diff options
author | 2019-10-13 13:50:38 +0200 | |
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committer | 2019-10-13 07:50:38 -0400 | |
commit | 0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch) | |
tree | 626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bgfx/scripts/temp.bgfx.h | |
parent | c913ccb59d713ce0b91135520719ac5385e54358 (diff) |
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6
* Sync with bx upstream revision d60912b
* Sync with bimg upstream revision bd81f60
* Add astc-codec decoder
* Rename VertexDecl to VertexLayout
* Rename UniformType enum Int1 to Sampler.
* Add NVN stub
* Fix unused-const-variable error on macOS
* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.
* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning
* Build bgfx as Objective-C++ on macOS
It is needed due to included headers
* Enable Direct3D12 and Vulkan bgfx rendering backends
* Enable building of spirv shaders
* Properly escape /c in cmd call
* Comment out dx12 bgfx renderer
* Honor VERBOSE setting during shaders build
* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl
* Add spirv shaders
* OpenGL ES needs transposed matrix too
* Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bgfx/scripts/temp.bgfx.h')
-rw-r--r-- | 3rdparty/bgfx/scripts/temp.bgfx.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/3rdparty/bgfx/scripts/temp.bgfx.h b/3rdparty/bgfx/scripts/temp.bgfx.h new file mode 100644 index 00000000000..e1dde4ccf6b --- /dev/null +++ b/3rdparty/bgfx/scripts/temp.bgfx.h @@ -0,0 +1,138 @@ +/* + * Copyright 2011-2019 Branimir Karadzic. All rights reserved. + * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE + * + * vim: set tabstop=4 expandtab: + */ + +/* + * + * AUTO GENERATED! DO NOT EDIT! ( source : $source ) + * + */ + +#ifndef BGFX_C99_H_HEADER_GUARD +#define BGFX_C99_H_HEADER_GUARD + +#include <stdarg.h> // va_list +#include <stdbool.h> // bool +#include <stdint.h> // uint32_t +#include <stdlib.h> // size_t + +#include <bx/platform.h> + +#if !defined(BGFX_INVALID_HANDLE) +# define BGFX_INVALID_HANDLE { UINT16_MAX } +#endif // !defined(BGFX_INVALID_HANDLE) + +#ifndef BGFX_SHARED_LIB_BUILD +# define BGFX_SHARED_LIB_BUILD 0 +#endif // BGFX_SHARED_LIB_BUILD + +#ifndef BGFX_SHARED_LIB_USE +# define BGFX_SHARED_LIB_USE 0 +#endif // BGFX_SHARED_LIB_USE + +#if BX_PLATFORM_WINDOWS +# define BGFX_SYMBOL_EXPORT __declspec(dllexport) +# define BGFX_SYMBOL_IMPORT __declspec(dllimport) +#else +# define BGFX_SYMBOL_EXPORT __attribute__((visibility("default"))) +# define BGFX_SYMBOL_IMPORT +#endif // BX_PLATFORM_WINDOWS + +#if BGFX_SHARED_LIB_BUILD +# define BGFX_SHARED_LIB_API BGFX_SYMBOL_EXPORT +#elif BGFX_SHARED_LIB_USE +# define BGFX_SHARED_LIB_API BGFX_SYMBOL_IMPORT +#else +# define BGFX_SHARED_LIB_API +#endif // BGFX_SHARED_LIB_* + +#if defined(__cplusplus) +# define BGFX_C_API extern "C" BGFX_SHARED_LIB_API +#else +# define BGFX_C_API BGFX_SHARED_LIB_API +#endif // defined(__cplusplus) + +#include "../defines.h" + +$cenums + +/**/ +typedef uint16_t bgfx_view_id_t; + +/**/ +typedef struct bgfx_allocator_interface_s +{ + const struct bgfx_allocator_vtbl_s* vtbl; + +} bgfx_allocator_interface_t; + +/**/ +typedef struct bgfx_allocator_vtbl_s +{ + void* (*realloc)(bgfx_allocator_interface_t* _this, void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line); + +} bgfx_allocator_vtbl_t; + +/**/ +typedef struct bgfx_interface_vtbl bgfx_interface_vtbl_t; + +/**/ +typedef struct bgfx_callback_interface_s +{ + const struct bgfx_callback_vtbl_s* vtbl; + +} bgfx_callback_interface_t; + +/**/ +typedef struct bgfx_callback_vtbl_s +{ + void (*fatal)(bgfx_callback_interface_t* _this, const char* _filePath, uint16_t _line, bgfx_fatal_t _code, const char* _str); + void (*trace_vargs)(bgfx_callback_interface_t* _this, const char* _filePath, uint16_t _line, const char* _format, va_list _argList); + void (*profiler_begin)(bgfx_callback_interface_t* _this, const char* _name, uint32_t _abgr, const char* _filePath, uint16_t _line); + void (*profiler_begin_literal)(bgfx_callback_interface_t* _this, const char* _name, uint32_t _abgr, const char* _filePath, uint16_t _line); + void (*profiler_end)(bgfx_callback_interface_t* _this); + uint32_t (*cache_read_size)(bgfx_callback_interface_t* _this, uint64_t _id); + bool (*cache_read)(bgfx_callback_interface_t* _this, uint64_t _id, void* _data, uint32_t _size); + void (*cache_write)(bgfx_callback_interface_t* _this, uint64_t _id, const void* _data, uint32_t _size); + void (*screen_shot)(bgfx_callback_interface_t* _this, const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t _size, bool _yflip); + void (*capture_begin)(bgfx_callback_interface_t* _this, uint32_t _width, uint32_t _height, uint32_t _pitch, bgfx_texture_format_t _format, bool _yflip); + void (*capture_end)(bgfx_callback_interface_t* _this); + void (*capture_frame)(bgfx_callback_interface_t* _this, const void* _data, uint32_t _size); + +} bgfx_callback_vtbl_t; + +$chandles + +#define BGFX_HANDLE_IS_VALID(h) ((h).idx != UINT16_MAX) + +$cfuncptrs + +$cstructs + +$c99decl + +/**/ +typedef enum bgfx_function_id +{ + $c99_functionid + + BGFX_FUNCTION_ID_COUNT + +} bgfx_function_id_t; + +/**/ +struct bgfx_interface_vtbl +{ + $interface_struct +}; + +/**/ +typedef bgfx_interface_vtbl_t* (*PFN_BGFX_GET_INTERFACE)(uint32_t _version); + +/**/ +BGFX_C_API bgfx_interface_vtbl_t* bgfx_get_interface(uint32_t _version); + +#endif // BGFX_C99_H_HEADER_GUARD |