/***************************************************************************
Konami games memory map (preliminary)
Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)
Track'n'Field
MAIN BOARD:
0000-17ff RAM
1800-183f Sprite RAM Pt 1
1C00-1C3f Sprite RAM Pt 2
3800-3bff Color RAM
3000-33ff Video RAM
6000-ffff ROM
1200-12ff IO
***************************************************************************/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m6800/m6800.h"
#include "machine/konami1.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
#include "sound/vlm5030.h"
#include "sound/dac.h"
#include "sound/msm5205.h"
extern UINT8 *trackfld_scroll;
extern UINT8 *trackfld_scroll2;
WRITE8_HANDLER( trackfld_videoram_w );
WRITE8_HANDLER( trackfld_colorram_w );
WRITE8_HANDLER( trackfld_flipscreen_w );
WRITE8_HANDLER( atlantol_gfxbank_w );
PALETTE_INIT( trackfld );
VIDEO_START( trackfld );
VIDEO_UPDATE( trackfld );
WRITE8_HANDLER( konami_sh_irqtrigger_w );
READ8_HANDLER( trackfld_sh_timer_r );
READ8_DEVICE_HANDLER( trackfld_speech_r );
WRITE8_DEVICE_HANDLER( trackfld_sound_w );
READ8_HANDLER( hyprolyb_speech_r );
WRITE8_HANDLER( hyprolyb_ADPCM_data_w );
/*
Track'n'Field has 1k of battery backed RAM which can be erased by setting a dipswitch
*/
static UINT8 *nvram;
static size_t nvram_size;
static NVRAM_HANDLER( trackfld )
{
if (read_or_write)
mame_fwrite(file,nvram,nvram_size);
else if (file)
mame_fread(file,nvram,nvram_size);
}
static NVRAM_HANDLER( mastkin )
{
if (read_or_write)
mame_fwrite(file,nvram,nvram_size);
else
{
if (file)
mame_fread(file,nvram,nvram_size);
}
}
static WRITE8_HANDLER( coin_w )
{
coin_counter_w(offset,data & 1);
}
static WRITE8_HANDLER( questions_bank_w )
{
if( data != 0xff )
{
UINT8 *questions = memory_region(space->machine, "user1");
int bankaddr = 0;
switch( ~data & 0xff )
{
case 0x01:
bankaddr = 0;
break;
case 0x02:
bankaddr = 0x8000;
break;
case 0x04:
bankaddr = 0x10000;
break;
case 0x08:
bankaddr = 0x18000;
break;
case 0x10:
bankaddr = 0x20000;
break;
case 0x20:
bankaddr = 0x28000;
break;
case 0x40:
bankaddr = 0x30000;
break;
case 0x80:
bankaddr = 0x38000;
break;
}
memory_set_bankptr(space->machine, 1,&questions[bankaddr]);
}
}
static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
AM_RANGE(0x1800, 0x1fff) AM_READ(SMH_RAM)
AM_RANGE(0x2800, 0x3fff) AM_READ(SMH_RAM)
AM_RANGE(0x6000, 0xffff) AM_READ(SMH_ROM)
AM_RANGE(0x0000, 0x5fff) AM_READ(SMH_ROM) /* for atlantol (everything not mapped is read from rom) */
ADDRESS_MAP_END
static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0800, 0x0800) AM_WRITE(atlantol_gfxbank_w)
AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
AM_RANGE(0x1800, 0x183f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram_2)
AM_RANGE(0x1840, 0x185f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll)
AM_RANGE(0x1860, 0x1bff) AM_WRITE(SMH_RAM)
AM_RANGE(0x1c00, 0x1c3f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_WRITE(SMH_RAM)
AM_RANGE(0x2800, 0x2bff) AM_WRITE(SMH_RAM)
AM_RANGE(0x2c00, 0x2fff) AM_WRITE(SMH_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size)
AM_RANGE(0x3000, 0x37ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x3800, 0x3fff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram)
AM_RANGE(0x6000, 0xffff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( reaktor_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
/* all usual addresses +0x8000 */
AM_RANGE(0x9200, 0x9200) AM_READ_PORT("DSW2")
AM_RANGE(0x9280, 0x9280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x9281, 0x9281) AM_READ_PORT("IN0")
AM_RANGE(0x9282, 0x9282) AM_READ_PORT("IN1")
AM_RANGE(0x9283, 0x9283) AM_READ_PORT("DSW1")
AM_RANGE(0x9800, 0x9fff) AM_READ(SMH_RAM)
AM_RANGE(0xa800, 0xbfff) AM_READ(SMH_RAM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( reaktor_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM)
/* all usual addresses +0x8000 */
AM_RANGE(0x9000, 0x9000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x9080, 0x9080) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x9081, 0x9081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x9083, 0x9084) AM_WRITE(coin_w)
AM_RANGE(0x9087, 0x9087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x9100, 0x9100) AM_WRITE(soundlatch_w)
AM_RANGE(0x9800, 0x983f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram_2)
AM_RANGE(0x9840, 0x985f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll)
AM_RANGE(0x9860, 0x9bff) AM_WRITE(SMH_RAM)
AM_RANGE(0x9c00, 0x9c3f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0x9c40, 0x9c5f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll2)
