diff options
author | 2014-10-10 11:19:46 +0000 | |
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committer | 2014-10-10 11:19:46 +0000 | |
commit | ff5804b214a6e3f6479ef986f986965f8df0d6e4 (patch) | |
tree | 377451142164c98fc2526fdab91b9435923711e5 | |
parent | dab1eb1a24385c54cab05372f77fc7a38d9a4ac9 (diff) |
gts80 : placeholders
-rw-r--r-- | .gitattributes | 2 | ||||
-rw-r--r-- | src/mame/layout/gts80a.lay | 143 | ||||
-rw-r--r-- | src/mame/layout/gts80b.lay | 143 | ||||
-rw-r--r-- | src/mame/mame.mak | 2 |
4 files changed, 290 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes index 563b75b7f23..0dd0c89a4a2 100644 --- a/.gitattributes +++ b/.gitattributes @@ -6673,6 +6673,8 @@ src/mame/layout/gp_2.lay svneol=native#text/xml src/mame/layout/grchamp.lay svneol=native#text/xml src/mame/layout/gridiron.lay svneol=native#text/xml src/mame/layout/gts80.lay svneol=native#text/plain +src/mame/layout/gts80a.lay svneol=native#text/plain +src/mame/layout/gts80b.lay svneol=native#text/plain src/mame/layout/gunchamp.lay svneol=native#text/xml src/mame/layout/gunchamps.lay svneol=native#text/xml src/mame/layout/gunfight.lay svneol=native#text/xml diff --git a/src/mame/layout/gts80a.lay b/src/mame/layout/gts80a.lay new file mode 100644 index 00000000000..b7c81c60b32 --- /dev/null +++ b/src/mame/layout/gts80a.lay @@ -0,0 +1,143 @@ +<!-- GTS80A copied from gts80.lay --> + +<!-- 2014-10-10: Initial version. [Robbbert] --> + +<mamelayout version="2"> + + <element name="digit" defstate="0"> + <led14seg> + <color red="0.0" green="0.75" blue="1.0" /> + </led14seg> + </element> + <element name="digit7" defstate="0"> + <led7seg> + <color red="0.0" green="0.75" blue="1.0" /> + </led7seg> + </element> + <element name="red_led"> + <disk><color red="1.0" green="0.0" blue="0.0" /></disk> + </element> + <element name="background"> + <rect> + <bounds left="0" top="0" right="1" bottom="1" /> + <color red="0.0" green="0.0" blue="0.0" /> + </rect> + </element> + <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element> + + <view name="Default Layout"> + + <!-- Background --> + <backdrop element="background"> + <bounds left="0" top="20" right="274" bottom="394" /> + </backdrop> + + <!-- LEDs --> + + <!-- Player 1 Score --> + + <bezel name="digit5" element="digit"> + <bounds left="10" top="45" right="44" bottom="84" /> + </bezel> + <bezel name="digit4" element="digit"> + <bounds left="54" top="45" right="88" bottom="84" /> + </bezel> + <bezel name="digit3" element="digit"> + <bounds left="98" top="45" right="132" bottom="84" /> + </bezel> + <bezel name="digit2" element="digit"> + <bounds left="142" top="45" right="176" bottom="84" /> + </bezel> + <bezel name="digit1" element="digit"> + <bounds left="186" top="45" right="220" bottom="84" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds left="230" top="45" right="264" bottom="84" /> + </bezel> + + <!-- Player 2 Score --> + <bezel name="digit11" element="digit"> + <bounds left="10" top="105" right="44" bottom="144" /> + </bezel> + <bezel name="digit10" element="digit"> + <bounds left="54" top="105" right="88" bottom="144" /> + </bezel> + <bezel name="digit9" element="digit"> + <bounds left="98" top="105" right="132" bottom="144" /> + </bezel> + <bezel name="digit8" element="digit"> + <bounds left="142" top="105" right="176" bottom="144" /> + </bezel> + <bezel name="digit7" element="digit"> + <bounds left="186" top="105" right="220" bottom="144" /> + </bezel> + <bezel name="digit6" element="digit"> + <bounds left="230" top="105" right="264" bottom="144" /> + </bezel> + + <!