summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
author Nicola Salmoria <nicola@mamedev.org>2008-04-20 08:50:32 +0000
committer Nicola Salmoria <nicola@mamedev.org>2008-04-20 08:50:32 +0000
commit92f67160cd92ebec4b1e7aabb260de08214c0e13 (patch)
tree370c9ec30e946c9e1203bbf2b5f596b9e59496d2
parentbaad7a6f45adaf8db2eabf1fba1e31a7e36b2122 (diff)
Lowered SF2 clock speed to 10MHz. This is on the assumption that, since the 12MHz A-Board is called "89626A-4 DASH", it should have started to be used with SF2 DASH--that is, sf2ce.
-rw-r--r--src/mame/drivers/cps1.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/drivers/cps1.c b/src/mame/drivers/cps1.c
index edf269f331d..643dfd2b70b 100644
--- a/src/mame/drivers/cps1.c
+++ b/src/mame/drivers/cps1.c
@@ -7462,18 +7462,18 @@ GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps1, ROT0, "Capcom"
GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps1, ROT0, "Capcom", "U.S. Navy (Japan 901012)", 0 )
GAME( 1990, nemo, 0, cps1_10MHz, nemo, cps1, ROT0, "Capcom", "Nemo (World 901130)" , 0) // "ETC"
GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps1, ROT0, "Capcom", "Nemo (Japan 901120)", 0 )
-GAME( 1991, sf2, 0, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (World 910522)" , 0) // "ETC"
-GAME( 1991, sf2eb, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (World 910214)" , 0) // "ETC"
-GAME( 1991, sf2ua, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910206)", 0 )
-GAME( 1991, sf2ub, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910214)", 0 )
-GAME( 1991, sf2ud, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910318)", 0 )
-GAME( 1991, sf2ue, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910228)", 0 )
-GAME( 1991, sf2uf, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910411)", 0 )
-GAME( 1991, sf2ui, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910522)", 0 )
-GAME( 1991, sf2uk, sf2, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 911101)", 0 )
-GAME( 1991, sf2j, sf2, cps1_12MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 911210)", 0 )
-GAME( 1991, sf2ja, sf2, cps1_12MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 910214)", 0 )
-GAME( 1991, sf2jc, sf2, cps1_12MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 910306)", 0 )
+GAME( 1991, sf2, 0, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (World 910522)" , 0) // "ETC"
+GAME( 1991, sf2eb, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (World 910214)" , 0) // "ETC"
+GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910206)", 0 )
+GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910214)", 0 )
+GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910318)", 0 )
+GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910228)", 0 )
+GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910411)", 0 )
+GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 910522)", 0 )
+GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (US 911101)", 0 )
+GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 911210)", 0 )
+GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 910214)", 0 )
+GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II - The World Warrior (Japan 910306)", 0 )
GAME( 1991, 3wonders, 0, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Three Wonders (World 910520)" , 0) // "ETC"
GAME( 1991, 3wonderu, 3wonders, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Three Wonders (US 910520)", 0 )
GAME( 1991, wonder3, 3wonders, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Wonder 3 (Japan 910520)", 0 )