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author hap <happppp@users.noreply.github.com>2017-06-11 16:53:28 +0200
committer hap <happppp@users.noreply.github.com>2017-06-11 16:53:52 +0200
commitcfe7ff36e6d9db4e0702a7e430199e3ec5f9d516 (patch)
tree8ae3729b886615f8cda877e6a323b22e4d87aa0b
parent85ad5b74fa2ce47982fc90e1b720966bb30b8837 (diff)
New NOT_WORKING machine added
---------- Game & Watch: Mario Bros. [hap, Sean Riddle, incog]
-rw-r--r--src/mame/drivers/hh_sm510.cpp87
-rw-r--r--src/mame/mame.lst1
2 files changed, 81 insertions, 7 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp
index e60446987f5..6d21783c2e9 100644
--- a/src/mame/drivers/hh_sm510.cpp
+++ b/src/mame/drivers/hh_sm510.cpp
@@ -5,6 +5,7 @@
Sharp SM510/SM511 handhelds.
TODO:
+ - svg layout for mw56
- svg lcd screen background/foreground (not supported in core),
or should it be for external artwork only?
- flickering segments, lcd physics? or screen update timing?
@@ -24,7 +25,7 @@
// internal artwork
#include "gnw_dualv.lh"
-//#include "hh_sm510_test.lh" // common test-layout - use external artwork
+#include "hh_sm510_test.lh" // common test-layout - use external artwork
class hh_sm510_state : public driver_device
@@ -660,6 +661,65 @@ MACHINE_CONFIG_END
/***************************************************************************
+ Nintendo Game & Watch: Mario Bros. (model MW-56)
+ * PCB label MW-56-M
+ * Sharp SM510 label MW-56 533C (no decap)
+
+***************************************************************************/
+
+class mw56_state : public hh_sm510_state
+{
+public:
+ mw56_state(const machine_config &mconfig, device_type type, const char *tag)
+ : hh_sm510_state(mconfig, type, tag)
+ {
+ m_inp_lines = 2;
+ }
+};
+
+// config
+
+static INPUT_PORTS_START( mw56 )
+ PORT_START("IN.0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
+
+ PORT_START("IN.1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm")
+
+ PORT_START("ACL")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL")
+INPUT_PORTS_END
+
+static MACHINE_CONFIG_START( mw56 )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", SM510, XTAL_32_768kHz)
+ MCFG_SM510_WRITE_SEGS_CB(WRITE16(hh_sm510_state, lcd_segment_w))
+ MCFG_SM510_READ_K_CB(READ8(hh_sm510_state, input_r))
+ MCFG_SM510_WRITE_S_CB(WRITE8(hh_sm510_state, input_w))
+ MCFG_SM510_WRITE_R_CB(WRITE8(hh_sm510_state, piezo_r1_w))
+
+ /* video hardware */
+ MCFG_DEFAULT_LAYOUT(layout_hh_sm510_test)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_CONFIG_END
+
+
+
+
+
+/***************************************************************************
+
Nintendo Game & Watch: Donkey Kong Jr. (model DJ-101)
* Sharp SM510 label DJ-101 52ZA (no decap)
@@ -942,7 +1002,7 @@ ROM_END
ROM_START( gnw_dm53 )
ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "dm53_cms54c_cms565", 0x0000, 0x1000, CRC(e21fc0f5) SHA1(3b65ccf9f98813319410414e11a3231b787cdee6) )
+ ROM_LOAD( "dm-53_cms54c_cms565", 0x0000, 0x1000, CRC(e21fc0f5) SHA1(3b65ccf9f98813319410414e11a3231b787cdee6) )
ROM_REGION( 124249, "svg_top", 0)
ROM_LOAD( "gnw_dm53_top.svg", 0, 124249, CRC(d85ec1cc) SHA1(19828945c09defa3efc47eea8fa6128a0e5e9a2a) ) // by Sean/RColtrane/hap, ver. 6 jun 2017
@@ -954,7 +1014,7 @@ ROM_END
ROM_START( gnw_jr55 )
ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "jr55_cms54c_kms560", 0x0000, 0x1000, CRC(46aed0ae) SHA1(72f75ccbd84aea094148c872fc7cc1683619a18a) )
+ ROM_LOAD( "jr-55_cms54c_kms560", 0x0000, 0x1000, CRC(46aed0ae) SHA1(72f75ccbd84aea094148c872fc7cc1683619a18a) )