-- Player 3 Score --> + <bezel name="digit25" element="digit"> + <bounds left="10" top="165" right="44" bottom="204" /> + </bezel> + <bezel name="digit24" element="digit"> + <bounds left="54" top="165" right="88" bottom="204" /> + </bezel> + <bezel name="digit23" element="digit"> + <bounds left="98" top="165" right="132" bottom="204" /> + </bezel> + <bezel name="digit22" element="digit"> + <bounds left="142" top="165" right="176" bottom="204" /> + </bezel> + <bezel name="digit21" element="digit"> + <bounds left="186" top="165" right="220" bottom="204" /> + </bezel> + <bezel name="digit20" element="digit"> + <bounds left="230" top="165" right="264" bottom="204" /> + </bezel> + + <!-- Player 4 Score --> + <bezel name="digit31" element="digit"> + <bounds left="10" top="225" right="44" bottom="264" /> + </bezel> + <bezel name="digit30" element="digit"> + <bounds left="54" top="225" right="88" bottom="264" /> + </bezel> + <bezel name="digit29" element="digit"> + <bounds left="98" top="225" right="132" bottom="264" /> + </bezel> + <bezel name="digit28" element="digit"> + <bounds left="142" top="225" right="176" bottom="264" /> + </bezel> + <bezel name="digit27" element="digit"> + <bounds left="186" top="225" right="220" bottom="264" /> + </bezel> + <bezel name="digit26" element="digit"> + <bounds left="230" top="225" right="264" bottom="264" /> + </bezel> + + <!-- Credits and Balls --> + <bezel name="digit56" element="digit7"> + <bounds left="30" top="345" right="64" bottom="384" /> + </bezel> + <bezel name="digit55" element="digit7"> + <bounds left="69" top="345" right="103" bottom="384" /> + </bezel> + <bezel name="digit54" element="digit7"> + <bounds left="171" top="345" right="205" bottom="384" /> + </bezel> + <bezel name="digit53" element="digit7"> + <bounds left="210" top="345" right="244" bottom="384" /> + </bezel> + <bezel element="P0"><bounds left="200" right="258" top="330" bottom="342" /></bezel> + <bezel element="P1"><bounds left="50" right="108" top="330" bottom="342" /></bezel> + <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel> + <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel> + <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel> + <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel> + </view> +</mamelayout> diff --git a/src/mame/layout/gts80b.lay b/src/mame/layout/gts80b.lay new file mode 100644 index 00000000000..8213e1eb3d9 --- /dev/null +++ b/src/mame/layout/gts80b.lay @@ -0,0 +1,143 @@ +<!-- GTS80B copied from gts80.lay --> + +<!-- 2014-10-10: Initial version. [Robbbert] --> + +<mamelayout version="2"> + + <element name="digit" defstate="0"> + <led14seg> + <color red="0.0" green="0.75" blue="1.0" /> + </led14seg> + </element> + <element name="digit7" defstate="0"> + <led7seg> + <color red="0.0" green="0.75" blue="1.0" /> + </led7seg> + </element> + <element name="red_led"> + <disk><color red="1.0" green="0.0" blue="0.0" /></disk> + </element> + <element name="background"> + <rect> + <bounds left="0" top="0" right="1" bottom="1" /> + <color red="0.0" green="0.0" blue="0.0" /> + </rect> + </element> + <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element> + <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element> + + <view name="Default Layout"> + + <!-- Background --> + <backdrop element="background"> + <bounds left="0" top="20" right="274" bottom="394" /> + </backdrop> + + <!-- LEDs --> + + <!-- Player 1 Score --> + + <bezel name="digit5" element="digit"> + <bounds left="10" top="45" right="44" bottom="84" /> + </bezel> + <bezel name="digit4" element="digit"> + <bounds left="54" top="45" right="88" bottom="84" /> + </bezel> + <bezel name="digit3" element="digit"> + <bounds left="98" top="45" right="132" bottom="84" /> + </bezel> + <bezel name="digit2" element="digit"> + <bounds left="142" top="45" right="176" bottom="84" /> + </bezel> + <bezel name="digit1" element="digit"> + <bounds left="186" top="45" right="220" bottom="84" /> + </bezel> + <bezel name="digit0" element="digit"> + <bounds left="230" top="45" right="264" bottom="84" /> + </bezel> + + <!