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author Andrew Gardner <andrew-gardner@users.noreply.github.com>2009-07-16 05:15:47 +0000
committer Andrew Gardner <andrew-gardner@users.noreply.github.com>2009-07-16 05:15:47 +0000
commitc32548fa6a6cd3aa51b27fc72b989a02412d7b1d (patch)
treec4cd384ccdfe1e64247bca9f8076bfb2078e3f31
parent2ce6e69018e119764690687d2ec74955c9d023c2 (diff)
Adds hardware notes to the Quake Arcade Tournament driver based on original press-release. [vidpro1]
-rw-r--r--src/mame/drivers/quakeat.c26
1 files changed, 19 insertions, 7 deletions
diff --git a/src/mame/drivers/quakeat.c b/src/mame/drivers/quakeat.c
index 9d7aa8f551a..4a88cc0cdb5 100644
--- a/src/mame/drivers/quakeat.c
+++ b/src/mame/drivers/quakeat.c
@@ -27,16 +27,28 @@ Sectors/Hunk 8
Logical size 2,1163,248,864
-The "backup" directory on hard disk was created by me.
+The "backup" directory on hard disk was created by the dumper.
- -- Hardware info
+ -- Hardware info found in the following press release:
+http://www.quantum3d.com/press/HTMLarchive/4-20-98.html
+
+QUANTUM3D'S HEAVY METAL SYSTEM - HM233G
+NLX form factor system that is based on the Intel 440LX chipset
+233MHz Intel Pentium II processor with 512KB of L2 cache
+32MB of SDRAM
+Microsoft Windows 95 OSR2.5
+shock-mounted 3.1GB Ultra DMA-33 hard drive
+12-24x CD-ROM drive
+1.44 MB floppy drive
+16-bit per sample 3D audio
+PCI-based 2D/VGA
+built-in 10/100 Ethernet
+Obsidian2 90-4440 AGP Voodoo2-based realtime 3D graphics accelerator
+Quantum3D's GCI (Game Control Interface) - a unique, low-cost subsystem
+ designed to interface coin-op and industrial input/output control devices to a PC
-"Its a Pentium II 300MHz or Celeron Slot 1, I forget.
-The Video Card is a Quantum 3D Quad chipped 3DFX Voodoo of some sort.
-The I/O Card is a custom JAMMA to parallel port interface."
-
-*/
+ */
#include "driver.h"
#include "cpu/i386/i386.h"