diff options
| author | 2010-12-05 18:30:46 +0000 | |
|---|---|---|
| committer | 2010-12-05 18:30:46 +0000 | |
| commit | 68c9c9c10d1b617069f33022c8537048629790f9 (patch) | |
| tree | 7c2b74ea32bcd9f19de616e8083eb937b98b9a03 | |
| parent | 57bcc331d57d523815977f8c5f743cd83289cd5b (diff) | |
New games marked as GAME_NOT_WORKING
------------------------------------
Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union]
| -rw-r--r-- | src/mame/drivers/ilpag.c | 699 | ||||
| -rw-r--r-- | src/mame/mamedriv.c | 3 |
2 files changed, 605 insertions, 97 deletions
diff --git a/src/mame/drivers/ilpag.c b/src/mame/drivers/ilpag.c index ee3bc1d79c5..754902152a8 100644 --- a/src/mame/drivers/ilpag.c +++ b/src/mame/drivers/ilpag.c @@ -1,81 +1,39 @@ /************************************************************************************************************* -Il Pagliaccio (c) 19?? unknown -Strip Teaser (c) 1993 unknown - -preliminary driver by David Haywood & Angelo Salese -original steaser.c driver by David Haywood & Tomasz Slanina - -Notes: --(ilpag) at start-up a "initialize request" pops-up, press Service Mode and the Service switch, and -reset with F3 for doing it. - -TODO: --ilpag: Protection not yet checked at all.My guess it's that communicates via irq 3 and/or 6; --steaser: Understand the shared ram inputs better and find the coin chutes; --Some minor issues with the blitter emulation; --ilpag: Sound is composed by a DAC (MP7524 is an 8-bit DAC (bottom right, by the edge connector -PJB)), -but the MCU controls the sound writes? --steaser: Sound is composed by an OkiM6295 (controlled by the sub MCU), check if it can be -simulated; - -=============================================================================================================== -Il Pagliaccio (unknown manufacturer) ------------------------------------- -CPU - -1x MC68HC000FN12 (main) -1x XC95144XL -2x XC9572XL -1x oscillator 11.0592MHz -1x blue resonator CSB400P - -ROMs - -4x W27E040 -1x P87C748EBPN (read protected) - - -Note - -1x 28x2 edge connector (not JAMMA) -1x trimmer (volume) -1x battery -2x pushbutton (MANAGEMENT,STATISTIC) +Blitter based gambling games +68000 CPU + 8bit MCUs (68HC7058/87C748), CRT controller, RAMDAC -=============================================================================================================== -Strip Teaser (unknown manufacturer) ------------------------------------- +Preliminary driver by David Haywood & Angelo Salese +Original steaser.c driver by David Haywood & Tomasz Slanina +Funny Fruit emulation by Luca Elia -lower board (Dk-B) +Games: -TS68000CP12 (main cpu) -osc. 11.0592MHz -MC68HC705C8P (MCU) -UM6845RA (CRT controller-Supports alphanumeric and graphics modes.Addresses up to 16 KB of video memory-2 MHz) -Lithium battery 3,6V +Il Pagliaccio (c) 19?? unknown +Strip Teaser (c) 1993 unknown +Funny Fruit (c) 1998 Cadillac Jack +Notes: -upper board (8L74) (soundboard?) +- ilpag: at start-up a "initialize request" pops up. Press Service Mode and the Service switch, and + reset with F3 for doing it. +- cjffruit: at start-up a "need coin adjustment" pops up. Press menu, go to page 1 with start, move to + "price coin #1" with big, and set it with small, then exit with menu. -MC68HC705C8P (MCU) -osc. 4.0000MHz -non JAMMA connector -1x dipswitch (4 switch) +To Do: - -ROMs -1x AT27c010 (u31.1)(program) -1x AM27C010 (u32.6)(program) -4x M27C4001 (u46.2 - u51.3 - u61.4 - u66.5)(GFX) -1x M27C4001 (u18.7)(sound) +- ilpag: protection not yet checked at all. My guess is it communicates via irq 3 and/or 6; +- steaser: understand the shared ram inputs better and find the