1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
// license:BSD-3-Clause
// copyright-holders:Philip Bennett
/*************************************************************************
Super Dead Heat hardware
*************************************************************************/
#ifndef MAME_INCLUDES_SPDHEAT_H
#define MAME_INCLUDES_SPDHEAT_H
#pragma once
#include "emupal.h"
#include "screen.h"
#include "tilemap.h"
#include "machine/input_merger.h"
#include "sound/dac.h"
/*************************************
*
* Machine class
*
*************************************/
class spdheat_state : public driver_device
{
public:
spdheat_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_subcpu(*this, "subcpu"),
m_audiocpu(*this, "audiocpu"),
m_audio_irq(*this, "audio_irq"),
m_fg_ram(*this, "fg_ram%u", 0U),
m_spriteram(*this, "spriteram"),
m_gfxdecode(*this, "gfxdecode"),
m_palette0(*this, "palette0"),
m_palette1(*this, "palette1"),
m_palette2(*this, "palette2"),
m_palette3(*this, "palette3"),
m_dac(*this, "dac")
{ }
void spdheat(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_subcpu;
required_device<cpu_device> m_audiocpu;
required_device<input_merger_any_high_device> m_audio_irq;
required_shared_ptr_array<uint16_t, 4> m_fg_ram;
required_shared_ptr<uint16_t> m_spriteram;
tilemap_t *m_fg_tilemap[4]{};
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette0;
required_device<palette_device> m_palette1;
required_device<palette_device> m_palette2;
required_device<palette_device> m_palette3;
required_device<dac_byte_interface> m_dac;
uint32_t m_sound_data[4]{};
uint32_t m_sound_status = 0;
uint32_t m_sub_data = 0;
uint32_t m_sub_status = 0;
void main_map(address_map &map);
void sub_map(address_map &map);
void sub_io_map(address_map &map);
void sound_map(address_map &map);
uint8_t sub_r();
void sub_dac_w(uint8_t data);
void sub_nmi_w(uint8_t data);
void sub_status_w(uint8_t data);
uint8_t sub_snd_r();
uint8_t soundstatus_r();
uint8_t sub_status_r();
uint16_t sound_status_r();
template<int screen> void sound_w(uint16_t data);
template<int screen> uint8_t sndcpu_sound_r();
void ym1_port_a_w(uint8_t data);
void ym1_port_b_w(uint8_t data);
void ym2_port_a_w(uint8_t data);
void ym2_port_b_w(uint8_t data);
void ym3_port_a_w(uint8_t data);
void ym3_port_b_w(uint8_t data);
void ym4_port_a_w(uint8_t data);
void ym4_port_b_w(uint8_t data);
template<int screen> void text_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
template<int screen> TILE_GET_INFO_MEMBER(get_fg_tile_info);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, uint32_t xo, uint32_t yo);
template<int which> uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
#endif // MAME_INCLUDES_SPDHEAT_H
|