summaryrefslogtreecommitdiffstats
path: root/src/mame/old/asteroid.cpp
blob: f773a10f52be38324ace27b42d22be490f60b9fa (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
// license:BSD-3-Clause
// copyright-holders:Robbbert
#include "../mame/drivers/asteroid.cpp"

static INPUT_PORTS_START( astdelu4 )
	PORT_INCLUDE(astdelux)
	PORT_MODIFY("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) // Coin Left
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) // Coin Center
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) // Coin Right
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_CODE(KEYCODE_LALT) PORT_CODE(JOYCODE_BUTTON2) // thrust
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CODE(KEYCODE_RIGHT) PORT_CODE(JOYCODE_X_RIGHT_SWITCH) // right
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CODE(KEYCODE_LEFT) PORT_CODE(JOYCODE_X_LEFT_SWITCH) // left
INPUT_PORTS_END



/*************************************
 *
 *  ROM definitions
 *
 *************************************/

ROM_START( starslayer ) // This name does not appear anywhere, but it does say Star Destroyer at the end.
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "035145-02.ef2",  0x6800, 0x0800, CRC(0cc75459) SHA1(2af85c9689b878155004da47fedbde5853a18723) )
	ROM_LOAD( "035144-02.h2",   0x7000, 0x0800, CRC(096ed35c) SHA1(064d680ded7f30c543f93ae5ca85f90d550f73e5) )
	ROM_LOAD( "035143-02.j2",   0x7800, 0x0800, CRC(312caa02) SHA1(1ce2eac1ab90b972e3f1fc3d250908f26328d6cb) )
	/* Vector ROM */
	ROM_LOAD( "035127-02.ss",   0x5000, 0x0800, CRC(edf610a2) SHA1(bbbf62820a3b06488201137c735c0d8c03cf535c) )

	/* DVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "034602-01.c8",   0x0000, 0x0100, CRC(97953db8) SHA1(8cbded64d1dd35b18c4d5cece00f77e7b2cab2ad) )
ROM_END

ROM_START( asteroid6 )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "asteroid6.ef2",  0x6800, 0x0800, CRC(6cdf25a3) SHA1(96e7882e5e144757d3adc51de8bfd5f583c0302e) )
	ROM_LOAD( "asteroid6.h2",   0x7000, 0x0800, CRC(b4dcfbde) SHA1(447e888c4af704c9f30801b2417617b7caa73921) )
	ROM_LOAD( "035143-02.j2",   0x7800, 0x0800, CRC(312caa02) SHA1(1ce2eac1ab90b972e3f1fc3d250908f26328d6cb) )
	/* Vector ROM */
	ROM_LOAD( "035127-02.np3",  0x5000, 0x0800, CRC(8b71fd9e) SHA1(8cd5005e531eafa361d6b7e9eed159d164776c70) )

	ROM_REGION( 0x0100, "user1", 0 )
	ROM_LOAD( "034602-01.c8",   0x0000, 0x0100, CRC(97953db8) SHA1(8cbded64d1dd35b18c4d5cece00f77e7b2cab2ad) )
ROM_END

ROM_START( astdelux4 )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "036430.02",      0x6000, 0x0800, CRC(cbcfba4f) SHA1(7e0ed90588e47c89182a18a8f5815ad052a42674) )
	ROM_LOAD( "036431.02",      0x6800, 0x0800, CRC(3249e623) SHA1(7dd7f4531680e4fe2efb14e22466458c2e2ea4e7) )
	ROM_LOAD( "036432.02",      0x7000, 0x0800, CRC(6d720c41) SHA1(198218cd2f43f8b83e4463b1f3a8aa49da5015e4) )
	ROM_LOAD( "036433.03",      0x7800, 0x0800, CRC(0dcc0be6) SHA1(bf10ffb0c4870e777d6b509cbede35db8bb6b0b8) )
	/* Vector ROM */
	ROM_LOAD( "036800.02",      0x4800, 0x0800, CRC(5c0ca7a6) SHA1(4abbac4a4974c89a0b44e1a92ea0c8b9095d9594) )
	ROM_LOAD( "036799.01",      0x5000, 0x0800, CRC(7d511572) SHA1(1956a12bccb5d3a84ce0c1cc10c6ad7f64e30b40) )
	/* DVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "034602-01.c8",   0x0000, 0x0100, CRC(97953db8) SHA1(8cbded64d1dd35b18c4d5cece00f77e7b2cab2ad) )
ROM_END


