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|
// license:BSD-3-Clause
// copyright-holders:Robbbert
/***********************************************************************************
PINBALL
Williams/United Shuffle-Alley games
Games:
- Topaz (s4)
- Pompei (s4)
- Aristocrat (s4)
- Taurus (s4)
- King Tut (s4)(#912)
- Omni (s4)
- Big Strike (s4)
- Triple Strike (s4)
- Strike Zone (s9)(#916)
- Alley Cats (s11)(#918)
- Tic-Tac-Strike (s11a)(#919)
- Gold Mine (s11b)(#920)
- Top Dawg (s11b)(#921)
- Shuffle Inn (s11b)(#922)
The first time run, the machine will show some numbers. Press F3 to clear this.
Each game consists of a flat board with an air-driven puck and 10 bowling pins.
You must push the puck as if it was a bowling ball, and score strikes and spares.
The displays have 4 digits and 6 can play. The board has contactors to detect
the passage of the puck, and the machine will lift the bowling pins out of the
way, so in fact the puck never touches the pins at all.
Status:
- All games are playable.
- To play: 5,1,(optional: 3 to select game type), any of keys A-W,Y,Z,comma,period
to activate puck detectors, X to signal end. Press it twice to end a frame.
- To score a strike, press ABCDFGIX one at a time.
ToDo:
- Only 2 manuals found, and only one schematic, so it's largely guesswork.
- Roms missing
************************************************************************************/
#include "emu.h"
#include "machine/genpin.h"
#include "cpu/m6800/m6800.h"
#include "audio/williams.h"
#include "machine/6821pia.h"
#include "machine/clock.h"
#include "machine/input_merger.h"
#include "machine/ripple_counter.h"
#include "speaker.h"
#include "shuffle4.lh"
#include "shuffle9.lh"
#include "shuffle11.lh"
namespace {
class shuffle_state : public genpin_class
{
public:
shuffle_state(const machine_config &mconfig, device_type type, const char *tag)
: genpin_class(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_mainirq(*this, "mainirq")
, m_s4sound(*this, "s4sound")
, m_s9sound(*this, "s9sound")
, m_s11sound(*this, "s11sound")
, m_pia21(*this, "pia21")
, m_pia22(*this, "pia22")
, m_pia24(*this, "pia24")
, m_pia28(*this, "pia28")
, m_pia2c(*this, "pia2c")
, m_pia30(*this, "pia30")
, m_pia34(*this, "pia34")
, m_4020(*this, "4020")
, m_io_keyboard(*this, "X%d", 0U)
, m_dips(*this, "DS%d", 1U)
, m_digits(*this, "digit%d", 0U)
, m_io_outputs(*this, "out%d", 0U)
{ }
void s4(machine_config &config);
void s9(machine_config &config);
void s11(machine_config &config);
DECLARE_INPUT_CHANGED_MEMBER(main_nmi);
private:
virtual void machine_start() override;
virtual void machine_reset() override;
void dig0_w(u8 data);
void dig1_w(u8 data);
void lamp0_w(u8 data);
void lamp1_w(u8 data);
void sol0_w(u8 data);
void sol1_w(u8 data);
void sol2_w(u8 data);
void sol3_w(u8 data);
void pia2c_pa_w(u8 data) { }
void pia2c_pb_w(u8 data) { }
void pia34_pa_w(u8 data) { m_data_ok = false; }
void pia34_pb_w(u8 data) { }
u8 dips_r();
u8 switch_r();
void switch_w(u8 data);
void clockcnt_w(u16 data);
u8 m_strobe = 0;
u8 m_row = 0;
bool m_data_ok = false;
u8 m_lamp_data = 0;
bool m_irq_in_progress = false;
DECLARE_WRITE_LINE_MEMBER(pia21_cb2_w) { } // enable solenoids
DECLARE_WRITE_LINE_MEMBER(pia22_ca2_w) { } //ST5
DECLARE_WRITE_LINE_MEMBER(pia22_cb2_w) { } //ST-solenoids enable
DECLARE_WRITE_LINE_MEMBER(pia24_ca2_w) { } //ST2
DECLARE_WRITE_LINE_MEMBER(pia24_cb2_w) { } //ST1
DECLARE_WRITE_LINE_MEMBER(pia28_ca2_w) { } //diag leds enable
DECLARE_WRITE_LINE_MEMBER(pia28_cb2_w) { } //ST6
DECLARE_WRITE_LINE_MEMBER(pia30_ca2_w) { } //ST4
DECLARE_WRITE_LINE_MEMBER(pia30_cb2_w) { } //ST3
DECLARE_WRITE_LINE_MEMBER(irq_w);
void s4_map(address_map &map);
void s9_map(address_map &map);
void s11_map(address_map &map);
required_device<cpu_device> m_maincpu;
required_device<input_merger_device> m_mainirq;
