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author | 2020-10-06 02:16:53 +0900 | |
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committer | 2020-10-05 13:16:53 -0400 | |
commit | 9d38e34c12053f7ab54721263bba11d0af0e8051 (patch) | |
tree | eb61c5bd68ba8b1d1746c1c51d0f50aa3e006b80 | |
parent | 6134e07ba48e76c6e6da9418e49e9d66d9321a08 (diff) |
deco_mlc.cpp: Add notes for zoom algorithm (#7319)
-rw-r--r-- | src/mame/drivers/deco_mlc.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/drivers/deco_mlc.cpp b/src/mame/drivers/deco_mlc.cpp index 7fd0965e93b..5154be2e8c6 100644 --- a/src/mame/drivers/deco_mlc.cpp +++ b/src/mame/drivers/deco_mlc.cpp @@ -99,6 +99,7 @@ blending, raster effect features aren't fully emulated, verified currently Not verified : Can sprites affect 8bpp and shadowing simultaneously? Not verified what palette highest bits actually do + Zoom algorithm is incorrect/unverified, reference: https://www.youtube.com/watch?v=eCwAVt0GbhQ Driver by Bryan McPhail, bmcphail@tendril.co.uk, thank you to Avedis and The Guru. |