ROM_REGION( 207510, "svg_top", 0)
ROM_LOAD( "gnw_jr55_top.svg", 0, 207510, CRC(598cc4b1) SHA1(ec485b73b8dcd521c236803d50c80203e0f29330) ) // by Reinier/hap, ver. 6 jun 2017
@@ -964,9 +1024,21 @@ ROM_START( gnw_jr55 )
ROM_END
+ROM_START( gnw_mw56 )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD( "mw-56", 0x0000, 0x1000, CRC(385e59da) SHA1(2f79281bdf2f2afca2fb5bd7b9a3beeffc9c4eb7) )
+
+ ROM_REGION( 100000, "svg_top", 0)
+ ROM_LOAD( "gnw_mw56_left.svg", 0, 100000, NO_DUMP )
+
+ ROM_REGION( 100000, "svg_bottom", 0)
+ ROM_LOAD( "gnw_mw56_right.svg", 0, 100000, NO_DUMP )
+ROM_END
+
+
ROM_START( gnw_dj101 )
ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "dj101", 0x0000, 0x1000, CRC(8dcfb5d1) SHA1(e0ef578e9362eb9a3cab631376df3cf55978f2de) )
+ ROM_LOAD( "dj-101", 0x0000, 0x1000, CRC(8dcfb5d1) SHA1(e0ef578e9362eb9a3cab631376df3cf55978f2de) )
ROM_REGION( 277252, "svg", 0)
ROM_LOAD( "gnw_dj101.svg", 0, 277252, CRC(d7a3832d) SHA1(59e603d9a3ba503ebbf94574d6544cb5095a0df4) ) // by Sean/RColtrane, ver. 6 jun 2017
@@ -975,7 +1047,7 @@ ROM_END
ROM_START( gnw_ml102 )
ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "ml102_cms54c_kms577", 0x0000, 0x1000, CRC(c1128dea) SHA1(8647e36f43a0e37756a3c7b6a3f08d4c8243f1cc) )
+ ROM_LOAD( "ml-102_cms54c_kms577", 0x0000, 0x1000, CRC(c1128dea) SHA1(8647e36f43a0e37756a3c7b6a3f08d4c8243f1cc) )
ROM_REGION( 300571, "svg", 0)
ROM_LOAD( "gnw_ml102.svg", 0, 300571, CRC(8d8be5a9) SHA1(ee3a761ee956b86c064c83a15e4b833f83c23520) ) // by Sean/hap/JonasP, ver. 17 may 2017
@@ -984,10 +1056,10 @@ ROM_END
ROM_START( gnw_bx301 )
ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "bx301_kms73b_kms744.program", 0x0000, 0x1000, CRC(0fdf0303) SHA1(0b791c9d4874e9534d0a9b7a8968ce02fe4bee96) )
+ ROM_LOAD( "bx-301_kms73b_kms744.program", 0x0000, 0x1000, CRC(0fdf0303) SHA1(0b791c9d4874e9534d0a9b7a8968ce02fe4bee96) )
ROM_REGION( 0x100, "maincpu:melody", 0 )
- ROM_LOAD( "bx301_kms73b_kms744.melody", 0x000, 0x100, CRC(439d943d) SHA1(52880df15ec7513f96482f455ef3d9778aa24750) )
+ ROM_LOAD( "bx-301_kms73b_kms744.melody", 0x000, 0x100, CRC(439d943d) SHA1(52880df15ec7513f96482f455ef3d9778aa24750) )
ROM_REGION( 258514, "svg", 0)
ROM_LOAD( "gnw_bx301.svg", 0, 258514, CRC(7b251101) SHA1(002e41374517f1fd8cecd66a2b2338aac736f319) ) // by Sean, ver. 11 apr 2017
@@ -1004,6 +1076,7 @@ CONS( 1989, kloneran, 0, 0, kloneran, kloneran, kloneran_state, 0, "Kona
CONS( 1982, gnw_dm53, 0, 0, dm53, dm53, dm53_state, 0, "Nintendo", "Game & Watch: Mickey & Donald", MACHINE_SUPPORTS_SAVE )
CONS( 1983, gnw_jr55, 0, 0, jr55, jr55, jr55_state, 0, "Nintendo", "Game & Watch: Donkey Kong II", MACHINE_SUPPORTS_SAVE )
+CONS( 1983, gnw_mw56, 0, 0, mw56, mw56, mw56_state, 0, "Nintendo", "Game & Watch: Mario Bros.", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
CONS( 1982, gnw_dj101, 0, 0, dj101, dj101, dj101_state, 0, "Nintendo", "Game & Watch: Donkey Kong Jr. (new wide screen)", MACHINE_SUPPORTS_SAVE )
CONS( 1983, gnw_ml102, 0, 0, ml102, ml102, ml102_state, 0, "Nintendo", "Game & Watch: Mario's Cement Factory (new wide screen)", MACHINE_SUPPORTS_SAVE )
CONS( 1984, gnw_bx301, 0, 0, bx301, bx301, bx301_state, 0, "Nintendo", "Game & Watch: Boxing", MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 3d14f031765..26851038e25 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -14519,6 +14519,7 @@ gnw_dj101 // Nintendo
gnw_dm53 // Nintendo
gnw_jr55 // Nintendo
gnw_ml102 // Nintendo
+gnw_mw56 // Nintendo
kcontra // Konami
kgradius // Konami
kloneran // Konami