AM_RANGE(0x9c60, 0x9fff) AM_WRITE(SMH_RAM)
AM_RANGE(0xa800, 0xabff) AM_WRITE(SMH_RAM)
AM_RANGE(0xac00, 0xafff) AM_WRITE(SMH_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size)
AM_RANGE(0xb000, 0xb7ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram)
AM_RANGE(0xb800, 0xbfff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram)
ADDRESS_MAP_END
/* Reaktor reads / writes some I/O ports, no idea what they're connected to, if anything */
static ADDRESS_MAP_START( reaktor_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(SMH_NOP)
AM_RANGE(0x01, 0x01) AM_READWRITE(SMH_NOP, SMH_NOP)
AM_RANGE(0x02, 0x02) AM_WRITE(SMH_NOP)
AM_RANGE(0x03, 0x03) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END
static ADDRESS_MAP_START( mastkin_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
// AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1") /* unused */
AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
AM_RANGE(0x1800, 0x1fff) AM_READ(SMH_RAM)
AM_RANGE(0x2800, 0x3fff) AM_READ(SMH_RAM)
AM_RANGE(0x6000, 0xffff) AM_READ(SMH_ROM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( mastkin_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x10b0, 0x10b0) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x10b1, 0x10b1) AM_WRITE(konami_sh_irqtrigger_w)
AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
AM_RANGE(0x1800, 0x183f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram_2)
AM_RANGE(0x1840, 0x185f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll)
AM_RANGE(0x1860, 0x1bff) AM_WRITE(SMH_RAM)
AM_RANGE(0x1c00, 0x1c3f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_WRITE(SMH_RAM) AM_BASE(&trackfld_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_WRITE(SMH_RAM)
AM_RANGE(0x2800, 0x2bff) AM_WRITE(SMH_RAM)
AM_RANGE(0x2c00, 0x2fff) AM_WRITE(SMH_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size)
AM_RANGE(0x3000, 0x37ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x3800, 0x3fff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram)
AM_RANGE(0x6000, 0xffff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( wizzquiz_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x007f) AM_RAM
AM_RANGE(0x1000, 0x1000) AM_READWRITE(watchdog_reset_r, watchdog_reset_w)
AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE(&spriteram_2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE(&trackfld_scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE(&trackfld_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2bff) AM_RAM
AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
AM_RANGE(0x3000, 0x37ff) AM_READ(SMH_RAM) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x3800, 0x3fff) AM_READ(SMH_RAM) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram)
AM_RANGE(0xc000, 0xc000) AM_WRITE(questions_bank_w)
AM_RANGE(0x6000, 0xdfff) AM_READ(SMH_BANK1)
AM_RANGE(0xe000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM)
AM_RANGE(0x4000, 0x43ff) AM_READ(SMH_RAM)
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r)
AM_RANGE(0x8000, 0x8000) AM_READ(trackfld_sh_timer_r)
AM_RANGE(0xc000, 0xc000) AM_READ(SMH_NOP) // reaktor reads here
AM_RANGE(0xe001, 0xe001) AM_READ(SMH_NOP) // reaktor reads here
AM_RANGE(0xe002, 0xe002) AM_DEVREAD("vlm", trackfld_speech_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM)
AM_RANGE(0x4000, 0x43ff) AM_WRITE(SMH_RAM)
AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("sn", sn76496_w) /* Loads the snd command into the snd latch */
AM_RANGE(0xc000, 0xc000) AM_WRITE(SMH_NOP) /* This address triggers the SN chip to read the data port. */
AM_RANGE(0xe000, 0xe000) AM_DEVWRITE("dac", dac_w)
/* There are lots more addresses which are used for setting a two bit volume
controls for speech and music
Currently these are un-supported by Mame
*/
AM_RANGE(0xe001, 0xe001) AM_WRITE(SMH_NOP) /* watch dog ? */
AM_RANGE(0xe004, 0xe004) AM_DEVWRITE("vlm", vlm5030_data_w)
AM_RANGE(0xe000, 0xefff) AM_DEVWRITE("vlm", trackfld_sound_w) /* e003 speech control */
ADDRESS_MAP_END
static ADDRESS_MAP_START( hyprolyb_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM)
AM_RANGE(0x4000, 0x43ff) AM_READ(SMH_RAM)
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r)
AM_RANGE(0x8000, 0x8000) AM_READ(trackfld_sh_timer_r)
AM_RANGE(0xe002, 0xe002) AM_READ(hyprolyb_speech_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( hyprolyb_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_WRITE(SMH_ROM)
AM_RANGE(0x4000, 0x43ff) AM_WRITE(SMH_RAM)
AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("sn", sn76496_w) /* Loads the snd command into the snd latch */
