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author Julian Sikorski <belegdol+github@gmail.com>2020-02-05 23:21:10 +0100
committer GitHub <noreply@github.com>2020-02-05 17:21:10 -0500
commita06d8e9cc68e6c91fcd58770e972ff81ffd20275 (patch)
treec5d0413234347f12b126e2384e972e3eaa0ffb6c /3rdparty/genie/docs/scripting-reference.md
parent095a13d02c65c22e31b8e0f905a7f497aea181ff (diff)
Sync with GENie upstream revision ce9f3c5 (#6262)
* Change makerules to take variable $(PROJECT_TYPE) instead of hardcoded 'gmake' This allows to run `make projgen PROJECT_TYPE=ninja` to generate ninja build files instead. and to build GENie using ninja by running `make release PROJECT_TYPE=ninja`. Using ninja improves build times, e.g. for macOS: 12.47s with gmake goes down to 2.05s with ninja. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Set prefer project set as solution.startproject as default target Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Adding `GenerateMapFiles` flag. Causes Visual Studio's linker to generate .map files for that configuration. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Add ninja support for 'wholearchive' libraries Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Fixup ninja.esc to gracefully ignore nil passed as value Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Use -Wl,-force_load for wholearchive libs when building for macosx Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Updated README. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Add space after filename in 'Generating' message This makes the filename 'clickable' to open in iTerm and VSCode Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Print generated filenames as quoted string Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Remove '...' after filename Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Pop cwd after pushing to run file Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Make paths in embed.lua rely on script dir Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Updated README. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Fix issues caused by make-4.3 no longer adding spaces to variables in some cases The fix was found by @asavah. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Fixed release script. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Updated README. Signed-off-by: Julian Sikorski <belegdol+github@gmail.com> * Update scripts.c Co-authored-by: Christian Helmich <kagekirin@gmail.com> Co-authored-by: Johan Sköld <johan@skold.cc> Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
Diffstat (limited to '3rdparty/genie/docs/scripting-reference.md')
-rw-r--r--3rdparty/genie/docs/scripting-reference.md11
1 files changed, 6 insertions, 5 deletions
diff --git a/3rdparty/genie/docs/scripting-reference.md b/3rdparty/genie/docs/scripting-reference.md
index bc4d1d3351e..35b1217e879 100644
--- a/3rdparty/genie/docs/scripting-reference.md
+++ b/3rdparty/genie/docs/scripting-reference.md
@@ -631,30 +631,31 @@ Specifies build flags to modify the compiling or linking process. Multiple calls
_flags_ - List of flag names from list below. Names are case-insensitive and ignored if not supported on a platform.
* _C7DebugInfo_ - Enables C7 compatible debug info for MSVC builds.
+* _EnableMinimalRebuild_ - Enable Visual Studio's minimal rebuild feature.
* _EnableSSE, EnableSSE2, EnableAVX, EnableAVX2_ - Enable SSE/AVX instruction sets
* _ExtraWarnings_ - Sets compiler's max warning level.
* _FatalWarnings_ - Treat warnings as errors.
* _FloatFast_ - Enable floating point optimizations at the expense of accuracy.
* _FloatStrict_ - Improve floating point consistency at the expense of performance.
* _FullSymbols_ - Use together with _Symbols_ to generate full debug symbols with Visual Studio.
+* _GenerateMapFiles_ - Enable .map file outputs from the Visual Studio linker.
* _LinkSupportCircularDependencies_ - Enables the linker to iterate over provided libs in order to resolve circular dependencies (make and ninja only).
* _Managed_ - Enable Managed C++ (.NET).
-* _MinimumWarnings_ - - Sets compiler's minimum warning level (Visual Studio only).
* _MFC_ - Enable support for Microsoft Foundation Classes.
+* _MinimumWarnings_ - - Sets compiler's minimum warning level (Visual Studio only).
* _NativeWChar, NoNativeWChar_ - Toggle support for the wchar data type.
* _No64BitChecks_ - Disable 64-bit portability warnings.
* _NoBufferSecurityCheck_ - Turns off Visual Studio 'Security Check' option. Can give up to 10% performance improvement.
* _NoEditAndContinue_ - Disable support for Visual Studio's Edit-and-Continue feature.
* _NoExceptions_ - Disable C++ exception support.
* _NoFramePointer_ - Disable the generation of stack frame pointers.
-* _NoIncrementalLink_ - Disable support for Visual Studio's incremental linking feature.
* _NoImportLib_ - Prevent the generation of an import library for a Windows DLL.
+* _NoIncrementalLink_ - Disable support for Visual Studio's incremental linking feature.
* _NoManifest_ - Prevent the generation of a manifest for Windows executables and shared libraries.
* _NoMultiProcessorCompilation_ - Disables Visual Studio's and FastBuild's multiprocessor compilation.
-* _NoRuntimeChecks_ - Disable Visual Studio's Basic Runtime Checks in Debug builds.
-* _EnableMinimalRebuild_ - Enable Visual Studio's minimal rebuild feature.
* _NoPCH_ - Disable precompiled headers.
* _NoRTTI_ - Disable C++ runtime type information.
+* _NoRuntimeChecks_ - Disable Visual Studio's Basic Runtime Checks in Debug builds.
* _NoWinMD_ - Disables Generation of Windows Metadata.
* _NoWinRT_ - Disables Windows RunTime Extension for project.
* _ObjcARC_ - Enable automatic reference counting for Object-C and Objective-C++.
@@ -668,10 +669,10 @@ _flags_ - List of flag names from list below. Names are case-insensitive and ign
* _Symbols_ - Generate debugging information.
* _Unicode_ - Enable Unicode strings. If not specified, the default toolset behavior is used.
* _Unsafe_ - Enable the use of unsafe code in .NET applications.
+* _UnsignedChar_ - Force `char`s to be `unsigned` by default.
* _UseFullPaths_ - Enable absolute paths for `__FILE__`.
* _UseLDResponseFile_ - Enable use of response file (aka @file) for linking lib dependencies (make only).
* _UseObjectResponseFile_ - Enable use of response file (aka @file) for linking objects (make only).
-* _UnsignedChar_ - Force `char`s to be `unsigned` by default.
* _WinMain_ - Use WinMain() as the entry point for Windows applications, rather than main().
**Note:** When not set, options will default to the tool default.