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author Scott Stone <tafoid@users.noreply.github.com>2014-03-22 09:56:40 +0000
committer Scott Stone <tafoid@users.noreply.github.com>2014-03-22 09:56:40 +0000
commiteb86cbcb771cd302d4b49bcdee0a05f3b0604bb5 (patch)
treeb881e1a7d233ef5caecef1082203fac601755887
parenta076e5780de042aeac932fbbcb0dbc8af2a3b8db (diff)
Updated hlsl.txt to mirror fact that some commands are no longer valid (nw)
-rw-r--r--docs/hlsl.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/docs/hlsl.txt b/docs/hlsl.txt
index 9347d490994..f87d173aba3 100644
--- a/docs/hlsl.txt
+++ b/docs/hlsl.txt
@@ -8,9 +8,6 @@ yiq_enable 0/1 Enables YIQ-colorspace post-processing.
NTSC TV appearance on TV-based systems when configured
properly.
hlslpath [path] Path to the .fx files that are in use. (default: hlsl)
-hlsl_ini_read 0/1 Enable HLSL INI reading. (default: 0)
-hlsl_ini_write 0/1 Enable HLSL INI writing. (default: 0)
-hlslini %g HLSL INI file name for running game. (default: %g)
hlsl_prescale_x [horizontal] HLSL pre-scale override factor for X. (0 for auto)
hlsl_prescale_y [vertical] HLSL pre-scale override factor for Y. (0 for auto)
hlsl_preset -1 through 3 HLSL preset to use. (default: -1)