optional_device<williams_s4_sound_device> m_s4sound;
optional_device<williams_s9_sound_device> m_s9sound;
optional_device<williams_s11_sound_device> m_s11sound;
optional_device<pia6821_device> m_pia21;
optional_device<pia6821_device> m_pia22;
required_device<pia6821_device> m_pia24;
required_device<pia6821_device> m_pia28;
optional_device<pia6821_device> m_pia2c;
required_device<pia6821_device> m_pia30;
optional_device<pia6821_device> m_pia34;
required_device<ripple_counter_device> m_4020;
required_ioport_array<8> m_io_keyboard;
required_ioport_array<2> m_dips;
output_finder<32> m_digits;
output_finder<96> m_io_outputs; // 32 solenoids + 64 lamps
};
void shuffle_state::s4_map(address_map &map)
{
map.global_mask(0x7fff);
map(0x0000, 0x00ff).ram();
map(0x0100, 0x01ff).ram().share("nvram");
map(0x2200, 0x2203).rw(m_pia22, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // solenoids
map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps
map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display
map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs
map(0x4000, 0x7fff).rom().region("maincpu", 0);
}
void shuffle_state::s9_map(address_map &map)
{
map.global_mask(0x7fff);
map(0x0000, 0x07ff).ram().share("nvram");
map(0x2100, 0x2103).rw(m_pia21, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // sound+solenoids
map(0x2200, 0x2200).w(FUNC(shuffle_state::sol3_w)); // solenoids
map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps
map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display
map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs
map(0x4000, 0x7fff).rom().region("maincpu", 0);
}
void shuffle_state::s11_map(address_map &map)
{
map.global_mask(0x7fff);
map(0x0000, 0x07ff).ram().share("nvram");
map(0x2100, 0x2103).rw(m_pia21, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // sound+solenoids
map(0x2200, 0x2200).w(FUNC(shuffle_state::sol3_w)); // solenoids
map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps
map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display
map(0x2c00, 0x2c03).rw(m_pia2c, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // alphanumeric display
map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs
map(0x3400, 0x3403).rw(m_pia34, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // widget
map(0x4000, 0x7fff).rom().region("maincpu", 0);
}
static INPUT_PORTS_START( s4 )
PORT_START("X0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Select Game")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_NAME("Slam Tilt")
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("High Score Reset")
PORT_START("X1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("INP09")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("INP10")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("INP11")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("INP12")
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("INP13")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("INP14")
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("INP15")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("INP16")
PORT_START("X2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_NAME("INP17")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_NAME("INP18")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_K) PORT_NAME("INP19")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_L) PORT_NAME("INP20")
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("INP21")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("INP22")
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_O) PORT_NAME("INP23")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_P) PORT_NAME("INP24")