coin chutes; +- ilpag, steaser: some minor issues with the blitter emulation; +- ilpag: sound uses a MP7524 8-bit DAC (bottom right, by the edge connector -PJB), but the MCU controls the sound writes? +- steaser: sound uses an OkiM6295 (controlled by the sub MCU), check if it can be simulated; *****************************************************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" -#include "cpu/z80/z80.h" #include "sound/dac.h" +#include "video/mc6845.h" #include "machine/nvram.h" #include "deprecat.h" @@ -89,7 +47,12 @@ public: required_shared_ptr<UINT16> m_nvram; }; -static UINT16 *blit_romaddr,*blit_attr1_ram,*blit_dst_ram_loword,*blit_attr2_ram,*blit_dst_ram_hiword,*blit_vregs,*blit_transpen; +/************************************************************************************************************* + + Video + +*************************************************************************************************************/ + static UINT8 *blit_buffer; static VIDEO_START(ilpag) @@ -121,6 +84,12 @@ static VIDEO_UPDATE(ilpag) return 0; } +/************************************************************************************************************* + + Palette + +*************************************************************************************************************/ + static WRITE16_HANDLER( paletteram_io_w ) { static int pal_offs,r,g,b,internal_pal_offs,pal_data; @@ -159,23 +128,98 @@ static WRITE16_HANDLER( paletteram_io_w ) } } -/* -(TODO: register names should be properly renamed) -"transpen" 8/2 is for layer clearance; -"transpen" 10/2 is the trasparency pen; -"vregs" are pen selects, they select the proper color to render, and are tied to the first three gfx offsets; -*/ -/* -Blitter TODO: --shrinking bit? (some pictures in steaser, "00" on top of ilpag) --draw direction (card choose in steaser, in service mode) --line draw? (for the "Game Over" msg in steaser) --"random" pens? (9d0000 read in steaser) --(anything else?) -*/ +/************************************************************************************************************* + + Palette (Bt476 RAMDAC) + To do: merge with above, implement as a device + +*************************************************************************************************************/ + +static UINT8 pal_ram[256*3]; +static UINT8 pal_offs, internal_pal_offs, r, g, b; + +static WRITE8_HANDLER( paletteram_bt476_w ) +{ + switch(offset) + { + case 0: + pal_offs = data; + internal_pal_offs = 0; + break; + case 2: + pal_offs = data; + internal_pal_offs = 0; + break; + case 1: + data &= 0x3f; + pal_ram[pal_offs * 3 + internal_pal_offs] = data; + switch(internal_pal_offs) + { + case 0: + r = data << 2; + internal_pal_offs++; + break; + case 1: + g = data << 2; + internal_pal_offs++; + break; + case 2: + b = data << 2; + palette_set_color(space->machine, pal_offs, MAKE_RGB(r, g, b)); + internal_pal_offs = 0; + pal_offs++; + break; + } + break; + } +} + +static READ8_HANDLER( paletteram_bt476_r ) +{ + UINT8 ret = 0xff; + + switch(offset) + { + case 0: + ret = pal_offs; + break; + + case 1: + ret = pal_ram[pal_offs * 3 + internal_pal_offs]; + internal_pal_offs++; + if (internal_pal_offs >= 3) + { + internal_pal_offs = 0; + pal_offs++; + } + break; + } + + return ret; +} + +/************************************************************************************************************* + + Blitter (ilpag, steaser) + + To do: + - register names should be properly renamed + "transpen" 8/2 is for layer clearance; + "transpen" 10/2 is the trasparency pen; + "vregs" are pen selects, they select the proper color to