AM_RANGE(0xc000, 0xc000) AM_WRITE(SMH_NOP) /* This address triggers the SN chip to read the data port. */
AM_RANGE(0xe000, 0xe000) AM_DEVWRITE("dac", dac_w)
/* There are lots more addresses which are used for setting a two bit volume
controls for speech and music
Currently these are un-supported by Mame
*/
AM_RANGE(0xe001, 0xe001) AM_WRITE(SMH_NOP) /* watch dog ? */
AM_RANGE(0xe004, 0xe004) AM_WRITE(hyprolyb_ADPCM_data_w)
AM_RANGE(0xe000, 0xefff) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END
static INPUT_PORTS_START( trackfld )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "Disabled" )
/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but
it doesn't give you any credit */
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPNAME( 0x02, 0x00, "After Last Event" )
PORT_DIPSETTING( 0x02, "Game Over" )
PORT_DIPSETTING( 0x00, "Game Continues" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, DEF_STR( None ) )
PORT_DIPSETTING( 0x00, "100000" )
PORT_DIPNAME( 0x10, 0x10, "World Records" )
PORT_DIPSETTING( 0x10, "Don't Erase" )
PORT_DIPSETTING( 0x00, "Erase on Reset" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, "Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( atlantol )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "Disabled" )
/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but
it doesn't give you any credit */
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x04, DEF_STR( Italian ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, DEF_STR( None ) )
PORT_DIPSETTING( 0x00, "100000" )
PORT_DIPNAME( 0x10, 0x10, "World Records" )
PORT_DIPSETTING( 0x10, "Don't Erase" )
PORT_DIPSETTING( 0x00, "Erase on Reset" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, "Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( mastkin )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Timer Speed" )
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "Fast" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) // "Damage"
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) // 0x03
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // 0x07
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // 0x0b
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) // 0x0f
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x20, 0x00, "Internal speed" ) // Check code at 0x8576
PORT_DIPSETTING( 0x20, "Slow" ) // 0x0c00
PORT_DIPSETTING( 0x00, "Fast" ) // 0x0a00
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) // Stored at 0x284e but not read back
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) // Cocktail Mode, not used
PORT_START("DSW2")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
// PORT_DIPSETTING( 0x0b, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0d, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
// PORT_DIPSETTING( 0xb0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xd0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( wizzquiz )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 - C")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 - B")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 - A")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Set")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 - C")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 - B")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 - A")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Select")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // must set both Free Play
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // must set both Free Play
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" )
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( reaktor )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
/* controls seem to be shared by both players */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, "Pricing" )
PORT_DIPSETTING( 0x01, "10p / 25c per play" )
PORT_DIPSETTING( 0x00, "20p / 50c per play" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Coinage Type" )
PORT_DIPSETTING( 0x10, "English (10p / 20p)" )
PORT_DIPSETTING( 0x00, "American (25c / 50c)" )
PORT_DIPNAME( 0x60, 0x20, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x60, "2" )
PORT_DIPSETTING( 0x40, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x80, "20000" )
PORT_DIPSETTING( 0x00, "30000" )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Game Orientation" )
PORT_DIPSETTING( 0x01, "For Vertical Monitor" )
PORT_DIPSETTING( 0x00, "For Horizontal Monitor" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Wipe Highscores" ) // it doesn't have NVRAM does it?