PORT_START("X3")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("INP25")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("INP26")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("INP27")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("INP28")
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_U) PORT_NAME("INP29")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("INP30")
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("INP31")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Y) PORT_NAME("INP32")
PORT_START("X4")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("INP33")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COMMA) PORT_NAME("INP34")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_NAME("INP35")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Back Row")
PORT_START("X5") // not used
PORT_START("X6") // not used
PORT_START("X7") // not used
PORT_START("DIAGS")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_0_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, shuffle_state, main_nmi, 1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Advance") PORT_CODE(KEYCODE_1_PAD)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_2_PAD)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Enter") PORT_CODE(KEYCODE_ENTER_PAD)
PORT_START("DS1")
PORT_DIPNAME( 0xf0, 0xf0, "Data units" )
PORT_DIPSETTING( 0xf0, "0" )
PORT_DIPSETTING( 0x70, "1" )
PORT_DIPSETTING( 0xb0, "2" )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0xd0, "4" )
PORT_DIPSETTING( 0x50, "5" )
PORT_DIPSETTING( 0x90, "6" )
PORT_DIPSETTING( 0x10, "7" )
PORT_DIPSETTING( 0xe0, "8" )
PORT_DIPSETTING( 0x60, "9" )
PORT_DIPNAME( 0x0f, 0x0f, "Data tens" )
PORT_DIPSETTING( 0x0f, "0" )
PORT_DIPSETTING( 0x07, "1" )
PORT_DIPSETTING( 0x0b, "2" )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x0d, "4" )
PORT_DIPSETTING( 0x05, "5" )
PORT_DIPSETTING( 0x09, "6" )
PORT_DIPSETTING( 0x01, "7" )
PORT_DIPSETTING( 0x0e, "8" )
PORT_DIPSETTING( 0x06, "9" )
PORT_START("DS2")
PORT_DIPNAME( 0xff, 0xff, "Function" )
PORT_DIPSETTING( 0xff, "0" )
PORT_DIPSETTING( 0x7f, "1" )
PORT_DIPSETTING( 0xbf, "2" )
PORT_DIPSETTING( 0x3f, "3" )
PORT_DIPSETTING( 0xdf, "4" )
PORT_DIPSETTING( 0x5f, "5" )
PORT_DIPSETTING( 0x9f, "6" )
PORT_DIPSETTING( 0x1f, "7" )
PORT_DIPSETTING( 0xef, "8" )
PORT_DIPSETTING( 0x6f, "9" )
PORT_DIPSETTING( 0xaf, "10" )
PORT_DIPSETTING( 0x2f, "11" )
PORT_DIPSETTING( 0xcf, "12" )
PORT_DIPSETTING( 0x4f, "13" )
PORT_DIPSETTING( 0x8f, "14" )
PORT_DIPSETTING( 0x0f, "15" )
PORT_DIPSETTING( 0xf7, "16" )
PORT_DIPSETTING( 0x77, "17" )
PORT_DIPSETTING( 0xb7, "18" )
PORT_DIPSETTING( 0x37, "19" )
PORT_DIPSETTING( 0xd7, "20" )
PORT_DIPSETTING( 0x57, "21" )
PORT_DIPSETTING( 0x97, "22" )
PORT_DIPSETTING( 0x17, "23" )
PORT_DIPSETTING( 0xe7, "24" )
PORT_DIPSETTING( 0x67, "25" )
PORT_DIPSETTING( 0xa7, "26" )
PORT_DIPSETTING( 0x27, "27" )
PORT_DIPSETTING( 0xc7, "28" )
PORT_DIPSETTING( 0x47, "29" )
PORT_DIPSETTING( 0x87, "30" )
PORT_DIPSETTING( 0x07, "31" )
INPUT_PORTS_END
static INPUT_PORTS_START( s9 )
PORT_INCLUDE(s4)
PORT_MODIFY("X0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Select Game")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_NAME("Slam Tilt")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("High Score Reset")
PORT_MODIFY("X4")
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("Ticket Dispenser")
INPUT_PORTS_END
void shuffle_state::clockcnt_w(u16 data)
{
// A wire jumper allows selection of 7,8,9, or 8,9,10
m_mainirq->in_w<0>(BIT(data, 7, 3)==7);
if (BIT(data, 5) && m_irq_in_progress)
m_4020->reset_w(1);
else
m_4020->reset_w(0);
}
INPUT_CHANGED_MEMBER( shuffle_state::main_nmi )
{
// Diagnostic button sends a pulse to NMI pin
if (newval==CLEAR_LINE)
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
void shuffle_state::sol0_w(u8 data)
{
for (u8 i = 0; i < 8; i++)
m_io_outputs[i] = BIT(data, i);
}
