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author Michaël Banaan Ananas <happppp@users.noreply.github.com>2010-05-13 20:37:19 +0000
committer Michaël Banaan Ananas <happppp@users.noreply.github.com>2010-05-13 20:37:19 +0000
commitb80779d95e7405b69f45c28486d103cce0ea92ed (patch)
tree4273b381286f545f43db93b92fb22f2855aea8b4
parenteb6e93e06dd3f41324373882e4615392c9504347 (diff)
work around gcc 4.5 (harmless) warning:
case value '13' not in enumerated type 'D3DTEXTURESTAGESTATETYPE' (and other cases)
-rw-r--r--src/osd/windows/d3d9intf.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/windows/d3d9intf.c b/src/osd/windows/d3d9intf.c
index 18bd41074d8..6d22435e21d 100644
--- a/src/osd/windows/d3d9intf.c
+++ b/src/osd/windows/d3d9intf.c
@@ -422,7 +422,7 @@ static HRESULT d3d_device_set_texture_stage_state(d3d_device *dev, DWORD stage,
IDirect3DDevice9 *device = (IDirect3DDevice9 *)dev;
// some state which was here got pushed into sampler state in D3D9
- switch (state)
+ switch ((DWORD)state)
{
case D3DTSS_ADDRESSU:
return IDirect3DDevice9_SetSamplerState(device, stage, D3DSAMP_ADDRESSU, value);