diff options
author | 2010-05-04 16:45:52 +0000 | |
---|---|---|
committer | 2010-05-04 16:45:52 +0000 | |
commit | cb65166849d1e49d1b7e71d9e03ab4469806d65f (patch) | |
tree | 7d2237b77361145b663300ca2bbae9af57544c26 | |
parent | ad842bc850b498b7498faf4ce354e63627bc8c3d (diff) |
VC2008 compile fix (no whatsnew).
-rw-r--r-- | src/mame/drivers/slapshot.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/slapshot.c b/src/mame/drivers/slapshot.c index d348435bee0..39f6d4c3f2d 100644 --- a/src/mame/drivers/slapshot.c +++ b/src/mame/drivers/slapshot.c @@ -222,12 +222,12 @@ static WRITE16_HANDLER( opwolf3_adc_req_w ) /* p2 gun recoil seems ever so slighty slower than p1 */ /* also you get a false fire every once in a while on the p1 gun */ - if (((data & 0x100) == 0x100) and ((data & 0x400)==0)) + if (((data & 0x100) == 0x100) && ((data & 0x400)==0)) output_set_value("Player1_Gun_Recoil",1); else output_set_value("Player1_Gun_Recoil",0); - if (((data & 0x100) == 0x100) and ((data & 0x400)==0x400)) + if (((data & 0x100) == 0x100) && ((data & 0x400)==0x400)) output_set_value("Player2_Gun_Recoil",1); else output_set_value("Player2_Gun_Recoil",0); |