summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
author Robbbert <robbbert@users.noreply.github.com>2014-10-10 11:19:46 +0000
committer Robbbert <robbbert@users.noreply.github.com>2014-10-10 11:19:46 +0000
commitff5804b214a6e3f6479ef986f986965f8df0d6e4 (patch)
tree377451142164c98fc2526fdab91b9435923711e5
parentdab1eb1a24385c54cab05372f77fc7a38d9a4ac9 (diff)
gts80 : placeholders
-rw-r--r--.gitattributes2
-rw-r--r--src/mame/layout/gts80a.lay143
-rw-r--r--src/mame/layout/gts80b.lay143
-rw-r--r--src/mame/mame.mak2
4 files changed, 290 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
index 563b75b7f23..0dd0c89a4a2 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -6673,6 +6673,8 @@ src/mame/layout/gp_2.lay svneol=native#text/xml
src/mame/layout/grchamp.lay svneol=native#text/xml
src/mame/layout/gridiron.lay svneol=native#text/xml
src/mame/layout/gts80.lay svneol=native#text/plain
+src/mame/layout/gts80a.lay svneol=native#text/plain
+src/mame/layout/gts80b.lay svneol=native#text/plain
src/mame/layout/gunchamp.lay svneol=native#text/xml
src/mame/layout/gunchamps.lay svneol=native#text/xml
src/mame/layout/gunfight.lay svneol=native#text/xml
diff --git a/src/mame/layout/gts80a.lay b/src/mame/layout/gts80a.lay
new file mode 100644
index 00000000000..b7c81c60b32
--- /dev/null
+++ b/src/mame/layout/gts80a.lay
@@ -0,0 +1,143 @@
+<!-- GTS80A copied from gts80.lay -->
+
+<!-- 2014-10-10: Initial version. [Robbbert] -->
+
+<mamelayout version="2">
+
+ <element name="digit" defstate="0">
+ <led14seg>
+ <color red="0.0" green="0.75" blue="1.0" />
+ </led14seg>
+ </element>
+ <element name="digit7" defstate="0">
+ <led7seg>
+ <color red="0.0" green="0.75" blue="1.0" />
+ </led7seg>
+ </element>
+ <element name="red_led">
+ <disk><color red="1.0" green="0.0" blue="0.0" /></disk>
+ </element>
+ <element name="background">
+ <rect>
+ <bounds left="0" top="0" right="1" bottom="1" />
+ <color red="0.0" green="0.0" blue="0.0" />
+ </rect>
+ </element>
+ <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+
+ <view name="Default Layout">
+
+ <!-- Background -->
+ <backdrop element="background">
+ <bounds left="0" top="20" right="274" bottom="394" />
+ </backdrop>
+
+ <!-- LEDs -->
+
+ <!-- Player 1 Score -->
+
+ <bezel name="digit5" element="digit">
+ <bounds left="10" top="45" right="44" bottom="84" />
+ </bezel>
+ <bezel name="digit4" element="digit">
+ <bounds left="54" top="45" right="88" bottom="84" />
+ </bezel>
+ <bezel name="digit3" element="digit">
+ <bounds left="98" top="45" right="132" bottom="84" />
+ </bezel>
+ <bezel name="digit2" element="digit">
+ <bounds left="142" top="45" right="176" bottom="84" />
+ </bezel>
+ <bezel name="digit1" element="digit">
+ <bounds left="186" top="45" right="220" bottom="84" />
+ </bezel>
+ <bezel name="digit0" element="digit">
+ <bounds left="230" top="45" right="264" bottom="84" />
+ </bezel>
+
+ <!-- Player 2 Score -->
+ <bezel name="digit11" element="digit">
+ <bounds left="10" top="105" right="44" bottom="144" />
+ </bezel>
+ <bezel name="digit10" element="digit">
+ <bounds left="54" top="105" right="88" bottom="144" />
+ </bezel>
+ <bezel name="digit9" element="digit">
+ <bounds left="98" top="105" right="132" bottom="144" />
+ </bezel>
+ <bezel name="digit8" element="digit">
+ <bounds left="142" top="105" right="176" bottom="144" />
+ </bezel>
+ <bezel name="digit7" element="digit">
+ <bounds left="186" top="105" right="220" bottom="144" />
+ </bezel>
+ <bezel name="digit6" element="digit">
+ <bounds left="230" top="105" right="264" bottom="144" />
+ </bezel>
+
+ <!-- Player 3 Score -->
+ <bezel name="digit25" element="digit">