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8
};
static GFXDECODE_START( trackfld )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 16*16, 16 )
GFXDECODE_END
static const msm5205_interface msm5205_config =
{
NULL, /* VCK function */
MSM5205_S48_4B /* 8 kHz */
};
static MACHINE_DRIVER_START( trackfld )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M6809, 2048000) /* 1.400 MHz ??? */
MDRV_CPU_PROGRAM_MAP(readmem,writemem)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
MDRV_CPU_ADD("audiocpu", Z80,14318180/4) /* Z80 Clock is derived from a 14.31818 MHz crystal */
MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
MDRV_NVRAM_HANDLER(trackfld)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(trackfld)
MDRV_PALETTE_LENGTH(16*16+16*16)
MDRV_PALETTE_INIT(trackfld)
MDRV_VIDEO_START(trackfld)
MDRV_VIDEO_UPDATE(trackfld)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MDRV_SOUND_ADD("sn", SN76496, 14318180/8)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("vlm", VLM5030, 3580000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
/* same as the original, but uses ADPCM instead of VLM5030 */
/* also different memory handlers do handle that */
static MACHINE_DRIVER_START( hyprolyb )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M6809, 2048000) /* 1.400 MHz ??? */
MDRV_CPU_PROGRAM_MAP(readmem,writemem)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
MDRV_CPU_ADD("audiocpu", Z80,14318180/4) /* Z80 Clock is derived from a 14.31818 MHz crystal */
MDRV_CPU_PROGRAM_MAP(hyprolyb_sound_readmem,hyprolyb_sound_writemem)
MDRV_NVRAM_HANDLER(trackfld)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(trackfld)
MDRV_PALETTE_LENGTH(16*16+16*16)
MDRV_PALETTE_INIT(trackfld)
MDRV_VIDEO_START(trackfld)
MDRV_VIDEO_UPDATE(trackfld)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MDRV_SOUND_ADD("sn", SN76496, 14318180/8)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("msm", MSM5205, 384000)
MDRV_SOUND_CONFIG(msm5205_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( mastkin )
/* basic machine hardware */
MDRV_IMPORT_FROM(trackfld)
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_PROGRAM_MAP(mastkin_readmem,mastkin_writemem)
MDRV_NVRAM_HANDLER(mastkin)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( wizzquiz )
/* basic machine hardware */
MDRV_IMPORT_FROM(trackfld)
// right cpu?
