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// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina
#ifndef MAME_INCLUDES_MUSTACHE_H
#define MAME_INCLUDES_MUSTACHE_H
#pragma once
#include "audio/seibu.h" // for seibu_sound_decrypt on the MAIN cpu (not sound)
#include "machine/timer.h"
#include "emupal.h"
#include "screen.h"
#include "tilemap.h"
class mustache_state : public driver_device
{
public:
mustache_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_dswb(*this, "DSWB")
{ }
void mustache(machine_config &config);
void init_mustache();
private:
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_spriteram;
required_ioport m_dswb;
tilemap_t *m_bg_tilemap = nullptr;
int m_control_byte = 0;
void videoram_w(offs_t offset, uint8_t data);
void video_control_w(uint8_t data);
void scroll_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void video_start() override;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
void decrypted_opcodes_map(address_map &map);
void memmap(address_map &map);
};
#endif // MAME_INCLUDES_MUSTACHE_H
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