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author Julian Sikorski <belegdol+github@gmail.com>2019-10-13 13:50:38 +0200
committer R. Belmont <rb6502@users.noreply.github.com>2019-10-13 07:50:38 -0400
commit0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch)
tree626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bgfx/scripts/texturev.lua
parentc913ccb59d713ce0b91135520719ac5385e54358 (diff)
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bgfx/scripts/texturev.lua')
-rw-r--r--3rdparty/bgfx/scripts/texturev.lua21
1 files changed, 2 insertions, 19 deletions
diff --git a/3rdparty/bgfx/scripts/texturev.lua b/3rdparty/bgfx/scripts/texturev.lua
index 8d17034c664..f6e93d8ba06 100644
--- a/3rdparty/bgfx/scripts/texturev.lua
+++ b/3rdparty/bgfx/scripts/texturev.lua
@@ -80,6 +80,7 @@ project ("texturev")
configuration { "vs20* or mingw*" }
links {
+ "comdlg32",
"gdi32",
"psapi",
}
@@ -116,24 +117,6 @@ project ("texturev")
"GLESv2",
}
- configuration { "nacl*" }
- kind "ConsoleApp"
- targetextension ".nexe"
- links {
- "ppapi",
- "ppapi_gles2",
- "pthread",
- }
-
- configuration { "pnacl" }
- kind "ConsoleApp"
- targetextension ".pexe"
- links {
- "ppapi",
- "ppapi_gles2",
- "pthread",
- }
-
configuration { "asmjs" }
kind "ConsoleApp"
targetextension ".bc"
@@ -174,7 +157,7 @@ project ("texturev")
"-framework QuartzCore",
}
- configuration { "xcode4", "ios" }
+ configuration { "xcode*", "ios" }
kind "WindowedApp"
configuration { "qnx*" }