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author Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:28:05 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:53:49 +0100
commitcf6dc7d370407914020f3e623719f09c8668c692 (patch)
tree46b3416d091b4c09b50fba7ffcbd310aed032cc8 /3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c
parent64135e73f973d9b95beb0c60b65feb34fbfec64a (diff)
Placed SDL2 source since we need it on some platforms (nw)
Diffstat (limited to '3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c')
-rw-r--r--3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c98
1 files changed, 98 insertions, 0 deletions
diff --git a/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c
new file mode 100644
index 00000000000..8dc00706f31
--- /dev/null
+++ b/3rdparty/SDL2/Xcode-iOS/Template/SDL iOS Application/main.c
@@ -0,0 +1,98 @@
+/*
+ * rectangles.c
+ * written by Holmes Futrell
+ * use however you want
+ */
+
+#include "SDL.h"
+#include <time.h>
+
+#define SCREEN_WIDTH 320
+#define SCREEN_HEIGHT 480
+
+int
+randomInt(int min, int max)
+{
+ return min + rand() % (max - min + 1);
+}
+
+void
+render(SDL_Renderer *renderer)
+{
+
+ Uint8 r, g, b;
+
+ /* Clear the screen */
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+ SDL_RenderClear(renderer);
+
+ /* Come up with a random rectangle */
+ SDL_Rect rect;
+ rect.w = randomInt(64, 128);
+ rect.h = randomInt(64, 128);
+ rect.x = randomInt(0, SCREEN_WIDTH);
+ rect.y = randomInt(0, SCREEN_HEIGHT);
+
+ /* Come up with a random color */
+ r = randomInt(50, 255);
+ g = randomInt(50, 255);
+ b = randomInt(50, 255);
+ SDL_SetRenderDrawColor(renderer, r, g, b, 255);
+
+ /* Fill the rectangle in the color */
+ SDL_RenderFillRect(renderer, &rect);
+
+ /* update screen */
+ SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+ SDL_Window *window;
+ SDL_Renderer *renderer;
+ int done;
+ SDL_Event event;
+
+ /* initialize SDL */
+ if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+ printf("Could not initialize SDL\n");
+ return 1;
+ }
+
+ /* seed random number generator */
+ srand(time(NULL));
+
+ /* create window and renderer */
+ window =
+ SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+ SDL_WINDOW_OPENGL);
+ if (!window) {
+ printf("Could not initialize Window\n");
+ return 1;
+ }
+
+ renderer = SDL_CreateRenderer(window, -1, 0);
+ if (!renderer) {
+ printf("Could not create renderer\n");
+ return 1;
+ }
+
+ /* Enter render loop, waiting for user to quit */
+ done = 0;
+ while (!done) {
+ while (SDL_PollEvent(&event)) {
+ if (event.type == SDL_QUIT) {
+ done = 1;
+ }
+ }
+ render(renderer);
+ SDL_Delay(1);
+ }
+
+ /* shutdown SDL */
+ SDL_Quit();
+
+ return 0;
+}