void shuffle_state::sol1_w(u8 data)
{
if (m_s4sound)
{
u8 sound_data = BIT(data, 4, 4);
m_s4sound->write(~sound_data);
}
for (u8 i = 0; i < 8; i++)
m_io_outputs[8U+i] = BIT(data, i);
}
void shuffle_state::sol2_w(u8 data)
{
for (u8 i = 0; i < 8; i++)
m_io_outputs[16U+i] = BIT(data, i);
}
void shuffle_state::sol3_w(u8 data)
{
for (u8 i = 0; i < 8; i++)
m_io_outputs[24U+i] = BIT(data, i);
}
void shuffle_state::lamp0_w(u8 data)
{
m_mainirq->in_clear<0>();
m_lamp_data = data ^ 0xff;
}
void shuffle_state::lamp1_w(u8 data)
{
// find out which row is active
for (u8 i = 0; i < 8; i++)
if (BIT(data, i))
for (u8 j = 0; j < 8; j++)
m_io_outputs[32U+i*8U+j] = BIT(m_lamp_data, j);
}
u8 shuffle_state::dips_r()
{
if (BIT(ioport("DIAGS")->read(), 4))
return m_dips[BIT(~m_strobe, 1)]->read() << (BIT(m_strobe, 0) ? 4 : 0);
return 0xff;
}
void shuffle_state::dig0_w(u8 data)
{
if (data < 0x90)
{
m_strobe = data & 15;
m_data_ok = true;
}
}
void shuffle_state::dig1_w(u8 data)
{
static const u8 patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543
if (m_data_ok)
{
m_digits[m_strobe+16] = patterns[data&15];
m_digits[m_strobe] = patterns[data>>4];
}
m_data_ok = false;
}
u8 shuffle_state::switch_r()
{
u8 data = 0;
for (u8 i = 0; i < 8; i++)
if (BIT(m_row, i))
data |= m_io_keyboard[i]->read();
return data;
}
void shuffle_state::switch_w(u8 data)
{
m_row = data;
}
WRITE_LINE_MEMBER( shuffle_state::irq_w )
{
m_irq_in_progress = state;
m_maincpu->set_input_line(M6802_IRQ_LINE, state ? ASSERT_LINE : CLEAR_LINE);
}
void shuffle_state::machine_start()
{
genpin_class::machine_start();
m_io_outputs.resolve();
m_digits.resolve();
save_item(NAME(m_irq_in_progress));
save_item(NAME(m_strobe));
save_item(NAME(m_row));
save_item(NAME(m_data_ok));
save_item(NAME(m_lamp_data));
}
void shuffle_state::machine_reset()
{
genpin_class::machine_reset();
for (u8 i = 0; i < m_io_outputs.size(); i++)
m_io_outputs[i] = 0;
m_irq_in_progress = 0;
}
void shuffle_state::s4(machine_config &config)
{
// basic machine hardware
M6802(config, m_maincpu, 3580000); // Divided by 4 internally
m_maincpu->set_addrmap(AS_PROGRAM, &shuffle_state::s4_map);
// Video
config.set_default_layout(layout_shuffle4);
// Sound
genpin_audio(config);
// Devices
PIA6821(config, m_pia22, 0);
m_pia22->writepa_handler().set(FUNC(shuffle_state::sol0_w));
m_pia22->writepb_handler().set(FUNC(shuffle_state::sol1_w));
m_pia22->ca2_handler().set(FUNC(shuffle_state::pia22_ca2_w));
m_pia22->cb2_handler().set(FUNC(shuffle_state::pia22_cb2_w));
m_pia22->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<1>));
m_pia22->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<2>));
PIA6821(config, m_pia24, 0);
m_pia24->writepa_handler().set(FUNC(shuffle_state::lamp0_w));
m_pia24->writepb_handler().set(FUNC(shuffle_state::lamp1_w));
m_pia24->ca2_handler().set(FUNC(shuffle_state::pia24_ca2_w));
m_pia24->cb2_handler().set(FUNC(shuffle_state::pia24_cb2_w));
m_pia24->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<3>));
m_pia24->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<4>));
PIA6821(config, m_pia28, 0);
m_pia28->readpa_handler().set(FUNC(shuffle_state::dips_r));
m_pia28->readca1_handler().set_ioport("DIAGS").bit(2); // advance button
m_pia28->readcb1_handler().set_ioport("DIAGS").bit(3); // auto/manual switch
m_pia28->writepa_handler().set(FUNC(shuffle_state::dig0_w));
m_pia28->writepb_handler().set(FUNC(shuffle_state::dig1_w));
m_pia28->ca2_handler().set(FUNC(shuffle_state::pia28_ca2_w));
m_pia28->cb2_handler().set(FUNC(shuffle_state::pia28_cb2_w));
m_pia28->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<5>));
m_pia28->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<6>));
PIA6821(config, m_pia30, 0);
m_pia30->readpa_handler().set(FUNC(shuffle_state::switch_r));
m_pia30->set_port_a_input_overrides_output_mask(0xff);