MDRV_CPU_REPLACE("maincpu",M6800,2048000) /* 1.400 MHz ??? */
MDRV_CPU_PROGRAM_MAP(wizzquiz_map,0)
MDRV_CPU_VBLANK_INT("screen", nmi_line_pulse)
MDRV_NVRAM_HANDLER(generic_0fill)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( reaktor )
/* basic machine hardware */
MDRV_IMPORT_FROM(trackfld)
MDRV_CPU_REPLACE("maincpu",Z80,18432000/6)
MDRV_CPU_PROGRAM_MAP(reaktor_readmem,reaktor_writemem)
MDRV_CPU_IO_MAP(reaktor_io_map,0)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
MACHINE_DRIVER_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( trackfld )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "a01_e01.bin", 0x6000, 0x2000, CRC(2882f6d4) SHA1(f7ddae2c5412a2849efd7f9629e92a5b0328e7cb) )
ROM_LOAD( "a02_e02.bin", 0x8000, 0x2000, CRC(1743b5ee) SHA1(31301031a525f893c31461f634350f01a9492ef4) )
ROM_LOAD( "a03_k03.bin", 0xa000, 0x2000, CRC(6c0d1ee9) SHA1(380ab2162153a61910a6fe5b6d091ca9451ad4fd) )
ROM_LOAD( "a04_e04.bin", 0xc000, 0x2000, CRC(21d6c448) SHA1(6c42cc76302485954a31520bdd08469fa948c72f) )
ROM_LOAD( "a05_e05.bin", 0xe000, 0x2000, CRC(f08c7b7e) SHA1(50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( trackflc )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "f01.1a", 0x6000, 0x2000, CRC(4e32b360) SHA1(cafd4b9ef5548d31d894610dfd2288425d29ed58) )
ROM_LOAD( "f02.2a", 0x8000, 0x2000, CRC(4e7ebf07) SHA1(266110e5195ab1e374724536b82ec4da35123dc7) )
ROM_LOAD( "l03.3a", 0xa000, 0x2000, CRC(fef4c0ea) SHA1(c34a0f001de8c06fdb617e20dc335ad99e15df05) )
ROM_LOAD( "f04.4a", 0xc000, 0x2000, CRC(73940f2d) SHA1(31e0db23ebcf634605f8c232606079ad75e27a66) )
ROM_LOAD( "f05.5a", 0xe000, 0x2000, CRC(363fd761) SHA1(2b4868813b62c2b7d122e2cb238803eb4687b002) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( hyprolym ) /* GX361 */
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "361-d01.a01", 0x6000, 0x2000, CRC(82257fb7) SHA1(4a5038292e582d5c3b5f2d82b01c57ccb24f3095) )
ROM_LOAD( "361-d02.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
ROM_LOAD( "361-d03.a03", 0xa000, 0x2000, CRC(e54cc960) SHA1(7c448c174675271d548ffcf0297ec7a2ae646985) )
ROM_LOAD( "361-d04.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
ROM_LOAD( "361-d05.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) /* 361-d13.c03 */
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) /* 361-d06.c11 */
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) /* 361-d07.c12 */
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) /* 361-d08.c13 */
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) /* 361-d09.c14 */
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "361-d12.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
ROM_LOAD( "361-d11.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) /* 361-d10.h14 */
ROM_REGION( 0x0220, "proms", 0 ) /* Prom names = 361-b16.f01 / 361-b17.b16 / 361-b18.e15 */
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) /* 361-d15.c09 */
ROM_END
ROM_START( hyprolyb )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "1.a1", 0x6000, 0x2000, CRC(9aee2d5a) SHA1(81f151459f1113b5f2f76ddc140bf86676f778e4) )
ROM_LOAD( "2.a2", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
ROM_LOAD( "3.a4", 0xa000, 0x2000, CRC(2d6fc308) SHA1(1ff95384670e40d560703f2238998a8e154aa4cf) )
ROM_LOAD( "4.a5", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
ROM_LOAD( "5.a7", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
/* These ROM's are located on the Sound Board */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
/* These ROM's are located on the Sound Board */
ROM_REGION( 0x10000, "adpcm", 0 ) /* 64k for the 6802 which plays ADPCM samples */
/* this bootleg uses a 6802 to "emulate" the VLM5030 speech chip */
/* I didn't bother to emulate the 6802, I just play the samples. */