+ <bounds left="10" top="165" right="44" bottom="204" />
+ </bezel>
+ <bezel name="digit24" element="digit">
+ <bounds left="54" top="165" right="88" bottom="204" />
+ </bezel>
+ <bezel name="digit23" element="digit">
+ <bounds left="98" top="165" right="132" bottom="204" />
+ </bezel>
+ <bezel name="digit22" element="digit">
+ <bounds left="142" top="165" right="176" bottom="204" />
+ </bezel>
+ <bezel name="digit21" element="digit">
+ <bounds left="186" top="165" right="220" bottom="204" />
+ </bezel>
+ <bezel name="digit20" element="digit">
+ <bounds left="230" top="165" right="264" bottom="204" />
+ </bezel>
+
+ <!-- Player 4 Score -->
+ <bezel name="digit31" element="digit">
+ <bounds left="10" top="225" right="44" bottom="264" />
+ </bezel>
+ <bezel name="digit30" element="digit">
+ <bounds left="54" top="225" right="88" bottom="264" />
+ </bezel>
+ <bezel name="digit29" element="digit">
+ <bounds left="98" top="225" right="132" bottom="264" />
+ </bezel>
+ <bezel name="digit28" element="digit">
+ <bounds left="142" top="225" right="176" bottom="264" />
+ </bezel>
+ <bezel name="digit27" element="digit">
+ <bounds left="186" top="225" right="220" bottom="264" />
+ </bezel>
+ <bezel name="digit26" element="digit">
+ <bounds left="230" top="225" right="264" bottom="264" />
+ </bezel>
+
+ <!-- Credits and Balls -->
+ <bezel name="digit56" element="digit7">
+ <bounds left="30" top="345" right="64" bottom="384" />
+ </bezel>
+ <bezel name="digit55" element="digit7">
+ <bounds left="69" top="345" right="103" bottom="384" />
+ </bezel>
+ <bezel name="digit54" element="digit7">
+ <bounds left="171" top="345" right="205" bottom="384" />
+ </bezel>
+ <bezel name="digit53" element="digit7">
+ <bounds left="210" top="345" right="244" bottom="384" />
+ </bezel>
+ <bezel element="P0"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
+ <bezel element="P1"><bounds left="50" right="108" top="330" bottom="342" /></bezel>
+ <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
+ <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
+ <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
+ <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
+ </view>
+</mamelayout>
diff --git a/src/mame/layout/gts80b.lay b/src/mame/layout/gts80b.lay
new file mode 100644
index 00000000000..8213e1eb3d9
--- /dev/null
+++ b/src/mame/layout/gts80b.lay
@@ -0,0 +1,143 @@
+<!-- GTS80B copied from gts80.lay -->
+
+<!-- 2014-10-10: Initial version. [Robbbert] -->
+
+<mamelayout version="2">
+
+ <element name="digit" defstate="0">
+ <led14seg>
+ <color red="0.0" green="0.75" blue="1.0" />
+ </led14seg>
+ </element>
+ <element name="digit7" defstate="0">
+ <led7seg>
+ <color red="0.0" green="0.75" blue="1.0" />
+ </led7seg>
+ </element>
+ <element name="red_led">
+ <disk><color red="1.0" green="0.0" blue="0.0" /></disk>
+ </element>
+ <element name="background">
+ <rect>
+ <bounds left="0" top="0" right="1" bottom="1" />
+ <color red="0.0" green="0.0" blue="0.0" />
+ </rect>
+ </element>
+ <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+ <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
+
+ <view name="Default Layout">
+
+ <!-- Background -->
+ <backdrop element="background">
+ <bounds left="0" top="20" right="274" bottom="394" />
+ </backdrop>
+
+ <!-- LEDs -->
+
+ <!-- Player 1 Score -->
+
+ <bezel name="digit5" element="digit">
+ <bounds left="10" top="45" right="44" bottom="84" />
+ </bezel>
+ <bezel name="digit4" element="digit">
+ <bounds left="54" top="45" right="88" bottom="84" />
+ </bezel>
+ <bezel name="digit3" element="digit">
+ <bounds left="98" top="45" right="132" bottom="84" />
+ </bezel>