m_pia30->writepb_handler().set(FUNC(shuffle_state::switch_w));
m_pia30->ca2_handler().set(FUNC(shuffle_state::pia30_ca2_w));
m_pia30->cb2_handler().set(FUNC(shuffle_state::pia30_cb2_w));
m_pia30->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<7>));
m_pia30->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<8>));
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
INPUT_MERGER_ANY_HIGH(config, m_mainirq).output_handler().set(FUNC(shuffle_state::irq_w));
RIPPLE_COUNTER(config, m_4020);
m_4020->set_stages(14); // Using Q5,Q8,Q9
m_4020->count_out_cb().set(FUNC(shuffle_state::clockcnt_w));
CLOCK(config, "rclock", 3580000/4).signal_handler().set(m_4020, FUNC(ripple_counter_device::clock_w));
// Add the soundcard
SPEAKER(config, "mono").front_center();
WILLIAMS_S4_SOUND(config, m_s4sound, 0).add_route(ALL_OUTPUTS, "mono", 1.0);
}
void shuffle_state::s9(machine_config &config)
{
s4(config);
config.device_remove("pia22");
config.device_remove("s4sound");
M6802(config.replace(), m_maincpu, XTAL(4'000'000));
m_maincpu->set_addrmap(AS_PROGRAM, &shuffle_state::s9_map);
config.set_default_layout(layout_shuffle9);
PIA6821(config, m_pia21, 0);
m_pia21->writepa_handler().set("s9sound", FUNC(williams_s9_sound_device::write));
m_pia21->writepb_handler().set(FUNC(shuffle_state::sol2_w));
m_pia21->ca2_handler().set("s9sound", FUNC(williams_s9_sound_device::strobe));
m_pia21->cb2_handler().set(FUNC(shuffle_state::pia21_cb2_w));
m_pia21->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<9>));
m_pia21->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<10>));
WILLIAMS_S9_SOUND(config, m_s9sound, 0).add_route(ALL_OUTPUTS, "mono", 1.0);
}
void shuffle_state::s11(machine_config &config)
{
s9(config);
config.device_remove("s9sound");
m_maincpu->set_addrmap(AS_PROGRAM, &shuffle_state::s11_map);
m_pia21->writepa_handler().set("s11sound", FUNC(williams_s11_sound_device::write));
m_pia21->ca2_handler().set("s11sound", FUNC(williams_s11_sound_device::strobe));
config.set_default_layout(layout_shuffle11);
PIA6821(config, m_pia2c, 0);
m_pia2c->writepa_handler().set(FUNC(shuffle_state::pia2c_pa_w));
m_pia2c->writepb_handler().set(FUNC(shuffle_state::pia2c_pb_w));
m_pia2c->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<11>));
m_pia2c->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<12>));
PIA6821(config, m_pia34, 0);
m_pia34->writepa_handler().set(FUNC(shuffle_state::pia34_pa_w));
m_pia34->writepb_handler().set(FUNC(shuffle_state::pia34_pb_w));
//m_pia34->cb2_handler().set(FUNC(shuffle_state::pia34_cb2_w));
m_pia34->irqa_handler().set(m_mainirq, FUNC(input_merger_device::in_w<13>));
m_pia34->irqb_handler().set(m_mainirq, FUNC(input_merger_device::in_w<14>));
WILLIAMS_S11_SOUND(config, m_s11sound, 0).add_route(ALL_OUTPUTS, "mono", 1.0);
}
/*----------------------------
/ Topaz
/----------------------------*/
ROM_START(topaz_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(cb287b10) SHA1(7fb6b6a26237cf85d5e02cf35271231267f90fc1))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c))
ROM_END
/*----------------------------
/ Pompeii
/----------------------------*/
ROM_START(pomp_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(0f069ac2) SHA1(d651d49cdb50cf444e420241a1f9ed48c878feee))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8))
ROM_END
/*----------------------------------
/ Aristocrat (same roms as Pompeii)
/----------------------------------*/
ROM_START(arist_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(0f069ac2) SHA1(d651d49cdb50cf444e420241a1f9ed48c878feee))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8))
ROM_END
/*----------------------------
/ Taurus
/----------------------------*/
ROM_START(taurs_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(3246e285) SHA1(4f76784ecb5063a49c24795ae61db043a51e2c89))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8))
