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// license:BSD-3-Clause
// copyright-holders:Phil Stroffolino
class shangkid_state : public driver_device
{
public:
shangkid_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_bbx(*this, "bbx"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_videoreg(*this, "videoreg") { }
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_device<cpu_device> m_bbx;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT8> m_videoram;
optional_shared_ptr<UINT8> m_spriteram;
optional_shared_ptr<UINT8> m_videoreg;
UINT8 m_bbx_sound_enable;
UINT8 m_sound_latch;
int m_gfx_type;
tilemap_t *m_background;
// shangkid and chinhero
DECLARE_WRITE8_MEMBER(maincpu_bank_w);
DECLARE_WRITE8_MEMBER(bbx_enable_w);
DECLARE_WRITE8_MEMBER(cpu_reset_w);
DECLARE_WRITE8_MEMBER(sound_enable_w);
DECLARE_READ8_MEMBER(soundlatch_r);
DECLARE_WRITE8_MEMBER(videoram_w);
DECLARE_WRITE8_MEMBER(ay8910_portb_w);
// game specific
DECLARE_WRITE8_MEMBER(chinhero_ay8910_porta_w);
DECLARE_WRITE8_MEMBER(shangkid_ay8910_porta_w);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
DECLARE_DRIVER_INIT(shangkid);
DECLARE_DRIVER_INIT(chinhero);
DECLARE_MACHINE_RESET(chinhero);
DECLARE_VIDEO_START(shangkid);
DECLARE_PALETTE_INIT(dynamski);
DECLARE_MACHINE_RESET(shangkid);
UINT32 screen_update_shangkid(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_dynamski(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprite(const UINT8 *source, bitmap_ind16 &bitmap, const rectangle &cliprect);
void shangkid_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
void dynamski_draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri );
void dynamski_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
};
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