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// license:BSD-3-Clause
// copyright-holders:Stefan Jokisch
/*************************************************************************
Atari Pool Shark hardware
*************************************************************************/
#ifndef MAME_INCLUDES_POOLSHRK_H
#define MAME_INCLUDES_POOLSHRK_H
#pragma once
#include "machine/watchdog.h"
#include "sound/discrete.h"
#include "emupal.h"
#include "tilemap.h"
/* Discrete Sound Input Nodes */
class poolshrk_state : public driver_device
{
public:
poolshrk_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_watchdog(*this, "watchdog"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_discrete(*this, "discrete"),
m_playfield_ram(*this, "playfield_ram"),
m_hpos_ram(*this, "hpos_ram"),
m_vpos_ram(*this, "vpos_ram"),
m_leds(*this, "led%u", 0U)
{ }
void poolshrk(machine_config &config);
void init_poolshrk();
private:
void da_latch_w(uint8_t data);
void led_w(offs_t offset, uint8_t data);
void watchdog_w(offs_t offset, uint8_t data);
uint8_t input_r(offs_t offset);
uint8_t irq_reset_r();
void scratch_sound_w(offs_t offset, uint8_t data);
void score_sound_w(uint8_t data);
void click_sound_w(uint8_t data);
void bump_sound_w(offs_t offset, uint8_t data);
TILE_GET_INFO_MEMBER(get_tile_info);
void poolshrk_palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
virtual void video_start() override;
void poolshrk_cpu_map(address_map &map);
virtual void machine_start() override { m_leds.resolve(); }
required_device<cpu_device> m_maincpu;
required_device<watchdog_timer_device> m_watchdog;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<discrete_device> m_discrete;
required_shared_ptr<uint8_t> m_playfield_ram;
required_shared_ptr<uint8_t> m_hpos_ram;
required_shared_ptr<uint8_t> m_vpos_ram;
output_finder<2> m_leds;
tilemap_t* m_bg_tilemap = nullptr;
int m_da_latch = 0;
};
/*----------- defined in audio/poolshrk.c -----------*/
DISCRETE_SOUND_EXTERN( poolshrk_discrete );
#endif // MAME_INCLUDES_POOLSHRK_H
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