ROM_LOAD( "2764.1", 0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) )
ROM_LOAD( "2764.2", 0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) )
ROM_LOAD( "2764.3", 0xc000, 0x2000, CRC(c3ec42e1) SHA1(048a95726c4f031552e629c3788952c1bc5e7251) )
ROM_LOAD( "2764.4", 0xe000, 0x2000, CRC(76998389) SHA1(499189b0e20296af88712199b93b958655083608) )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "6.a18", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "7.a19", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "8.a21", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "9.a22", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "12.h22", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
ROM_LOAD( "11.h21", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
ROM_LOAD( "10.h19", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
/* These PROM's are located on the CPU/Video Board */
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.e1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b15", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.f22", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
/* These PAL's are located on the CPU/Video Board */
ROM_REGION( 0x0002, "plds", ROMREGION_DISPOSE )
ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 4E. */
ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 6E. */
ROM_END
ROM_START( atlantol )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "atl37", 0x00000, 0x10000, CRC(aca8da51) SHA1(50e96fd8496ed32e11eb43bcbfd468ce566caa47) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "atl35", 0x00000, 0x10000, CRC(03331597) SHA1(74a6e20cb0cadc17500b9046d621be252839de98) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x10000, "adpcm", 0 ) /* 64k for the 6802 which plays ADPCM samples */
/* this bootleg uses a 6802 to "emulate" the VLM5030 speech chip */
/* I didn't bother to emulate the 6802, I just play the samples. */
ROM_LOAD( "atl36", 0x00000, 0x10000, CRC(0bae8489) SHA1(fbaeac99733f9c46b0b8d9a601c57df4004e2044) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x40000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "atl38", 0x00000, 0x20000, CRC(dbbcbcda) SHA1(df84fd73425bac2dcde0b650369ed1ff105f729f) )
ROM_LOAD( "atl39", 0x20000, 0x20000, CRC(d08f067f) SHA1(077446bf3269dba2881e745434f1581f3a901d99) )
ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "atl40", 0x00000, 0x20000, CRC(c915f53a) SHA1(5983fa68f8a494fe0c71e8dae79b45eee178bbcd) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_END
ROM_START( mastkin )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "mk3", 0x8000, 0x2000, CRC(9f80d6ae) SHA1(724321d8c3e32d679f8170dfef6555d0179f9d20) )
ROM_LOAD( "mk4", 0xa000, 0x2000, CRC(99f361e7) SHA1(8706e5c393325c5a89d32388991bc48fa4102779) )
ROM_LOAD( "mk5", 0xe000, 0x2000, CRC(143d76ce) SHA1(5e5c450e891a11980fb514453f28ffc74a2730ae) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "mk1", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "mk6", 0x0000, 0x2000, CRC(18fbe047) SHA1(d2c6aeb1dfd9751f4db386944d144e293001b497) )
ROM_LOAD( "mk7", 0x2000, 0x2000, CRC(47dee791) SHA1(9c2d5c2ef1e2e8f329160a1c536119b078803347) )
ROM_LOAD( "mk8", 0x4000, 0x2000, CRC(9c091ead) SHA1(fce50c9d260f20873289921926bd632d6d49ef15) )
ROM_LOAD( "mk9", 0x6000, 0x2000, CRC(5c8ed3fe) SHA1(a878fcd547aad5388fef9fe2825c1122444c216d) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "mk12", 0x0000, 0x2000, CRC(8b1a19cf) SHA1(9f75f69828eeaeb2d0dcf20fb80425546124b21e) )
ROM_LOAD( "mk11", 0x2000, 0x2000, CRC(1a56d24d) SHA1(e64b8a9bdbcf6d2d583ded0750d5f48721785459) )
ROM_LOAD( "mk10", 0x4000, 0x2000, CRC(e7d05634) SHA1(e7532749fe9b955ba221517807888b34a7754db7) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "prom.1", 0x0000, 0x0020, NO_DUMP ) /* palette */