ROM_END
/*----------------------------
/ King Tut (#912)
/----------------------------*/
ROM_START(kingt_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(54d3280a) SHA1(ca74636e35d2c3e0b3133f89b1ff1233d5d72a5c))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8))
ROM_END
/*----------------------------
/ Omni
/----------------------------*/
ROM_START(omni_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("omni-1a.u21", 0x2000, 0x0800, CRC(443bd170) SHA1(cc1ebd72d77ec2014cbd84534380e5ea1f12c022))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", 0)
ROM_LOAD("sound.716", 0x0000, 0x0800, CRC(db085cbb) SHA1(9a57abbad183ba16b3dba16d16923c3bfc46a0c3))
ROM_END
/*----------------------------
/ Big Strike
/----------------------------*/
ROM_START(bstrk_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(323dbcde) SHA1(a75cbb5de97cb9afc1d36e9b6ff593bb482fcf8b))
ROM_LOAD("b_ic20.716", 0x3000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("sound.716", 0x0000, 0x0800, NO_DUMP)
// small program to stop the error log from filling up
ROM_FILL(0x05dd,1,0x7e)
ROM_FILL(0x05de,2,0xdd)
ROM_FILL(0x07fe,2,0xdd)
ROM_END
/*----------------------------
/ Triple Strike
/----------------------------*/
ROM_START(tstrk_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("gamerom.716", 0x2000, 0x0800, CRC(b034c059) SHA1(76b3926b87b3c137fcaf33021a586827e3c030af))
ROM_LOAD("ic20.716", 0x3000, 0x0800, CRC(f163fc88) SHA1(988b60626f3d4dc8f4a1dbd0c99282418bc53aae))
ROM_LOAD("b_ic17.716", 0x3800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa))
ROM_REGION(0x0800, "s4sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("sound.716", 0x0000, 0x0800, NO_DUMP)
// small program to stop the error log from filling up
ROM_FILL(0x05dd,1,0x7e)
ROM_FILL(0x05de,2,0xdd)
ROM_FILL(0x07fe,2,0xdd)
ROM_END
/*--------------------------------
/ Strike Zone (#916)
/---------------------------------*/
ROM_START(szone_l5)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("sz_u19r5.732", 0x1000, 0x1000, CRC(c79c46cb) SHA1(422ba74ae67bebbe02f85a9a8df0e3072f3cebc0))
ROM_LOAD("sz_u20r5.764", 0x2000, 0x2000, CRC(9b5b3be2) SHA1(fce051a60b6eecd9bc07273892b14046b251b372))
ROM_REGION(0x8000, "s9sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("szs_u49.128", 0x4000, 0x4000, CRC(144c3c07) SHA1(57be6f336f200079cd698b13f8fa4755cf694274))
ROM_END
ROM_START(szone_l2)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("sz_u19r2.732", 0x1000, 0x1000, CRC(c0e4238b) SHA1(eae60ccd5b5001671cd6d2685fd588494d052d1e))
ROM_LOAD("sz_u20r2.764", 0x2000, 0x2000, CRC(91c08137) SHA1(86da08f346f85810fceceaa7b9824ab76a68da54))
ROM_REGION(0x8000, "s9sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("szs_u49.128", 0x4000, 0x4000, CRC(144c3c07) SHA1(57be6f336f200079cd698b13f8fa4755cf694274))
ROM_END
/*------------------------------
/ Alley Cats (#918)
/-------------------------------*/
ROM_START(alcat_l7)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("u26_rev7.rom", 0x1000, 0x1000, CRC(4d274dd3) SHA1(80d72bd0f85ce2cac04f6d9f59dc1fcccc86d402))
ROM_LOAD("u27_rev7.rom", 0x2000, 0x2000, CRC(9c7faf8a) SHA1(dc1a561948b9a303f7924d7bebcd972db766827b))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("acs_u21.bin", 0x8000, 0x8000, CRC(c54cd329) SHA1(4b86b10e60a30c4de5d97129074f5657447be676))
ROM_LOAD("acs_u22.bin", 0x0000, 0x8000, CRC(56c1011a) SHA1(c817a3410c643617f3643897b8f529ae78546b0d))
ROM_END
/*-------------------------
/ Tic-Tac-Strike (#919)
/-------------------------*/
ROM_START(tts_l2)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("u27_l2.128", 0x0000, 0x4000, CRC(edbcab92) SHA1(0f6b2dc01874984f9a17ee873f2fa0b6c9bba5be))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("tts_u21.256", 0x8000, 0x8000, NO_DUMP)
