonus) - + This game has new features. The game has stops buttons (stops 1-2-3, and stop all) to stop the reels. @@ -319,7 +319,7 @@ public: void init_wcherry() ATTR_COLD; void init_palnibbles() ATTR_COLD; - + void p2_lamps_w(uint8_t data); protected: @@ -622,7 +622,7 @@ private: uint32_t screen_update_mbstar(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void masked_irq(int state); - + void z80_io_w(offs_t offset, uint8_t data); uint8_t z80_io_r(offs_t offset); void tmcu_io_w(offs_t offset, uint8_t data); @@ -631,7 +631,7 @@ private: uint8_t m_z80_io_c0; uint8_t tetin3_r(); - + TILE_GET_INFO_MEMBER(get_magical_fg_tile_info); //virtual void machine_start() override { goldstar_state::machine_start(); m_tile_bank = 0; } @@ -946,7 +946,7 @@ void goldstar_state::goldstar_fa00_w(uint8_t data) m_reel_tilemap[0]->mark_all_dirty(); m_reel_tilemap[1]->mark_all_dirty(); m_reel_tilemap[2]->mark_all_dirty(); - + m_ticket_dispenser->motor_w(BIT(data, 7)); } @@ -2382,8 +2382,8 @@ void cb3_state::misc_out_w(uint8_t data) m_bgcolor = (data & 0x04) >> 2; m_reel_tilemap[0]->mark_all_dirty(); m_reel_tilemap[1]->mark_all_dirty(); - m_reel_tilemap[2]->mark_all_dirty(); - + m_reel_tilemap[2]->mark_all_dirty(); + m_ticket_dispenser->motor_w(!BIT(data,7)); } @@ -2507,7 +2507,7 @@ void cmaster_state::pkrmast_portmap(address_map &map) map(0x02, 0x02).portr("DSW6"); map(0x03, 0x03).portr("DSW7"); - map(0x20, 0x23).rw("ppi8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write)); // DIP switches + map(0x20, 0x23).rw("ppi8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write)); // DIP switches map(0x24, 0x27).rw("ppi8255_1", FUNC(i8255_device::read), FUNC(i8255_device::write)); // Inputs map(0x29, 0x29).r("aysnd", FUNC(ay8910_device::data_r)); @@ -4301,7 +4301,7 @@ static INPUT_PORTS_START( goldstar ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin B") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_READ_LINE_DEVICE_MEMBER("hopper", FUNC(ticket_dispenser_device::line_r)) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") @@ -4782,9 +4782,9 @@ static INPUT_PORTS_START( pkrmast ) PORT_START("IN1") // COIN PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin C") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin C") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Coin D") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT) @@ -4993,13 +4993,13 @@ static INPUT_PORTS_START( jkrmast ) PORT_START("IN1") // COIN PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin B") PORT_IMPULSE(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Coin C") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("Coin D") PORT_IMPULSE(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A") PORT_IMPULSE(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("Coin D") PORT_IMPULSE(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A") PORT_IMPULSE(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT) - + PORT_START("IN2") // TEST PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) @@ -5209,7 +5209,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( cb3a ) PORT_INCLUDE( ncb3 ) - + PORT_MODIFY("DSW1") PORT_DIPNAME( 0x10, 0x10, "W-Up Pay Rate" ) PORT_DIPLOCATION("DSW1:5") // OK PORT_DIPSETTING( 0x00, "50%" ) @@ -5401,7 +5401,7 @@ static INPUT_PORTS_START( lucky8b ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Stop 3") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Stop 2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Stop 1") - + PORT_MODIFY("DSW1") PORT_DIPNAME( 0x10, 0x10, "Double Up Game Pay Rate" ) PORT_DIPLOCATION("DSW1:5") // OK PORT_DIPSETTING( 0x10, "60%" ) @@ -5625,11 +5625,11 @@ static INPUT_PORTS_START( lucky8t ) PORT_DIPNAME( 0x01, 0x01, "Max Bet" ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, "64" ) PORT_DIPSETTING( 0x00, "120" ) - PORT_DIPNAME( 0x06, 0x06, "Bonus / Game