diff options
author | 2019-10-13 13:50:38 +0200 | |
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committer | 2019-10-13 07:50:38 -0400 | |
commit | 0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch) | |
tree | 626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h | |
parent | c913ccb59d713ce0b91135520719ac5385e54358 (diff) |
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6
* Sync with bx upstream revision d60912b
* Sync with bimg upstream revision bd81f60
* Add astc-codec decoder
* Rename VertexDecl to VertexLayout
* Rename UniformType enum Int1 to Sampler.
* Add NVN stub
* Fix unused-const-variable error on macOS
* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.
* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning
* Build bgfx as Objective-C++ on macOS
It is needed due to included headers
* Enable Direct3D12 and Vulkan bgfx rendering backends
* Enable building of spirv shaders
* Properly escape /c in cmd call
* Comment out dx12 bgfx renderer
* Honor VERBOSE setting during shaders build
* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl
* Add spirv shaders
* OpenGL ES needs transposed matrix too
* Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h b/3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h index 4dc5d25a69e..39085682393 100644 --- a/3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h +++ b/3rdparty/bgfx/3rdparty/spirv-tools/source/opt/function.h @@ -104,27 +104,48 @@ class Function { }); } - // Runs the given function |f| on each instruction in this function, and - // optionally on debug line instructions that might precede them. + // Runs the given function |f| on instructions in this function, in order, + // and optionally on debug line instructions that might precede them. void ForEachInst(const std::function<void(Instruction*)>& f, bool run_on_debug_line_insts = false); void ForEachInst(const std::function<void(const Instruction*)>& f, bool run_on_debug_line_insts = false) const; + // Runs the given function |f| on instructions in this function, in order, + // and optionally on debug line instructions that might precede them. + // If |f| returns false, iteration is terminated and this function returns + // false. + bool WhileEachInst(const std::function<bool(Instruction*)>& f, + bool run_on_debug_line_insts = false); + bool WhileEachInst(const std::function<bool(const Instruction*)>& f, + bool run_on_debug_line_insts = false) const; // Runs the given function |f| on each parameter instruction in this function, - // and optionally on debug line instructions that might precede them. + // in order, and optionally on debug line instructions that might precede + // them. void ForEachParam(const std::function<void(const Instruction*)>& f, bool run_on_debug_line_insts = false) const; + void ForEachParam(const std::function<void(Instruction*)>& f, + bool run_on_debug_line_insts = false); BasicBlock* InsertBasicBlockAfter(std::unique_ptr<BasicBlock>&& new_block, BasicBlock* position); + BasicBlock* InsertBasicBlockBefore(std::unique_ptr<BasicBlock>&& new_block, + BasicBlock* position); + + // Return true if the function calls itself either directly or indirectly. + bool IsRecursive() const; + // Pretty-prints all the basic blocks in this function into a std::string. // // |options| are the disassembly options. SPV_BINARY_TO_TEXT_OPTION_NO_HEADER // is always added to |options|. std::string PrettyPrint(uint32_t options = 0u) const; + // Dump this function on stderr. Useful when running interactive + // debuggers. + void Dump() const; + private: // The OpFunction instruction that begins the definition of this function. std::unique_ptr<Instruction> def_inst_; |