render, and are tied to the first three gfx offsets; + - shrinking bit? (some pictures in steaser, "00" on top of ilpag) + - draw direction (card choose in steaser, in service mode) + - line draw? (for the "Game Over" msg in steaser) + - "random" pens? (9d0000 read in steaser) + - anything else? + +*************************************************************************************************************/ + +static UINT16 *blit_romaddr,*blit_attr1_ram,*blit_dst_ram_loword,*blit_attr2_ram,*blit_dst_ram_hiword,*blit_vregs,*blit_transpen; + static WRITE16_HANDLER( blit_copy_w ) { - UINT8 *blit_rom = memory_region(space->machine, "blit_data"); + UINT8 *blit_rom = memory_region(space->machine, "blitter"); UINT32 blit_dst_xpos; UINT32 blit_dst_ypos; int x,y,x_size,y_size; @@ -228,6 +272,91 @@ static WRITE16_HANDLER( blit_copy_w ) } } +/************************************************************************************************************* + + Blitter (cjffruit) + To do: merge with above? Implement as 8-bit? + +*************************************************************************************************************/ + +static UINT16 *blitter_regs, *blitter_pens, *blitter_trans; + +static WRITE16_HANDLER( blitter_regs_w ) +{ + UINT8 *blit_rom = memory_region(space->machine, "blitter"); + int blit_romsize = memory_region_length(space->machine, "blitter"); + UINT32 blit_dst_xpos; + UINT32 blit_dst_ypos; + int x, y, x_size, y_size; + UINT32 src; + + COMBINE_DATA(&blitter_regs[offset]); + + if ( (offset != 0x7/2) || !ACCESSING_BITS_0_7 ) + return; + + logerror("%s: blit %04x %04x %04x %04x - pens %04x%04x - trans %04x%04x / %04x\n", cpuexec_describe_context(space->machine), + blitter_regs[0], blitter_regs[1], blitter_regs[2], blitter_regs[3], + blitter_pens[0], blitter_pens[1], + blitter_trans[0], blitter_trans[1], + blitter_trans[2] + ); + + y_size = ((blitter_regs[0x0/2] & 0xff00) >> 8); + x_size = ((blitter_regs[0x1/2] & 0x00ff) >> 0); + + x_size = (x_size + 1) * 2; + y_size = (y_size + 1); + + blit_dst_ypos = ((blitter_regs[0x2/2] & 0xff00) >> 8); + blit_dst_xpos = ((blitter_regs[0x3/2] & 0x00ff) >> 0); + + blit_dst_xpos *= 2; + + src = ((blitter_regs[0x4/2] & 0x0f00) << 8) | ((blitter_regs[0x5/2] & 0x00ff) << 8) | ((blitter_regs[0x6/2] & 0xff00) >> 8); + src *= 2; + + int flipx = ((blitter_trans[0x0/2] & 0xff00) == 0); + int flipy = ((blitter_trans[0x1/2] & 0x00ff) == 0); + + for (y = 0; y < y_size; y++) + { + for (x = 0; x < x_size; x++) + { + int drawx = (blit_dst_xpos + (flipx ? -x+1 : x)) & 0x1ff; + int drawy = (blit_dst_ypos + (flipy ? -y+1 : y)) & 0x1ff; + + src %= blit_romsize; + + UINT8 pen = blit_rom[src]; + if ((blitter_trans[0x2/2] & 0xff00) == 0) + src++; + else + pen = (src/2) & 0xff; + + if (pen || ((blitter_trans[0x3/2] & 0x00ff) == 0)) + { + if (pen <= 3) + pen = (blitter_pens[pen/2] >> ((pen & 1) ? 0 : 8)) & 0xf; + + blit_buffer[drawy*512+drawx] = pen; + } + } + } + + // used by cjffruit in service mode (girl select screen) + blit_dst_xpos += (flipx ? +1 : 0); + blit_dst_ypos += (flipy ? -y_size+1 : y_size); + blitter_regs[0x2/2] = ((blit_dst_ypos & 0xff) << 8) | ((blit_dst_xpos/2) & 0xff); +} + + +/************************************************************************************************************* + + Memory Maps + +*************************************************************************************************************/ + /*bit 0 is the blitter busy flag*/ static READ16_HANDLER( blitter_status_r ) { @@ -261,7 +390,7 @@ static WRITE16_HANDLER( sound_write_w ) static ADDRESS_MAP_START( ilpag_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM - AM_RANGE(0x100000, 0x1fffff) AM_ROM AM_REGION("blit_data", 0) + AM_RANGE(0x100000, 0x1fffff) AM_ROM AM_REGION("blitter", 0) AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_SHARE("nvram") // AM_RANGE(0x800000, 0x800001) AM_READ(test_r) @@ -286,7 +415,7 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( steaser_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM - AM_RANGE(0x100000, 0x1fffff) AM_ROM AM_REGION("blit_data", 0) + AM_RANGE(0x100000, 0x1fffff) AM_ROM AM_REGION("blitter", 0) AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_SHARE("nvram") AM_RANGE(0x800000, 0x800001) AM_READ(test_r) @@ -315,6 +444,194 @@ static ADDRESS_MAP_START( steaser_map, ADDRESS_SPACE_PROGRAM, 16 ) // AM_RANGE(0xc00300, 0xc00301) AM_WRITE(irq_callback_w) ADDRESS_MAP_END +/************************************************************************************************************* + Funny Fruit +*************************************************************************************************************/ + +// Outputs +UINT16 *cjffruit_leds1, *cjffruit_leds2, *cjffruit_leds3; + +static void show_leds() +{ +#ifdef MAME_DEBUG +// popmessage("led %02X %02x %02x", cjffruit_leds1[0]>>8, cjffruit_leds2[0]>>8, cjffruit_leds3[0]>>8); +#endif +} + +static WRITE16_HANDLER( cjffruit_leds1_w ) +{ + data = COMBINE_DATA(cjffruit_leds1); + if (ACCESSING_BITS_8_15) + { + coin_counter_w(space->machine, 0, data & 0x0100); // coin in + set_led_status(space->machine, 0, data & 0x0200); // win??? +// 1 data & 0x0400 // win??? + set_led_status(space->machine, 2, data & 0x0800); // small + set_led_status(space->machine, 3, data & 0x1000); // big + set_led_status(space->machine, 4, data & 0x2000); // take + set_led_status(space->machine, 5, data & 0x4000); // double up + set_led_status(space->machine, 6, data & 0x8000); // cancel + show_leds(); + } +} + +static WRITE16_HANDLER( cjffruit_leds2_w ) +{ + data = COMBINE_DATA(cjffruit_leds2); + if (ACCESSING_BITS_8_15) + { + set_led_status(space->machine, 7, data & 0x0100); // start + set_led_status(space->machine, 8, data & 0x0200); // bet + set_led_status(space->machine, 9, data & 0x0400); // hold 5 + set_led_status(space->machine, 10, data & 0x0800); // hold 4 + set_led_status(space->machine, 11, data & 0x1000); // hold 3 + set_led_status(space->machine, 12, data & 0x2000); // hold 2 + set_led_status(space->machine, 13, data & 0x4000); // collect + set_led_status(space->machine, 14, data & 0x8000); // call attendant + show_leds(); + } +} + +static WRITE16_HANDLER( cjffruit_leds3_w ) +{ + data = COMBINE_DATA(cjffruit_leds3); + if (ACCESSING_BITS_8_15) + { + set_led_status(space->machine, 15, data & 0x0100); // hopper coins? + set_led_status(space->machine, 16, data & 0x0400); // coin out? + show_leds(); + } +} + +// CRTC +static READ8_DEVICE_HANDLER( crtc_r ) +{ + if (offset & 1) + return mc6845_register_r(device, 0); + else + return mc6845_status_r(device, 0); +} + +static WRITE8_DEVICE_HANDLER( crtc_w ) +{ + if (offset & 1) + mc6845_register_w(device, 0, data); + else + mc6845_address_w(device, 0, data); +} + +static WRITE16_DEVICE_HANDLER( crtc_lpen_w ) +{ + // 8fe0006: 0->1 + if (ACCESSING_BITS_8_15 && (data & 0x0100)) + mc6845_assert_light_pen_input(device); + // 8fe0007: 1->0 (MCU irq?) +} + +// MCU simulation (to be done) +static READ16_HANDLER( cjffruit_mcu_r ) +{ + UINT8 ret = 0x00; // mame_rand(space->machine) gives "interesting" results + logerror("%s: mcu reads %02x\n", cpuexec_describe_context(space->machine), ret); + return ret << 8; +} + +static WRITE16_HANDLER( cjffruit_mcu_w ) +{ + logerror("%s: mcu written with %02x\n", cpuexec_describe_context(space->machine),data >> 8); +} + +static ADDRESS_MAP_START( cjffruit_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + AM_RANGE(0x400000, 0x41ffff) AM_RAM AM_SHARE("nvram") + AM_RANGE(0x480000, 0x4807ff) AM_RAM + + AM_RANGE(0x820000, 0x820007) AM_WRITE(blitter_regs_w) AM_BASE(&blitter_regs) + + AM_RANGE(0x850000, 0x850001) AM_READ( cjffruit_mcu_r ) + + AM_RANGE(0x870000, 0x870001) AM_READ_PORT("IN0") + AM_RANGE(0x872000, 0x872001) AM_READ_PORT("IN1") + AM_RANGE(0x874000, 0x874001) AM_READ_PORT("IN2") + AM_RANGE(0x876000, 0x876001) AM_READ_PORT("DSW") + + AM_RANGE(0x880000, 0x880003) AM_WRITE8( paletteram_bt476_w, 0xffff ) // RAMDAC + AM_RANGE(0x880000, 0x880001) AM_READ8 ( paletteram_bt476_r, 0xffff ) // "" + + AM_RANGE(0x8a0000, 0x8a0007) AM_WRITE(blitter_regs_w) + AM_RANGE(0x8b0000, 0x8b0003) AM_WRITEONLY AM_BASE(&blitter_pens) + + AM_RANGE(0x8e0000, 0x8e0001) AM_READ( cjffruit_mcu_w ) + + AM_RANGE(0x8f8000, 0x8f8001) AM_WRITE(cjffruit_leds1_w) AM_BASE(&cjffruit_leds1) + AM_RANGE(0x8fa000, 0x8fa001) AM_WRITE(cjffruit_leds2_w) AM_BASE(&cjffruit_leds2) + AM_RANGE(0x8fc000, 0x8fc001) AM_WRITE(cjffruit_leds3_w) AM_BASE(&cjffruit_leds3) + + AM_RANGE(0x8fe000, 0x8fe005) AM_WRITEONLY AM_BASE(&blitter_trans) + AM_RANGE(0x8fe006, 0x8fe007) AM_DEVWRITE("crtc", crtc_lpen_w) // 0x8fe006: 0->1, 0x8fe007: 1->0 + + AM_RANGE(0xc40000, 0xc40001) AM_DEVREADWRITE8("crtc", crtc_r, crtc_w, 0xffff) +ADDRESS_MAP_END + + +/************************************************************************************************************* + + Inputs + +*************************************************************************************************************/ + +static INPUT_PORTS_START( cjffruit ) + PORT_START("IN0") + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // coin 1 + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // coin 2 + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Recall") + PORT_SERVICE_NO_TOGGLE( 0x0800, IP_ACTIVE_LOW ) // menu + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) // hold 1 + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) // bet + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) // start / deal + + PORT_START("IN1") + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) // take + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) // double up + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) // small (show pay table) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) // big + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) // cancel + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // collect + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) // hold 2 + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) // hold 3 + + PORT_START("IN2") + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) // hold 4 + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) // hold 5 + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SPECIAL ) // hopper coin + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_GAMBLE_DOOR ) PORT_NAME("Cash Door") PORT_CODE(KEYCODE_C) PORT_TOGGLE + PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy + PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // 5] 0 = mcu response ready + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SPECIAL ) // 6] 0 = mcu busy + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Call Attendant") + + PORT_START("DSW") + PORT_DIPNAME( 0x0100, 0x0100, "Frames Per Second" ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x0100, "60" ) + PORT_DIPSETTING( 0x0000, "50" ) + PORT_DIPNAME( 0x0e00, 