Difficulty" ) PORT_DIPLOCATION("DSW1:2,3") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x06, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x06, 0x06, "Bonus / Game Difficulty" ) PORT_DIPLOCATION("DSW1:2,3") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x06, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x18, "Double-Up Game Pay Rate" ) PORT_DIPLOCATION("DSW1:4,5") // OK PORT_DIPSETTING( 0x18, "60%" ) PORT_DIPSETTING( 0x10, "70%" ) @@ -5638,11 +5638,11 @@ static INPUT_PORTS_START( lucky8t ) PORT_DIPNAME( 0x20, 0x20, "Reel Speed" ) PORT_DIPLOCATION("DSW1:6") PORT_DIPSETTING( 0x20, "Normal" ) PORT_DIPSETTING( 0x00, "Fast" ) - PORT_DIPNAME( 0xc0, 0xc0, "JP Game Difficulty" ) PORT_DIPLOCATION("DSW1:7,8") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0xc0, 0xc0, "JP Game Difficulty" ) PORT_DIPLOCATION("DSW1:7,8") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x01, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2") // OK @@ -5653,23 +5653,23 @@ static INPUT_PORTS_START( lucky8t ) PORT_DIPNAME( 0x04, 0x04, "Double Up Game" ) PORT_DIPLOCATION("DSW2:3") // OK, use stop buttons to play PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "Seven Crowns Difficulty" ) PORT_DIPLOCATION("DSW2:4") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x08, 0x08, "Seven Crowns Difficulty" ) PORT_DIPLOCATION("DSW2:4") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW2:5") PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW2:6") PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW2:7") PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW2:8") PORT_MODIFY("DSW3") - PORT_DIPNAME( 0x03, 0x03, "Coin Value" ) PORT_DIPLOCATION("DSW3:1,2") - PORT_DIPSETTING( 0x00, "50" ) - PORT_DIPSETTING( 0x03, "100" ) - PORT_DIPSETTING( 0x01, "200" ) - PORT_DIPSETTING( 0x02, "300" ) - PORT_DIPNAME( 0x04, 0x04, "Bell Bonus Difficulty" ) PORT_DIPLOCATION("DSW3:3") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x03, 0x03, "Coin Value" ) PORT_DIPLOCATION("DSW3:1,2") + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x03, "100" ) + PORT_DIPSETTING( 0x01, "200" ) + PORT_DIPSETTING( 0x02, "300" ) + PORT_DIPNAME( 0x04, 0x04, "Bell Bonus Difficulty" ) PORT_DIPLOCATION("DSW3:3") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW3:4") PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "DSW3:5") PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW3:6") @@ -5686,14 +5686,14 @@ static INPUT_PORTS_START( lucky8t ) PORT_DIPSETTING( 0x00, "500" ) PORT_DIPSETTING( 0x02, "1000" ) PORT_DIPSETTING( 0x01, "3000" ) - PORT_DIPNAME( 0x0c, 0x0c, "Big Jackpot Difficulty" ) PORT_DIPLOCATION("DSW4:3,4") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x10, 0x00, "Tuning (Difficulty)" ) PORT_DIPLOCATION("DSW4:5") - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // manual recommends this ON + PORT_DIPNAME( 0x0c, 0x0c, "Big Jackpot Difficulty" ) PORT_DIPLOCATION("DSW4:3,4") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x10, 0x00, "Tuning (Difficulty)" ) PORT_DIPLOCATION("DSW4:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // manual recommends this ON PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "DSW4:6") PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "DSW4:7") PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "DSW4:8") @@ -6086,7 +6086,7 @@ static INPUT_PORTS_START( luckylad ) // CHECK & FIX ME PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", FUNC(ticket_dispenser_device::line_r)) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -7037,7 +7037,7 @@ static INPUT_PORTS_START( nfb96 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", FUNC(ticket_dispenser_device::line_r)) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_CUSTOM ) // Hopper presence detection PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings / Confirm") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") @@ -7743,7 +7743,7 @@ static INPUT_PORTS_START( pokonl97 