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// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina
#ifndef MAME_INCLUDES_FCOMBAT_H
#define MAME_INCLUDES_FCOMBAT_H
#pragma once
#include "emupal.h"
// this is copied from Exerion, but it should be correct
#define FCOMBAT_MASTER_CLOCK (20000000)
#define FCOMBAT_CPU_CLOCK (FCOMBAT_MASTER_CLOCK / 6)
#define FCOMBAT_AY8910_CLOCK (FCOMBAT_CPU_CLOCK / 2)
#define FCOMBAT_PIXEL_CLOCK (FCOMBAT_MASTER_CLOCK / 3)
#define FCOMBAT_HCOUNT_START (0x58)
#define FCOMBAT_HTOTAL (512-FCOMBAT_HCOUNT_START)
#define FCOMBAT_HBEND (12*8) // ??
#define FCOMBAT_HBSTART (52*8) //
#define FCOMBAT_VTOTAL (256)
#define FCOMBAT_VBEND (16)
#define FCOMBAT_VBSTART (240)
#define BACKGROUND_X_START 32
#define BACKGROUND_X_START_FLIP 72
#define VISIBLE_X_MIN (12*8)
#define VISIBLE_X_MAX (52*8)
#define VISIBLE_Y_MIN (2*8)
#define VISIBLE_Y_MAX (30*8)
class fcombat_state : public driver_device
{
public:
fcombat_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_bgdata_rom(*this, "bgdata"),
m_user2_region(*this, "user2"),
m_io_in(*this, "IN%u", 0U),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette")
{ }
void fcombat(machine_config &config);
void init_fcombat();
DECLARE_INPUT_CHANGED_MEMBER(coin_inserted);
private:
/* memory pointers */
required_shared_ptr<u8> m_videoram;
required_shared_ptr<u8> m_spriteram;
required_region_ptr<u8> m_bgdata_rom;
required_region_ptr<u8> m_user2_region;
required_ioport_array<2> m_io_in;
/* video-related */
tilemap_t *m_bgmap;
u8 m_cocktail_flip;
u8 m_char_palette;
u8 m_sprite_palette;
u8 m_char_bank;
/* misc */
int m_fcombat_sh;
int m_fcombat_sv;
int m_tx;
int m_ty;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
u8 protection_r();
u8 port01_r();
void e900_w(u8 data);
void ea00_w(u8 data);
void eb00_w(u8 data);
void ec00_w(u8 data);
void ed00_w(u8 data);
u8 e300_r();
void ee00_w(u8 data);
void videoreg_w(u8 data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
void fcombat_palette(palette_device &palette) const;
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void audio_map(address_map &map);
void main_map(address_map &map);
};
#endif // MAME_INCLUDES_FCOMBAT_H
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