0x0800, "Pinout" ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x0e00, "8L6 (Cherry Master)" ) + PORT_DIPSETTING( 0x0c00, "8L7" ) + PORT_DIPSETTING( 0x0a00, "8L10" ) + PORT_DIPSETTING( 0x0800, "L74 (Funny Fruit)" ) + PORT_DIPSETTING( 0x0600, "CYB" ) + PORT_DIPSETTING( 0x0400, "PMMG" ) + PORT_DIPSETTING( 0x0200, "Invalid" ) + PORT_DIPSETTING( 0x0000, "Invalid" ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_GAMBLE_DOOR ) PORT_NAME("Logic Door") PORT_CODE(KEYCODE_L) PORT_TOGGLE + PORT_DIPNAME( 0x2000, 0x2000, "Factory Default" ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_GAMBLE_DOOR ) PORT_NAME("Main Door") PORT_CODE(KEYCODE_O) PORT_TOGGLE + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + static INPUT_PORTS_START( ilpag ) PORT_START("IN2") PORT_DIPNAME( 0x0001, 0x0001, "IN2" ) @@ -429,6 +746,12 @@ static INPUT_PORTS_START( steaser ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_IMPULSE(1) INPUT_PORTS_END +/************************************************************************************************************* + + Machine Drivers + +*************************************************************************************************************/ + static MACHINE_CONFIG_START( ilpag, ilpag_state ) MDRV_CPU_ADD("maincpu", M68000, 11059200 ) // ? MDRV_CPU_PROGRAM_MAP(ilpag_map) @@ -468,7 +791,6 @@ MACHINE_CONFIG_END 2008ab = 1 -> hold 3 2008ac = 1 -> hold 4 2008ad = 1 -> hold 5 - */ static TIMER_DEVICE_CALLBACK( steaser_mcu_sim ) @@ -507,40 +829,225 @@ static MACHINE_CONFIG_DERIVED( steaser, ilpag ) MACHINE_CONFIG_END +// R6845AP used for video sync signals only + +static MC6845_ON_UPDATE_ADDR_CHANGED(crtc_addr) +{ +} + +static WRITE_LINE_DEVICE_HANDLER(crtc_vsync) +{ + cputag_set_input_line(device->machine, "maincpu", 1, state ? ASSERT_LINE : CLEAR_LINE); +} + +const mc6845_interface cjffruit_mc6845_intf = +{ + "screen", /* screen we are acting on */ + 4, /* number of pixels per video memory address */ /* Horizontal Display programmed to 160 characters */ + NULL, /* before pixel update callback */ + NULL, /* row update callback */ + NULL, /* after pixel update callback */ + DEVCB_NULL, /* callback for display state changes */ + DEVCB_NULL, /* callback for cursor state changes */ + DEVCB_NULL, /* HSYNC callback */ + DEVCB_LINE(crtc_vsync), /* VSYNC callback */ + crtc_addr /* update address callback */ +}; + +static MACHINE_CONFIG_START( cjffruit, ilpag_state ) + MDRV_CPU_ADD("maincpu", M68000, XTAL_22_1184MHz/2) + MDRV_CPU_PROGRAM_MAP(cjffruit_map) + + // MC68HC705C8P (Sound MCU) + + MDRV_SCREEN_ADD("screen", RASTER) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MDRV_SCREEN_SIZE(512, 512) + MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-8-1) + MDRV_MC6845_ADD("crtc", R6545_1, XTAL_22_1184MHz/8, cjffruit_mc6845_intf) + + MDRV_NVRAM_ADD_0FILL("nvram") + + MDRV_PALETTE_LENGTH(0x100) + + MDRV_VIDEO_START(ilpag) + MDRV_VIDEO_UPDATE(ilpag) + + MDRV_SPEAKER_STANDARD_MONO("mono") + MDRV_SOUND_ADD("dac", DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) +MACHINE_CONFIG_END + + +/************************************************************************************************************* + + ROMs Loading + +*************************************************************************************************************/ + +/************************************************************************************************************* + +Funny Fruit +(C) 1997-1998 Cadillac Jack + +Board: CJ-8L REV-D + +CPUs: + MC68EC000FN12 (Main CPU) + Osc. 22.1184 MHz + MC68HC705C8P (Sound MCU, internal ROM not dumped) + Osc. 4 MHz + +Video: + Xilinx chip (CRT Controller) + Bt476KPJ35 (RAMDAC) + +ROMs: + 6 x 27C040 (JP5-9 configure the rom sizes for program, sound and graphics) + 1 x GAL16V8d-15LP (read protected) + +Other: + 8 x DSW + RS-232C interface (4-pin) + Lithium battery 3.6V + 36/72 pin edge connector + 10/20 pin edge connector + +Note: + Game supports a Centronics iDP-3541 printer (4-pin connector) and a Deltronics DL-1275 ticket dispenser. + It is also available on board CJ-8L REV-B LEV-1, wih a R6845AP as CRT controller. + +*************************************************************************************************************/ + +ROM_START( cjffruit ) + ROM_REGION( 0x80000, "maincpu", 0 ) // 68000 code + ROM_LOAD16_WORD( "cjfunfruit-cj_1.13-a.u65", 0x00000, 0x80000, CRC(3a74d769) SHA1(fc8804d49cc31dadf10027ed1e2458cae96d6355) ) + + ROM_REGION( 0x2000, "mcu", 0 ) // 68HC705C8P code + ROM_LOAD( "cjfunfruit_2.3.c8", 0x0000, 0x2000, NO_DUMP ) + + ROM_REGION( 0x200000, "blitter", 0 ) // data for the blitter + ROM_LOAD16_BYTE( "cjfunfruit-cj_1.13-d.u68", 0x000000, 0x80000, CRC(33ccdc3f) SHA1(8d81e25c5a38f280c6fe5710937c876dcb679e61) ) + ROM_LOAD16_BYTE( "cjfunfruit-cj_1.13-c.u75", 0x000001, 0x80000, CRC(93854506) SHA1(09fd85d60ab723883d28a12f56dbb0cb2b03907f) ) + ROM_LOAD16_BYTE( "cjfunfruit-cj_1.13-f.u51", 0x100000, 0x80000, CRC(f5de1072) SHA1(943a82899ca6a07991fa4031d2ff96f625c9d6f5) ) + ROM_LOAD16_BYTE( "cjfunfruit-cj_1.13-e.u61", 0x100001, 0x80000, CRC(7acaef9d) SHA1(5031dc22e787dc4d8dffe67382068b9926c24bef) ) + + ROM_REGION( 0x80000, "samples", 0 ) // 8 bit unsigned + ROM_LOAD( "cjfunfruit-cj_1.13-g.u50", 0x00000, 0x80000, CRC(5fb53d3e) SHA1(f4a37b00a9417440685d198f1375b615848e7fb6) ) + + ROM_REGION( 0x117, "plds", 0 ) + ROM_LOAD( "gal16v8d_vdp.u15", 0x000, 0x117, NO_DUMP ) +ROM_END + +/************************************************************************************************************* + +Il Pagliaccio (unknown manufacturer) + +CPU + +1x MC68HC000FN12 (main) +1x P87C748EBPN (80C51 family 8-bit microcontroller) +1x oscillator 11.0592MHz +1x blue resonator CSB400P + +VIDEO + +1x XC95144XL +2x XC9572XL +1x ADV471KP50 + +ROMs + +4x W27E040 +1x P87C748EBPN (read protected) + +Note + +1x 28x2 edge connector (not JAMMA) +1x trimmer (volume) +1x battery +2x pushbutton (MANAGEMENT,STATISTIC) + +*************************************************************************************************************/ + ROM_START( ilpag ) ROM_REGION( 0x200000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "2.7c-35.u32", 0x000000, 0x80000, CRC(ed99c884) SHA1(b3d2c9fb7765e3c8ff1e0de9c8edb6628e1c79ef) ) ROM_LOAD16_BYTE( "2.7c-36.u31", 0x000001, 0x80000, CRC(4cd41688) SHA1(a1a15b06aa738cd4154d3c3479a7bf2da0e48426) ) - ROM_REGION( 0x100000, "blit_data", 0 ) // data for the blitter + ROM_REGION( 0x800, "mcu", 0 ) // 87C748 code + ROM_LOAD( "87c748.u132", 0x000, 0x800, NO_DUMP ) + + ROM_REGION( 0x100000, "blitter", 0 ) // data for the blitter ROM_LOAD( "graf2.u51", 0x080000, 0x80000, CRC(2d64d3b5) SHA1(8fdb943d0aedf12706ce0a772c8f5155fa03e8c7) ) ROM_LOAD( "graf1.u46", 0x000000, 0x80000, CRC(cf745964) SHA1(7af4a6c0b8d01c0d1b71bc5330a257d2fa712611) ) - - ROM_REGION( 0x800, "mcu", 0 ) // MCU code - ROM_LOAD( "87c748.u132", 0x000, 0x800, NO_DUMP ) ROM_END +/************************************************************************************************************* + +Strip Teaser (unknown manufacturer) + +lower board (Dk-B) + +TS68000CP12 (main cpu) +osc. 11.0592MHz +MC68HC705C8P (MCU) +UM6845RA (CRT controller-Supports alphanumeric and graphics modes.Addresses up to 16 KB of video memory-2 MHz) +Lithium battery 3,6V + + +upper board (8L74) (soundboard?) + +MC68HC705C8P (MCU) +osc. 4.0000MHz +non JAMMA connector +1x dipswitch (4 switch) + + +ROMs +1x AT27c010 (u31.1)(program) +1x AM27C010 (u32.6)(program) +4x M27C4001 (u46.2 - u51.3 - u61.4 - u66.5)(GFX) +1x M27C4001 (u18.7)(sound) + +*************************************************************************************************************/ + ROM_START( steaser ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ + ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "u31.1", 0x00001, 0x20000, CRC(7963e960) SHA1(2a1c68265e0a3909ccd097ea784e3e179f528844) ) ROM_LOAD16_BYTE( "u32.6", 0x00000, 0x20000, CRC(c0ab5fb1) SHA1(15b3dbf0242e885b7009c21479544a821d4e5a7d) ) - ROM_REGION( 0x1000, "mcu", 0 ) /* 68705 */ + ROM_REGION( 0x1000, "mcu", 0 ) // 68705 ROM_LOAD( "mc68hc705c8p_main.mcu", 0x00000, 0x1000, NO_DUMP ) - ROM_REGION( 0x1000, "mcu2", 0 ) /* 68705 */ + ROM_REGION( 0x1000, "mcu2", 0 ) // 68705 ROM_LOAD( "mc68hc705c8p_sub.mcu", 0x00000, 0x1000, NO_DUMP ) - ROM_REGION( 0x80000, "oki", 0 ) /* Sound Samples */ - ROM_LOAD( "u18.7", 0x00000, 0x80000, CRC(ee942232) SHA1(b9c1fc73c6006bcad0dd177e0f30a96f1063a993) ) - - ROM_REGION( 0x200000, "blit_data", 0 ) /* GFX */ + ROM_REGION( 0x200000, "blitter", 0 ) // data for the blitter ROM_LOAD( "u46.2", 0x000000, 0x80000, CRC(c4a5e47b) SHA1(9f3d3124c76c0bdf8cdca849e1d921a335e433b6) ) ROM_LOAD( "u51.3", 0x080000, 0x80000, CRC(4dc57435) SHA1(7dfa6f9e35986dd48869786abbe70103f336bcb1) ) ROM_LOAD( "u61.4", 0x100000, 0x80000, CRC(d8d8dc6f) SHA1(5a76b1fd1a3a532e5ff2de127286ace7d3567c58) ) ROM_LOAD( "u66.5", 0x180000, 0x80000, CRC(da309671) SHA1(66baf8a83024547c471da39748ff99a9a9013ea4) ) + + ROM_REGION( 0x80000, "oki", 0 ) // Sound Samples + ROM_LOAD( "u18.7", 0x00000, 0x80000, CRC(ee942232) SHA1(b9c1fc73c6006bcad0dd177e0f30a96f1063a993) ) ROM_END -GAME( 199?, ilpag, 0, ilpag, ilpag, 0, ROT0, "<unknown>", "Il Pagliaccio (Italy, Version 2.7C)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_UNEMULATED_PROTECTION|GAME_IMPERFECT_GRAPHICS ) -/* In-game strings are in Italian but service mode is half English / half French?*/ -GAME( 1993, steaser, 0, steaser, steaser, 0, ROT0, "<unknown>", "Strip Teaser (Italy, Version 1.22)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_UNEMULATED_PROTECTION|GAME_IMPERFECT_GRAPHICS ) + +static DRIVER_INIT( cjffruit ) +{ + UINT16 *ROM = (UINT16 *)memory_region(machine, "maincpu"); + + // WRONG C8 #1 + ROM[0xf564/2] = 0x6028; + + // ERROR CHECKSUM ROM PROGRAM + ROM[0x1e7b8/2] = 0x6050; +} + + +GAME( 199?, ilpag, 0, ilpag, ilpag, 0, ROT0, "<unknown>", "Il Pagliaccio (Italy, Version 2.7C)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) +GAME( 1993, steaser, 0, steaser, steaser, 0, ROT0, "<unknown>", "Strip Teaser (Italy, Version 1.22)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) // In-game strings are in Italian but service mode is half English / half French? +GAME( 1998, cjffruit, 0, cjffruit, cjffruit, cjffruit, ROT0, "Cadillac Jack", "Funny Fruit (Version 1.13)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) diff --git a/src/mame/mamedriv.c b/src/mame/mamedriv.c index dad690814b3..0c6718ffdf6 100644 --- a/src/mame/mamedriv.c +++ b/src/mame/mamedriv.c @@ -9753,9 +9753,10 @@ Other Sun games DRIVER( cfever1k ) /* (c) 2000 High Video */ DRIVER( girotutt ) /* (c) 2000 High Video */ - /* M68k-based gambling games */ + /* 68000+MCU+blitter gambling games */ DRIVER( steaser ) /* (c) 1993 unknown */ DRIVER( ilpag ) /* (c) 199? unknown */ + DRIVER( cjffruit ) /* (c) 1998 Cadillac Jack */ /* Sure games */ DRIVER( mil4000 ) /* (c) 2000 Sure Milano */ |