ROM_LOAD( "prom.3", 0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */
ROM_LOAD( "prom.2", 0x0120, 0x0100, NO_DUMP ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "mk2", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( wizzquiz )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pros.rom", 0xe000, 0x2000, CRC(4c858841) SHA1(78858bd4021d19415cd5f0db21b508880b298c1d) )
ROM_REGION( 0x40000, "user1", 0 ) /* questions data */
ROM_LOAD( "sn1.rom", 0x02000, 0x6000, CRC(0ae28676) SHA1(40dbf84b710a8d92939fb698f0393023462f6b23) )
ROM_CONTINUE( 0x00000, 0x2000 )
ROM_LOAD( "sn2.rom", 0x0a000, 0x6000, CRC(f2b7374a) SHA1(c0afcca551523748dd236254a0765ffd949a7f6d) )
ROM_CONTINUE( 0x08000, 0x2000 )
ROM_LOAD( "tvmov1.rom", 0x12000, 0x6000, CRC(921f551d) SHA1(2077ee5f29689ac46c932b74e63a482adcdc7670) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "tvmov2.rom", 0x1a000, 0x6000, CRC(1ed44df6) SHA1(871a53340ad396ff96a5c57f1c7fcb0cd5931301) )
ROM_CONTINUE( 0x18000, 0x2000 )
ROM_LOAD( "sport1.rom", 0x22000, 0x6000, CRC(3b7f2ce4) SHA1(f655995961db6782c477b46e4c2478e367ff0d44) )
ROM_CONTINUE( 0x20000, 0x2000 )
ROM_LOAD( "sport2.rom", 0x2a000, 0x6000, CRC(14dbfa23) SHA1(71a0124de99c7d4401cf24facc9460360e34c904) )
ROM_CONTINUE( 0x28000, 0x2000 )
ROM_LOAD( "pop1.rom", 0x32000, 0x6000, CRC(61f60def) SHA1(3a3508d2cc48654643d16dc607e6957d8e8b0270) )
ROM_CONTINUE( 0x30000, 0x2000 )
ROM_LOAD( "pop2.rom", 0x3a000, 0x6000, CRC(5a5b41cd) SHA1(31b2cdc74925b4666820d1d6febcb1358312bbdf) )
ROM_CONTINUE( 0x38000, 0x2000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "zandz.2c", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )
ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "rom.11c", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
ROM_LOAD( "rom.14c", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "rom.16h", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
ROM_LOAD( "rom.15h", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
ROM_LOAD( "rom.14h", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 ) /* 64k for speech rom */
/* not used */
ROM_END
ROM_START( wizzquza )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ic9_a1.bin", 0xe000, 0x2000, CRC(608e1ff3) SHA1(f3350a3367df59ec1780bb22c7a6a227e7b10d5e) )
ROM_REGION( 0x40000, "user1", 0 ) /* questions data */
ROM_LOAD( "ic1_q06.bin", 0x02000, 0x6000, CRC(c62f25b1) SHA1(22694716b2675dd0c725ce788bb0ffe7a1808cf6) )
ROM_CONTINUE( 0x00000, 0x2000 )
ROM_LOAD( "ic2_q28.bin", 0x0a000, 0x6000, CRC(2bd00476) SHA1(88ed9d26909873c52273290686b4783563edfb61) )
ROM_CONTINUE( 0x08000, 0x2000 )
ROM_LOAD( "ic3_q27.bin", 0x12000, 0x6000, CRC(46d28aaf) SHA1(af19b166eabdab59712eb755ae3d83545ea7db62) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "ic4_q23.bin", 0x1a000, 0x6000, CRC(3f46f702) SHA1(f41a9ea5a47f2677cea8ad55847860a955521374) )
ROM_CONTINUE( 0x18000, 0x2000 )
ROM_LOAD( "ic5_q26.bin", 0x22000, 0x6000, CRC(9d130515) SHA1(bfc32219d4d4eaca4efa02c3c46125144c8cd286) )
ROM_CONTINUE( 0x20000, 0x2000 )
ROM_LOAD( "ic6_q09.bin", 0x2a000, 0x6000, CRC(636f89b4) SHA1(0b9b471e52fff343f9c7e7b1212f03aba52839f2) )
ROM_CONTINUE( 0x28000, 0x2000 )
ROM_LOAD( "ic7_q15.bin", 0x32000, 0x6000, CRC(b35332b1) SHA1(18c5cf3cc6fb6d1fe6d672d745d22b2498d8324e) )
ROM_CONTINUE( 0x30000, 0x2000 )
ROM_LOAD( "ic8_q19.bin", 0x3a000, 0x6000, CRC(8d152da0) SHA1(8404256775b6236d80869f5023d912aa9ebb6582) )
ROM_CONTINUE( 0x38000, 0x2000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "02c.bin", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )
ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
ROM_LOAD( "14c.bin", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 ) /* 64k for speech rom */
/* not used */
ROM_END