+ <bezel name="digit2" element="digit">
+ <bounds left="142" top="45" right="176" bottom="84" />
+ </bezel>
+ <bezel name="digit1" element="digit">
+ <bounds left="186" top="45" right="220" bottom="84" />
+ </bezel>
+ <bezel name="digit0" element="digit">
+ <bounds left="230" top="45" right="264" bottom="84" />
+ </bezel>
+
+ <!-- Player 2 Score -->
+ <bezel name="digit11" element="digit">
+ <bounds left="10" top="105" right="44" bottom="144" />
+ </bezel>
+ <bezel name="digit10" element="digit">
+ <bounds left="54" top="105" right="88" bottom="144" />
+ </bezel>
+ <bezel name="digit9" element="digit">
+ <bounds left="98" top="105" right="132" bottom="144" />
+ </bezel>
+ <bezel name="digit8" element="digit">
+ <bounds left="142" top="105" right="176" bottom="144" />
+ </bezel>
+ <bezel name="digit7" element="digit">
+ <bounds left="186" top="105" right="220" bottom="144" />
+ </bezel>
+ <bezel name="digit6" element="digit">
+ <bounds left="230" top="105" right="264" bottom="144" />
+ </bezel>
+
+ <!-- Player 3 Score -->
+ <bezel name="digit25" element="digit">
+ <bounds left="10" top="165" right="44" bottom="204" />
+ </bezel>
+ <bezel name="digit24" element="digit">
+ <bounds left="54" top="165" right="88" bottom="204" />
+ </bezel>
+ <bezel name="digit23" element="digit">
+ <bounds left="98" top="165" right="132" bottom="204" />
+ </bezel>
+ <bezel name="digit22" element="digit">
+ <bounds left="142" top="165" right="176" bottom="204" />
+ </bezel>
+ <bezel name="digit21" element="digit">
+ <bounds left="186" top="165" right="220" bottom="204" />
+ </bezel>
+ <bezel name="digit20" element="digit">
+ <bounds left="230" top="165" right="264" bottom="204" />
+ </bezel>
+
+ <!-- Player 4 Score -->
+ <bezel name="digit31" element="digit">
+ <bounds left="10" top="225" right="44" bottom="264" />
+ </bezel>
+ <bezel name="digit30" element="digit">
+ <bounds left="54" top="225" right="88" bottom="264" />
+ </bezel>
+ <bezel name="digit29" element="digit">
+ <bounds left="98" top="225" right="132" bottom="264" />
+ </bezel>
+ <bezel name="digit28" element="digit">
+ <bounds left="142" top="225" right="176" bottom="264" />
+ </bezel>
+ <bezel name="digit27" element="digit">
+ <bounds left="186" top="225" right="220" bottom="264" />
+ </bezel>
+ <bezel name="digit26" element="digit">
+ <bounds left="230" top="225" right="264" bottom="264" />
+ </bezel>
+
+ <!-- Credits and Balls -->
+ <bezel name="digit56" element="digit7">
+ <bounds left="30" top="345" right="64" bottom="384" />
+ </bezel>
+ <bezel name="digit55" element="digit7">
+ <bounds left="69" top="345" right="103" bottom="384" />
+ </bezel>
+ <bezel name="digit54" element="digit7">
+ <bounds left="171" top="345" right="205" bottom="384" />
+ </bezel>
+ <bezel name="digit53" element="digit7">
+ <bounds left="210" top="345" right="244" bottom="384" />
+ </bezel>
+ <bezel element="P0"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
+ <bezel element="P1"><bounds left="50" right="108" top="330" bottom="342" /></bezel>
+ <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
+ <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
+ <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
+ <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
+ </view>
+</mamelayout>
diff --git a/src/mame/mame.mak b/src/mame/mame.mak
index 200131b3832..abcf39b5498 100644
--- a/src/mame/mame.mak
+++ b/src/mame/mame.mak
@@ -2624,6 +2624,8 @@ $(DRIVERS)/goldnpkr.o: $(LAYOUT)/goldnpkr.lh \
$(LAYOUT)/upndown.lh
$(DRIVERS)/gts80.o: $(LAYOUT)/gts80.lh
+$(DRIVERS)/gts80a.o: $(LAYOUT)/gts80a.lh
+$(DRIVERS)/gts80b.o: $(LAYOUT)/gts80b.lh
$(DRIVERS)/lbeach.o: $(LAYOUT)/lbeach.lh