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author | 2016-09-28 22:53:49 +0200 | |
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committer | 2016-09-28 22:53:49 +0200 | |
commit | 778d54daf6b6c87e3363e641ee7aba2afba887a6 (patch) | |
tree | f0fa5dff0db56d5c6c3281fae4859dfde4251947 | |
parent | 449ef17cc3fe12bd6eaab6d189132eea0010593f (diff) |
Fixed OSX build as suggested by ajrhacker
* use fabsf rather than abs for float->float
-rw-r--r-- | src/emu/render.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/render.h b/src/emu/render.h index d0f8a29b0c4..a3ce229e67f 100644 --- a/src/emu/render.h +++ b/src/emu/render.h @@ -345,10 +345,10 @@ public: // getters render_primitive *next() const { return m_next; } bool packable(const INT32 pack_size) const { return (flags & PRIMFLAG_PACKABLE) && texture.base != nullptr && texture.width <= pack_size && texture.height <= pack_size; } - float get_quad_width() const { return abs(bounds.x1 - bounds.x0); } - float get_quad_height() const { return abs(bounds.y1 - bounds.y0); } - float get_full_quad_width() const { return abs(full_bounds.x1 - full_bounds.x0); } - float get_full_quad_height() const { return abs(full_bounds.y1 - full_bounds.y0); } + float get_quad_width() const { return fabsf(bounds.x1 - bounds.x0); } + float get_quad_height() const { return fabsf(bounds.y1 - bounds.y0); } + float get_full_quad_width() const { return fabsf(full_bounds.x1 - full_bounds.x0); } + float get_full_quad_height() const { return fabsf(full_bounds.y1 - full_bounds.y0); } // reset to prepare for re-use void reset(); |