ROM_LOAD("tts_u22.256", 0x0000, 0x8000, NO_DUMP)
// small program to stop the error log from filling up
ROM_FILL(0x9ddd,1,0x7e)
ROM_FILL(0x9dde,2,0xdd)
ROM_FILL(0xbffe,2,0xdd)
ROM_END
ROM_START(tts_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("tts_u27.128", 0x0000, 0x4000, CRC(f540c53c) SHA1(1c7a318278ad1afdcbe6aaf81f9b774882b069d6))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("tts_u21.256", 0x8000, 0x8000, NO_DUMP)
ROM_LOAD("tts_u22.256", 0x0000, 0x8000, NO_DUMP)
// small program to stop the error log from filling up
ROM_FILL(0x9ddd,1,0x7e)
ROM_FILL(0x9dde,2,0xdd)
ROM_FILL(0xbffe,2,0xdd)
ROM_END
/*-------------------------------
/ Gold Mine (#920)
/--------------------------------*/
ROM_START(gmine_l2)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("u27.128", 0x0000, 0x4000, CRC(99c6e049) SHA1(356faec0598a54892050a28857e9eb5cdbf35833))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("u21.256", 0x8000, 0x8000, CRC(3b801570) SHA1(50b50ff826dcb031a30940fa3099bd3a8d773831))
ROM_LOAD("u22.256", 0x0000, 0x8000, CRC(08352101) SHA1(a7437847a71cf037a80686292f9616b1e08922df))
ROM_END
/*-------------------------
/ Top Dawg (#921)
/--------------------------*/
ROM_START(tdawg_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("tdu27r1.128", 0x0000, 0x4000, CRC(0b4bb586) SHA1(a927ebf7167609cc84b38c22aa35d0c4d259dd8b))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("tdsu21r1.256", 0x8000, 0x8000, CRC(6a323227) SHA1(7c7263754e5672c654a2ee9582f0b278e637a909))
ROM_LOAD("tdsu22r1.256", 0x0000, 0x8000, CRC(58407eb4) SHA1(6bd9b304c88d9470eae5afb6621187f4a8313573))
ROM_END
/*----------------------------
/ Shuffle Inn (#922)
/-----------------------------*/
ROM_START(shfin_l1)
ROM_REGION(0x4000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("u27rom-1.rv1", 0x0000, 0x4000, CRC(40cfb74a) SHA1(8cee4212ea8bb6b360060391df3208e1e129d7e5))
ROM_REGION(0x10000, "s11sound:audiocpu", ROMREGION_ERASEFF)
ROM_LOAD("u21snd-2.rv1", 0x8000, 0x8000, CRC(80ddce05) SHA1(9498260e5ccd2fe0eb03ff321dd34eb945b0213a))
ROM_LOAD("u22snd-2.rv1", 0x0000, 0x8000, CRC(6894abaf) SHA1(2d661765fbfce33a73a20778c41233c0bd9933e9))
ROM_END
} // Anonymous namespace
GAME( 1978, topaz_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Topaz (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1978, pomp_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Pompeii (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1978, arist_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Aristocrat (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1979, taurs_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Taurus (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1979, kingt_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "King Tut (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1980, omni_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Omni (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1983, bstrk_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Big Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1983, tstrk_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Triple Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, szone_l5, 0, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, szone_l2, szone_l5, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1985, alcat_l7, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1986, tts_l2, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1986, tts_l1, tts_l2, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1987, gmine_l2, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1987, tdawg_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME( 1987, shfin_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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