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", FUNC(ticket_dispenser_device::line_r)) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_CUSTOM ) // Hopper presence detection PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper Payout") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") @@ -10279,8 +10279,8 @@ static INPUT_PORTS_START( lucky8tet ) //PORT_MODIFY("IN4") // b811 //PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) - - PORT_START("DB_DIP") + + PORT_START("DB_DIP") PORT_DIPNAME(0x03, 0x03, "Max Bet") PORT_DIPLOCATION("DB_DIP:1,2") // MCU port 3.0-3.1 PORT_DIPSETTING(0x00, "8") PORT_DIPSETTING(0x01, "16") @@ -10946,7 +10946,7 @@ void wingco_state::system_outputc_w(uint8_t data) if (!m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); - + m_ticket_dispenser->motor_w(!BIT(data, 7)); //popmessage("system_outputc_w %02x",data); } @@ -10966,7 +10966,7 @@ uint8_t wingco_state::tetin3_r() { uint8_t ret = ioport("IN3")->read(); - if(ret == 0xfe) // r > LUCKY TO TETRIS + if(ret == 0xfe) // r > LUCKY TO TETRIS { if(m_tcount++ == 2) { @@ -10976,7 +10976,7 @@ uint8_t wingco_state::tetin3_r() ret = 0xfe; } - if(ret == 0xfd) // t > TETRIS TO LUCKY + if(ret == 0xfd) // t > TETRIS TO LUCKY { if(m_tcount++ == 2) { @@ -11001,11 +11001,11 @@ uint8_t wingco_state::z80_io_r(offs_t offset) if(offset == 0xc0) { - logerror("z80_io_r: offset:%02x\n", offset); + logerror("z80_io_r: offset:%02x\n", offset); return m_z80_io_c0; } -// logerror("z80_io_r: offset:%02x\n", offset); // investigar funcionalidad ports 0x31, 0x32, 0xc0. +// logerror("z80_io_r: offset:%02x\n", offset); // investigar funcionalidad ports 0x31, 0x32, 0xc0. return machine().rand() & 0x0f; } @@ -11018,7 +11018,7 @@ void wingco_state::z80_io_w(offs_t offset, uint8_t data) void wingco_state::tmcu_io_w(offs_t offset, uint8_t data) { - if ((offset != 0x122) & (offset != 0x123)) + if ((offset != 0x122) & (offset != 0x123)) logerror("tmcu_io Write: Offs:%04x - Data:%02x\n", offset, data); } @@ -11030,7 +11030,7 @@ uint8_t wingco_state::tmcu_io_r(offs_t offset) void wingco_state::tmcu_p1_out(uint8_t data) { m_mcu_p1 = data; -// logerror("MCU Port1:%02x\n", tmcu_p1_out); +// logerror("MCU Port1:%02x\n", tmcu_p1_out); } @@ -11102,7 +11102,7 @@ void goldstar_state::goldstbl(machine_config &config) aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); OKIM6295(config, "oki", OKI_CLOCK, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // clock frequency & pin 7 not verified - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -11286,7 +11286,7 @@ void cb3_state::ncb3(machine_config &config) aysnd.port_a_read_callback().set_ioport("DSW4"); aysnd.port_b_read_callback().set_ioport("DSW3"); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -11365,7 +11365,7 @@ void goldstar_state::wcherry(machine_config &config) aysnd.port_a_read_callback().set_ioport("DSW4"); aysnd.port_b_read_callback().set_ioport("DSW3"); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -11407,7 +11407,7 @@ void cmaster_state::cm(machine_config &config) aysnd.port_a_read_callback().set_ioport("DSW4"); aysnd.port_b_read_callback().set_ioport("DSW5"); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -11902,7 +11902,7 @@ void wingco_state::magodds(machine_config &config) aysnd.port_a_write_callback().set(FUNC(wingco_state::ay8910_outputa_w)); aysnd.port_b_write_callback().set(FUNC(wingco_state::ay8910_outputb_w)); aysnd.add_route(ALL_OUTPUTS, "mono", 0.80); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); @@ -11942,7 +11942,7 @@ void goldstar_state::kkotnoli(machine_config &config) SPEAKER(config, "mono").front_center(); SN76489(config, "snsnd", PSG_CLOCK).add_route(ALL_OUTPUTS, "mono", 0.80); - + } @@ -12035,7 +12035,7 @@ void wingco_state::wcat3(machine_config &config) aysnd.port_a_write_callback().set(FUNC(wingco_state::ay8910_outputa_w)); aysnd.port_b_write_callback().set(FUNC(wingco_state::ay8910_outputb_w)); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -12079,7 +12079,7 @@ void cmaster_state::amcoe1(machine_config &config) aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); OKIM6295(config, "oki", OKI_CLOCK, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // clock frequency & pin 7 not verified - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -12131,7 +12131,7 @@ void cmaster_state::amcoe2(machine_config &config) aysnd.port_a_read_callback().set_ioport("DSW4"); aysnd.port_b_read_callback().set_ioport("DSW5"); aysnd.add_route(ALL_OUTPUTS, "mono", 2.00); // analyzed for clips - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -12219,7 +12219,7 @@ void cmaster_state::pkrmast(machine_config &config) m_ppi[1]->in_pa_callback().set_ioport("IN2"); m_ppi[1]->in_pb_callback().set_ioport("IN0"); m_ppi[1]->in_pc_callback().set_ioport("IN1"); - + // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); @@ -12238,7 +12238,7 @@ void cmaster_state::pkrmast(machine_config &config) aysnd.port_a_read_callback().set_ioport("DSW4"); aysnd.port_b_read_callback().set_ioport("DSW5"); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); - + // payout hardware TICKET_DISPENSER(config, m_ticket_dispenser, attotime::from_msec(50)); } @@ -12262,7 +12262,7 @@ void cmaster_state::crazybon(machine_config &config) pkrmast(config); m_maincpu->set_addrmap(AS_IO, &cmaster_state::crazybon_portmap); - + I8255A(config.replace(), m_ppi[0]); I8255A(config.replace(), m_ppi[1]); @@ -15000,7 +15000,7 @@ ROM_START( jkrmast ) ROM_END // this set is version 512, but the id at bottom of the program says v513 -// sometimes fg colors aren't accurate, and in the bonus stages, reels bg is always white. +// sometimes fg colors aren't accurate, and in the bonus stages, reels bg is always white. ROM_START( jkrmasta ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pid-513.u5", 0x4000, 0x4000, CRC(12fa7ea0) SHA1(71ee141fe01ae2ce9913620b52c54cf445fd0b00) ) @@ -15026,7 +15026,7 @@ ROM_END // this set is an alt version 512, but the id at bottom of the program says v512 // gfx needs work to properly hide the bg tilemap when you trigger settings or coin in when title or info. -// if you coin or enter setting whilst the reels demo, all is ok. +// if you coin or enter setting whilst the reels demo, all is ok. ROM_START( jkrmastb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "v512_27c512.bin", 0x4000, 0x4000, CRC(22aa8b9f) SHA1(0e06f6491d6c1e74ba7e721866b10d89c4be2e7c) ) @@ -22841,17 +22841,17 @@ void cmaster_state::init_jkrmast() for (int addr = 0; addr < 0x80; addr++) { - uint8_t swapped; + uint8_t swapped; uint8_t row = (addr >> 3) & 0x0f; uint8_t offset = addr & 0x07; swapped = (row_map[row] << 3) | offset; - buff[swapped] = prom[addr]; + buff[swapped] = prom[addr]; } for (int addr = 0; addr < 0x80; addr++) { prom[addr] = buff[addr]; - } + } init_palnibbles(); } @@ -22912,18 +22912,18 @@ void cmaster_state::init_pkrmast() for (int addr = 0; addr < 0x80; addr++) { - uint8_t swapped; + uint8_t swapped; uint8_t row = (addr >> 3) & 0x0f; uint8_t offset = addr & 0x07; swapped = (row_map[row] << 3) | offset; - buff[swapped] = prom[addr]; + buff[swapped] = prom[addr]; } for (int addr = 0; addr < 0x80; addr++) { prom[addr] = buff[addr]; - } - + } + init_palnibbles(); } @@ -24053,7 +24053,7 @@ void wingco_state::init_lucky8p() void wingco_state::init_lucky8r() { uint8_t *rom = memregion("maincpu")->base(); - + // bypass protection rom[0x4340] = 0x20; rom[0x4364] = 0x08; @@ -24067,7 +24067,7 @@ void wingco_state::init_lucky8r() void wingco_state::init_lucky8s() { uint8_t *rom = memregion("maincpu")->base(); - + // bypass protection rom[0x4772] = 0x08; rom[0x47a8] = 0x02; @@ -25270,4 +25270,4 @@ GAMEL( 1988, lucky8tet, lucky8, lucky8tet, lucky8tet, wingco_state, init_l8t /* other possible stealth sets: - cmv4a ---> see the 1fxx zone. put a bp in 1f9f to see the loop. the game has tetris graphics inside. -*/
\ No newline at end of file +*/ |