ROM_START( reaktor )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "prog3.bin", 0x0000, 0x8000, CRC(8ba956fa) SHA1(8085b85da1b81f5d9e0da80fcfec44d70f59c208) )
/* most of these were 27128 roms, but they have identical halves, 2764 chips could have been used
instead, and one was actually used for rom 12c. I'm not cutting the others because this is the
form in which they were found */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "2c.bin", 0x0000, 0x2000, CRC(105a8beb) SHA1(4bd9a0076fece8dc9a830e76a60fbcefe08940f7) )
ROM_CONTINUE(0x0000,0x2000)
ROM_REGION( 0x8000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(d24553fa) SHA1(ad4f2dd6c7236f33841bc59ce150a212fbe871cd) )
ROM_CONTINUE(0x0000,0x2000)
ROM_LOAD( "14c.bin", 0x4000, 0x2000, CRC(4d0ab831) SHA1(2009b263fff3fd512a055fef23e667e76af1c584) )
ROM_CONTINUE(0x4000,0x2000)
ROM_LOAD( "12c.bin", 0x2000, 0x2000, CRC(d0d39e66) SHA1(769fb526f6cd4b016fcfe9d08710fdb456cb4e47) )
ROM_LOAD( "15c.bin", 0x6000, 0x2000, CRC(bf1e608d) SHA1(ad5f16c091439358bbece9bc50e5979d44e85980) )
ROM_CONTINUE(0x6000,0x2000)
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(cb062c3b) SHA1(4a1c1a662dec26cb49310de596e1e1416d101d5d) )
ROM_CONTINUE(0x0000,0x2000)
ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(df83e659) SHA1(435523f3747c5aaf0a2d3a826766cb9b9ebb821e) )
ROM_CONTINUE(0x2000,0x2000)
ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(5ca53215) SHA1(650338a95465b61d9388bede716053523855eeee) )
ROM_CONTINUE(0x4000,0x2000)
/* Proms, and speech rom (unused?) are unchanged from the original */
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
static DRIVER_INIT( trackfld )
{
konami1_decode(machine, "maincpu");
}
static DRIVER_INIT( atlantol )
{
const address_space *space = cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM);
UINT8 *rom = memory_region(machine, "maincpu");
UINT8 *decrypt;
int A;
/* "konami1" encrypted opcodes */
decrypt = konami1_decode(machine, "maincpu");
/* not encrypted opcodes */
for (A = 0;A < 0x6000;A++)
decrypt[A] = rom[A];
memory_set_decrypted_region(space, 0x0000, 0xffff, decrypt);
memory_install_write8_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x1000, 0x1000, 0, 0, SMH_NOP );
}
static DRIVER_INIT( mastkin )
{
UINT8 *prom = memory_region(machine, "proms");
int i;
/* build a fake palette so the screen won't be all black */
for (i = 0; i < 0x20; i++)
{
prom[i] = i * 4;
}
/* build a fake lookup table since we don't have the color PROMs */
for (i = 0; i < 0x0200; i++)
{
if ((i & 0x0f) == 0)
prom[i + 0x20] = 0;
else
prom[i + 0x20] = (i + i / 16) & 0x0f;
}
}
static DRIVER_INIT( wizzquiz )
{
UINT8 *ROM = memory_region(machine, "maincpu") + 0xe000;
int i;
/* decrypt program rom */
for( i = 0; i < 0x2000; i++ )
ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);
ROM = memory_region(machine, "user1");
/* decrypt questions roms */
for( i = 0; i < 0x40000; i++ )
ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);
}
GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld, ROT0, "Konami", "Track & Field", 0 )
GAME( 1983, trackflc, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami (Centuri license)", "Track & Field (Centuri)", 0 )
GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic", 0 )
GAME( 1983, hyprolyb, trackfld, hyprolyb, trackfld, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND )
GAME( 1996, atlantol, trackfld, hyprolyb, atlantol, atlantol, ROT0, "bootleg", "Atlant Olimpic", 0 )
GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS )
GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Konami", "Wizz Quiz (Konami version)", 0 )
GAME( 1985, wizzquza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec - Zenitone", "Wizz Quiz (version 4)", 0 )
GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", 0 )