GAME( 1979, asteroid6,  asteroid, asteroid, asteroid, asteroid_state, empty_init, ROT0, "Clay Cowgill", "Asteroids (Six-Bullet Hack)", MACHINE_SUPPORTS_SAVE )
GAMEL(1980, astdelux4,  asteroid, astdelux, astdelu4, asteroid_state, empty_init, ROT0, "Atari", "Asteroids Deluxe (Unknown Revision) [h]", MACHINE_SUPPORTS_SAVE, layout_astdelux )
GAME( 1979, starslayer, asteroid, asteroid, asteroid, asteroid_state, empty_init, ROT0, "Nufekop", "Starslayer (hack of Asteroids (rev 2))", MACHINE_SUPPORTS_SAVE )


/*********************************************************************************************************************/

#if 0
/* Asteroids Multigame

such a confusing pile of roms

*/

class amg_state : public asteroid_state
{
public:
	amg_state(const machine_config &mconfig, device_type type, const char *tag)
		: asteroid_state(mconfig, type, tag)
//		, m_maincpu(*this, "maincpu")
//		, m_p_ram(*this, "ram")
	{ }

	void init_amg();
};

ROM_START( amg )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "035145-02.ef2",  0x6800, 0x0800, CRC(0cc75459) SHA1(2af85c9689b878155004da47fedbde5853a18723) )
	ROM_LOAD( "035144-02.h2",   0x7000, 0x0800, CRC(096ed35c) SHA1(064d680ded7f30c543f93ae5ca85f90d550f73e5) )
	ROM_LOAD( "035143-02.j2",   0x7800, 0x0800, CRC(312caa02) SHA1(1ce2eac1ab90b972e3f1fc3d250908f26328d6cb) )
	/* Vector ROM */
	ROM_LOAD( "035127.02",      0x5000, 0x0800, CRC(8b71fd9e) SHA1(8cd5005e531eafa361d6b7e9eed159d164776c70) )

	/* DVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "034602-01.c8",   0x0000, 0x0100, CRC(97953db8) SHA1(8cbded64d1dd35b18c4d5cece00f77e7b2cab2ad) )

	ROM_REGION( 0x20000, "user2", 0 )
	ROM_LOAD( "adla-11a.512",   0x0000, 0x10000, CRC(43ad0f95) SHA1(6105926b4d734ec12e23579faa4453b4d5a981f9) )
	ROM_LOAD( "adlv-11a.256",   0x10000, 0x8000, CRC(a03b957c) SHA1(45819fafdb34b9da0c3100e5ff143ba8e164c9d0) )

	ROM_REGION( 0x20000, "user3", ROMREGION_ERASEFF )
ROM_END

void amg_state::init_amg()
{
	u8 *src = memregion("user2")->base();
	u8 *dest = memregion("user3")->base();

	offs_t i,j;

	for (i = 0; i < 0x10000; i++)
		src[i] = bitswap<8>(src[i], 3, 4, 5, 6, 7, 1, 2, 0);

	for (i = 0; i < 0x10000; i++)
	{
		j = bitswap<16>(i, 15, 5, 4, 7, 0, 10, 1, 11, 6, 2, 12, 3, 9, 8, 13, 14);

		if (!BIT(i, 10))
			j ^= 0x100;

		dest[j] = src[i];
	}

//	for (i = 0x10000; i < 0x18000; i++)
//		src[i] = bitswap<8>(src[i], 3, 4, 5, 6, 7, 1, 2, 0);

//	for (i = 0x10000; i < 0x18000; i++)
//	{
//		j = bitswap<16>(i, 15, 6, 5, 12, 11, 10, 9, 8, 7, 14, 13, 4, 3, 2, 1, 0);
//		dest[j|0x10000] = src[i];
//	}

//	src = memregion("maincpu")->base()+0x6000;
//	for (i = 0; i < 0x2000; i++)
//		src[i] = dest[i];
}


GAME( 2002, amg, asteroid, asteroid, asteroid, amg_state, init_amg, ROT0, "Braze", "Asteroids Multigame", MACHINE_NOT_WORKING )
#endif