diff options
author | 2012-06-10 21:24:15 +0000 | |
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committer | 2012-06-10 21:24:15 +0000 | |
commit | d82cead34cbca1aa3ea29575e7e88a42df89fb40 (patch) | |
tree | 6f3ba3f8e6293e5a0fb706860655e6269d9af083 | |
parent | 7e5ebb1cf9cc107aaf39b1524de778c39dee3916 (diff) |
fix mistake by me a while ago: sr(syncrefresh) clashed with emuopts sr(samplerate)
-rw-r--r-- | src/osd/sdl/sdlmain.c | 2 | ||||
-rw-r--r-- | src/osd/windows/winmain.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/sdl/sdlmain.c b/src/osd/sdl/sdlmain.c index 5b4bebcd893..68d5be02564 100644 --- a/src/osd/sdl/sdlmain.c +++ b/src/osd/sdl/sdlmain.c @@ -115,7 +115,7 @@ const options_entry sdl_options::s_option_entries[] = { SDLOPTION_CENTERV, "1", OPTION_BOOLEAN, "center vertically within the view area" }, #if (SDL_VERSION_ATLEAST(1,2,10)) { SDLOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, - { SDLOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, + { SDLOPTION_SYNCREFRESH ";srf", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, #endif #if (SDLMAME_SDL2) { SDLOPTION_SCALEMODE ";sm", SDLOPTVAL_NONE, OPTION_STRING, "Scale mode: none, hwblit, hwbest, yv12, yuy2, yv12x2, yuy2x2 (-video soft only)" }, diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c index 5a7d87473b9..acbf808dccc 100644 --- a/src/osd/windows/winmain.c +++ b/src/osd/windows/winmain.c @@ -318,7 +318,7 @@ const options_entry windows_options::s_option_entries[] = { WINOPTION_KEEPASPECT ";ka", "1", OPTION_BOOLEAN, "constrain to the proper aspect ratio" }, { WINOPTION_PRESCALE, "1", OPTION_INTEGER, "scale screen rendering by this amount in software" }, { WINOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, - { WINOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, + { WINOPTION_SYNCREFRESH ";srf", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, { WINOPTION_MENU, "0", OPTION_BOOLEAN, "enable menu bar if available by UI implementation" }, // DirectDraw-specific options |