-- Player 2 Score --> + <bezel name="digit11" element="digit"> + <bounds left="10" top="105" right="44" bottom="144" /> + </bezel> + <bezel name="digit10" element="digit"> + <bounds left="54" top="105" right="88" bottom="144" /> + </bezel> + <bezel name="digit9" element="digit"> + <bounds left="98" top="105" right="132" bottom="144" /> + </bezel> + <bezel name="digit8" element="digit"> + <bounds left="142" top="105" right="176" bottom="144" /> + </bezel> + <bezel name="digit7" element="digit"> + <bounds left="186" top="105" right="220" bottom="144" /> + </bezel> + <bezel name="digit6" element="digit"> + <bounds left="230" top="105" right="264" bottom="144" /> + </bezel> + + <!-- Player 3 Score --> + <bezel name="digit25" element="digit"> + <bounds left="10" top="165" right="44" bottom="204" /> + </bezel> + <bezel name="digit24" element="digit"> + <bounds left="54" top="165" right="88" bottom="204" /> + </bezel> + <bezel name="digit23" element="digit"> + <bounds left="98" top="165" right="132" bottom="204" /> + </bezel> + <bezel name="digit22" element="digit"> + <bounds left="142" top="165" right="176" bottom="204" /> + </bezel> + <bezel name="digit21" element="digit"> + <bounds left="186" top="165" right="220" bottom="204" /> + </bezel> + <bezel name="digit20" element="digit"> + <bounds left="230" top="165" right="264" bottom="204" /> + </bezel> + + <!-- Player 4 Score --> + <bezel name="digit31" element="digit"> + <bounds left="10" top="225" right="44" bottom="264" /> + </bezel> + <bezel name="digit30" element="digit"> + <bounds left="54" top="225" right="88" bottom="264" /> + </bezel> + <bezel name="digit29" element="digit"> + <bounds left="98" top="225" right="132" bottom="264" /> + </bezel> + <bezel name="digit28" element="digit"> + <bounds left="142" top="225" right="176" bottom="264" /> + </bezel> + <bezel name="digit27" element="digit"> + <bounds left="186" top="225" right="220" bottom="264" /> + </bezel> + <bezel name="digit26" element="digit"> + <bounds left="230" top="225" right="264" bottom="264" /> + </bezel> + + <!-- Credits and Balls --> + <bezel name="digit56" element="digit7"> + <bounds left="30" top="345" right="64" bottom="384" /> + </bezel> + <bezel name="digit55" element="digit7"> + <bounds left="69" top="345" right="103" bottom="384" /> + </bezel> + <bezel name="digit54" element="digit7"> + <bounds left="171" top="345" right="205" bottom="384" /> + </bezel> + <bezel name="digit53" element="digit7"> + <bounds left="210" top="345" right="244" bottom="384" /> + </bezel> + <bezel element="P0"><bounds left="200" right="258" top="330" bottom="342" /></bezel> + <bezel element="P1"><bounds left="50" right="108" top="330" bottom="342" /></bezel> + <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel> + <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel> + <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel> + <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel> + </view> +</mamelayout> diff --git a/src/mame/mame.mak b/src/mame/mame.mak index 200131b3832..abcf39b5498 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -2624,6 +2624,8 @@ $(DRIVERS)/goldnpkr.o: $(LAYOUT)/goldnpkr.lh \ $(LAYOUT)/upndown.lh $(DRIVERS)/gts80.o: $(LAYOUT)/gts80.lh +$(DRIVERS)/gts80a.o: $(LAYOUT)/gts80a.lh +$(DRIVERS)/gts80b.o: $(LAYOUT)/gts80b.lh $(DRIVERS)/lbeach.o: $(LAYOUT)/lbeach.lh |