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// license:BSD-3-Clause
// copyright-holders:Luca Elia, David Haywood
/***************************************************************************
ESD 16 Bit Games
***************************************************************************/
#ifndef MAME_INCLUDES_ESD16_H
#define MAME_INCLUDES_ESD16_H
#pragma once
#include "machine/eepromser.h"
#include "machine/gen_latch.h"
#include "video/decospr.h"
#include "tilemap.h"
class esd16_state : public driver_device
{
public:
esd16_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_vram(*this, "vram_%u", 0U),
m_scroll(*this, "scroll_%u", 0U),
m_spriteram(*this, "spriteram"),
m_head_layersize(*this, "head_layersize"),
m_headpanic_platform_x(*this, "platform_x"),
m_headpanic_platform_y(*this, "platform_y"),
m_audiobank(*this, "audiobank"),
m_io_eepromout(*this, "EEPROMOUT"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_sprgen(*this, "spritegen"),
m_eeprom(*this, "eeprom"),
m_soundlatch(*this, "soundlatch")
{ }
void jumppop(machine_config &config);
void esd16_nosound(machine_config &config);
void esd16(machine_config &config);
void tangtang(machine_config &config);
void mchampdx(machine_config &config);
void hedpanio(machine_config &config);
void hedpanic(machine_config &config);
void fantstry(machine_config &config);
void fantstrya(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
/* memory pointers */
required_shared_ptr_array<u16, 2> m_vram;
required_shared_ptr_array<u16, 2> m_scroll;
required_shared_ptr<u16> m_spriteram;
required_shared_ptr<u16> m_head_layersize;
required_shared_ptr<u16> m_headpanic_platform_x;
required_shared_ptr<u16> m_headpanic_platform_y;
optional_memory_bank m_audiobank;
optional_ioport m_io_eepromout;
/* video-related */
tilemap_t *m_tilemap_16x16[2]{};
tilemap_t *m_tilemap[2]{};
int m_tilemap_color[2]{};
/* devices */
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
optional_device<decospr_device> m_sprgen;
optional_device<eeprom_serial_93cxx_device> m_eeprom;
optional_device<generic_latch_8_device> m_soundlatch;
void sound_command_w(u8 data);
void hedpanic_platform_w(u16 data);
u8 eeprom_r();
void eeprom_w(u8 data);
void sound_rombank_w(u8 data);
template<unsigned Layer> void vram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void tilemap0_color_w(u16 data);
void tilemap0_color_jumppop_w(u16 data);
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info);
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info_16x16);
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECOSPR_PRIORITY_CB_MEMBER(pri_callback);
void fantstrya_map(address_map &map);
void hedpanic_map(address_map &map);
void jumppop_map(address_map &map);
void mchampdx_map(address_map &map);
void multchmp_map(address_map &map);
void sound_io_map(address_map &map);
void sound_map(address_map &map);
void tangtang_map(address_map &map);
void io_area_dsw(address_map &map, u32 base);
void io_area_eeprom(address_map &map, u32 base);
void palette_area(address_map &map, u32 base);
void sprite_area(address_map &map, u32 base);
void vid_attr_area(address_map &map, u32 base);
void vram_area(address_map &map, u32 base);
};
#endif // MAME_INCLUDES_ESD16_H
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