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// license:BSD-3-Clause
// copyright-holders:Mike Balfour
/*************************************************************************
Atari Sprint hardware
*************************************************************************/
#ifndef MAME_INCLUDES_SPRINT2_H
#define MAME_INCLUDES_SPRINT2_H
#pragma once
#include "machine/74259.h"
#include "machine/watchdog.h"
#include "sound/discrete.h"
#include "emupal.h"
#include "screen.h"
#include "tilemap.h"
// Discrete Sound Input Nodes
#define SPRINT2_SKIDSND1_EN NODE_01
#define SPRINT2_SKIDSND2_EN NODE_02
#define SPRINT2_MOTORSND1_DATA NODE_03
#define SPRINT2_MOTORSND2_DATA NODE_04
#define SPRINT2_CRASHSND_DATA NODE_05
#define SPRINT2_ATTRACT_EN NODE_06
#define SPRINT2_NOISE_RESET NODE_07
#define DOMINOS_FREQ_DATA SPRINT2_MOTORSND1_DATA
#define DOMINOS_AMP_DATA SPRINT2_CRASHSND_DATA
#define DOMINOS_TUMBLE_EN SPRINT2_SKIDSND1_EN
#define DOMINOS_ATTRACT_EN SPRINT2_ATTRACT_EN
class sprint2_state : public driver_device
{
public:
sprint2_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_video_ram(*this, "video_ram"),
m_maincpu(*this, "maincpu"),
m_watchdog(*this, "watchdog"),
m_outlatch(*this, "outlatch"),
m_discrete(*this, "discrete"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_in(*this, { "INA", "INB" }),
m_dials(*this, "DIAL_P%u", 1U),
m_gears(*this, "GEAR_P%u", 1U),
m_dsw(*this, "DSW"),
m_gear_sel(*this, "P%ugear", 1U)
{ }
void sprint1(machine_config &config);
void sprint2(machine_config &config);
void dominos4(machine_config &config);
void dominos(machine_config &config);
void init_sprint1();
void init_sprint2();
void init_dominos();
void init_dominos4();
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
required_shared_ptr<uint8_t> m_video_ram;
required_device<cpu_device> m_maincpu;
required_device<watchdog_timer_device> m_watchdog;
required_device<f9334_device> m_outlatch;
required_device<discrete_sound_device> m_discrete;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_ioport_array<2> m_in;
optional_ioport_array<2> m_dials, m_gears;
required_ioport m_dsw;
output_finder<2> m_gear_sel;
uint8_t m_steering[2]{};
uint8_t m_gear[2]{};
uint8_t m_game = 0;
uint8_t m_dial[2]{};
tilemap_t* m_bg_tilemap = nullptr;
bitmap_ind16 m_helper;
uint8_t m_collision[2]{};
uint8_t wram_r(offs_t offset);
uint8_t dip_r(offs_t offset);
uint8_t input_A_r(offs_t offset);
uint8_t input_B_r(offs_t offset);
uint8_t sync_r();
template <uint8_t Which> uint8_t steering_r();
template <uint8_t Which> void steering_reset_w(uint8_t data);
void wram_w(offs_t offset, uint8_t data);
void output_latch_w(offs_t offset, uint8_t data);
void video_ram_w(offs_t offset, uint8_t data);
void noise_reset_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_tile_info);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank);
INTERRUPT_GEN_MEMBER(irq);
uint8_t collision_check(rectangle& rect);
inline int get_sprite_code(int n);
inline int get_sprite_x(int n);
inline int get_sprite_y(int n);
uint8_t service_mode();
void main_map(address_map &map);
};
//----------- defined in audio/sprint2.cpp -----------
DISCRETE_SOUND_EXTERN( sprint2_discrete );
DISCRETE_SOUND_EXTERN( sprint1_discrete );
DISCRETE_SOUND_EXTERN( dominos_discrete );
#endif // MAME_INCLUDES_SPRINT2_H
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