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author Julian Sikorski <belegdol+github@gmail.com>2019-10-13 13:50:38 +0200
committer R. Belmont <rb6502@users.noreply.github.com>2019-10-13 07:50:38 -0400
commit0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch)
tree626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bx/tests/uint32_test.cpp
parentc913ccb59d713ce0b91135520719ac5385e54358 (diff)
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bx/tests/uint32_test.cpp')
-rw-r--r--3rdparty/bx/tests/uint32_test.cpp53
1 files changed, 41 insertions, 12 deletions
diff --git a/3rdparty/bx/tests/uint32_test.cpp b/3rdparty/bx/tests/uint32_test.cpp
index bb7e0dccacd..b209219cd56 100644
--- a/3rdparty/bx/tests/uint32_test.cpp
+++ b/3rdparty/bx/tests/uint32_test.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2010-2018 Branimir Karadzic. All rights reserved.
+ * Copyright 2010-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
@@ -14,28 +14,57 @@ TEST_CASE("StrideAlign")
REQUIRE(12 == bx::strideAlign(ii+1, 12) );
}
- REQUIRE(0 == bx::strideAlign16(0, 12) );
+ REQUIRE(0 == bx::strideAlign<16>(0, 12) );
for (uint32_t ii = 0; ii < 12; ++ii)
{
- REQUIRE(48 == bx::strideAlign16(ii+1, 12) );
+ REQUIRE(48 == bx::strideAlign<16>(ii+1, 12) );
}
+
+ uint32_t offset = 11;
+ offset = bx::strideAlign(offset, 32);
+ REQUIRE(offset == 32);
+
+ offset = bx::strideAlign(offset, 24);
+ REQUIRE(offset == 48);
}
TEST_CASE("uint32_cnt")
{
- REQUIRE( 0 == bx::uint32_cnttz(UINT32_C(1) ) );
-
- REQUIRE(31 == bx::uint32_cntlz(UINT32_C(1) ) );
-
- REQUIRE( 0 == bx::uint64_cnttz(UINT64_C(1) ) );
-
- REQUIRE(63 == bx::uint64_cntlz(UINT64_C(1) ) );
-
+ REQUIRE( 0 == bx::uint32_cnttz<uint8_t >(1) );
+ REQUIRE( 7 == bx::uint32_cnttz<uint8_t >(1<<7) );
+ REQUIRE( 8 == bx::uint32_cnttz<uint8_t >(0) );
+ REQUIRE( 1 == bx::uint32_cnttz<uint8_t >(0x3e) );
+ REQUIRE( 0 == bx::uint32_cnttz<uint16_t>(1) );
+ REQUIRE(15 == bx::uint32_cnttz<uint16_t>(1<<15) );
+ REQUIRE(16 == bx::uint32_cnttz<uint16_t>(0) );
+ REQUIRE( 0 == bx::uint32_cnttz<uint32_t>(1) );
+ REQUIRE(32 == bx::uint32_cnttz<uint32_t>(0) );
+ REQUIRE(31 == bx::uint32_cnttz<uint32_t>(1<<31) );
+ REQUIRE( 0 == bx::uint32_cnttz<uint64_t>(1) );
+ REQUIRE(64 == bx::uint32_cnttz<uint64_t>(0) );
+
+ REQUIRE( 7 == bx::uint32_cntlz<uint8_t >(1) );
+ REQUIRE( 8 == bx::uint32_cntlz<uint8_t >(0) );
+ REQUIRE( 2 == bx::uint32_cntlz<uint8_t >(0x3e) );
+ REQUIRE(15 == bx::uint32_cntlz<uint16_t>(1) );
+ REQUIRE(16 == bx::uint32_cntlz<uint16_t>(0) );
+ REQUIRE(31 == bx::uint32_cntlz<uint32_t>(1) );
+ REQUIRE(32 == bx::uint32_cntlz<uint32_t>(0) );
+ REQUIRE(63 == bx::uint32_cntlz<uint64_t>(1) );
+ REQUIRE(64 == bx::uint32_cntlz<uint64_t>(0) );
+
+ REQUIRE( 0 == bx::uint32_cntbits(0) );
REQUIRE( 1 == bx::uint32_cntbits(1) );
- REQUIRE(16 == bx::uint32_cntbits(UINT16_MAX) );
+ REQUIRE( 4 == bx::uint32_cntbits<uint8_t>(0x55) );
+ REQUIRE( 8 == bx::uint32_cntbits<uint16_t>(0x5555) );
+ REQUIRE(16 == bx::uint32_cntbits<uint32_t>(0x55555555) );
+ REQUIRE(32 == bx::uint32_cntbits<uint64_t>(0x5555555555555555) );
+ REQUIRE( 8 == bx::uint32_cntbits(UINT8_MAX) );
+ REQUIRE(16 == bx::uint32_cntbits(UINT16_MAX) );
REQUIRE(32 == bx::uint32_cntbits(UINT32_MAX) );
+ REQUIRE(64 == bx::uint32_cntbits(UINT64_MAX) );
}
TEST_CASE("uint32_part")