1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
|
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Victory system
driver by Aaron Giles
****************************************************************************
Memory map
****************************************************************************
========================================================================
CPU #1
========================================================================
0000-BFFF R xxxxxxxx Program ROM
C000 R xxxxxxxx Foreground collision X position
C001 R xxxxxxxx Foreground collision Y position/IRQ clear
C002 R xxxxxx-- Background collision X position
C003 R xxxxxxxx Background collision Y position/IRQ clear
C004 R xxxxx--- Interrupt/microcode status
R x------- (Microcode busy)
R -x------ (Foreground collision IRQ)
R --x----- (Video VBLANK IRQ)
R ---x---- (Background collision IRQ)
R ----x--- (Scanline bit 8)
C100-C101 W xxxxxxxx Microcode register I
C102 W xxxxxxxx Microcode command register
C103 W xxxxxxxx Microcode register G
C104 W xxxxxxxx Microcode register X
C105 W xxxxxxxx Microcode register Y
C106 W xxxxxxxx Microcode register R
C107 W xxxxxxxx Microcode register B
C108 W xxxxxxxx Background X scroll
C109 W xxxxxxxx Background Y scroll
C10A W xxxxxxx- Video control register
W x------- (HLMBK??)
W -x------ (VLMBK??)
W --x----- (Background collision IRQ enable)
W ---x---- (Refresh rate select 50/60)
W ----x--- (Screen invert)
W -----x-- (Background collision select)
W ------x- (SELOVER??)
C10B W -------- Video IRQ clear
C200-C3FF W xxxxxxxx Palette RAM
W xx------ (Red, 2 LSB; MSB comes from A7)
W --xxx--- (Blue)
W -----xxx (Green)
C400-C7FF R/W xxxxxxxx Background tile RAM
C800-CFFF R/W xxxxxxxx Red background character RAM
D000-D7FF R/W xxxxxxxx Blue background character RAM
D800-DFFF R/W xxxxxxxx Green background character RAM
E000-EFFF R/W xxxxxxxx Program RAM
F000-F7FF R/W xxxxxxxx NVRAM
F800 R xxxxxxxx Sound CPU response
F800 W xxxxxxxx Sound CPU command
F801 R xx------ Sound CPU status
R x------- (Command pending)
R -x------ (Response pending)
========================================================================
00-03 R xxxxxxxx DIP switch 1
R x------- (Refresh rate select 50/60)
R -----xxx (Unknown)
04-07 R xxxxxxxx DIP switch 2
08-0B R/W xxxxxxxx PIO #1
0C-0F R/W xxxxxxxx PIO #2
10-13 W xxxxx--- Lamp/coin control
W x------- (Thrust button lamp)
W -x------ (Fire button lamp)
W --x----- (Doomsday button lamp)
W ---x---- (Shields button lamp)
W ----x--- (Coin counter)
========================================================================
Interrupts:
INT generated by collision IRQs and VBLANK
========================================================================
========================================================================
CPU #2
========================================================================
0000-00FF R/W xxxxxxxx Program RAM
1000-1FFF R/W xxxxxxxx 6532 RIOT timer and I/O
2000-2FFF R/W xxxxxxxx 6821 PIA I/O
3000-3FFF R/W xxxxxxxx 8253 timer
5000-5FFF R/W xxxxxxxx 6840 timer
6000-6FFF W ------xx Control bits
W ------x- (6840 Channel 1 output enable)
W -------x (sound effects noise frequency select)
B000-FFFF R xxxxxxxx Program ROM
========================================================================
Interrupts:
INT generated by 6821 PIA and 6532 RIOT
========================================================================
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "audio/exidy.h"
#include "includes/victory.h"
#include "machine/nvram.h"
#include "machine/z80pio.h"
/*************************************
*
* Misc I/O
*
*************************************/
void victory_state::lamp_control_w(uint8_t data)
{
m_lamps[0] = BIT(data, 7);
m_lamps[1] = BIT(data, 6);
m_lamps[2] = BIT(data, 5);
m_lamps[3] = BIT(data, 4);
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
void victory_state::main_map(address_map &map)
{
map(0x0000, 0xbfff).rom();
map(0xc000, 0xc0ff).r(FUNC(victory_state::video_control_r));
map(0xc100, 0xc1ff).w(FUNC(victory_state::video_control_w));
map(0xc200, 0xc3ff).w(FUNC(victory_state::paletteram_w));
map(0xc400, 0xc7ff).ram().share("videoram");
map(0xc800, 0xdfff).ram().share("charram");
map(0xe000, 0xefff).ram();
map(0xf000, 0xf7ff).ram().share("nvram");
map(0xf800, 0xf800).mirror(0x07fc).rw("soundbd", FUNC(victory_sound_device::response_r), FUNC(victory_sound_device::command_w));
map(0xf801, 0xf801).mirror(0x07fc).r("soundbd", FUNC(victory_sound_device::status_r));
}
void victory_state::main_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).mirror(0x03).portr("SW2");
map(0x04, 0x04).mirror(0x03).portr("SW1");
map(0x08, 0x0b).rw("pio1", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt));
map(0x0c, 0x0f).rw("pio2", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt));
map(0x10, 0x10).mirror(0x03).w(FUNC(victory_state::lamp_control_w));
map(0x14, 0xff).noprw();
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( victory )
PORT_START("SW2") /* $00-$03 = SW2 */
PORT_DIPNAME( 0x07, 0x00, "????" )
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x05, "5" )
PORT_DIPSETTING( 0x06, "6" )
PORT_DIPSETTING( 0x07, "7" )
PORT_BIT( 0x78, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, "Refresh" )
PORT_DIPSETTING( 0x00, "60 Hz" )
PORT_DIPSETTING( 0x80, "50 Hz" )
PORT_START("SW1") /* $04-$07 = SW1 */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DIAL") /* $08-$09 = PIO K8 port A */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_REVERSE
PORT_START("COIN") /* $0A-$0B = PIO K8 port B */
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_START("BUTTONS") /* $0C-$0D = PIO L8 port A */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNUSED") /* $0E-$0F = PIO L8 port B */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/*************************************
*
* Machine driver
*
*************************************/
void victory_state::victory(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, VICTORY_MAIN_CPU_CLOCK);
m_maincpu->set_addrmap(AS_PROGRAM, &victory_state::main_map);
m_maincpu->set_addrmap(AS_IO, &victory_state::main_io_map);
m_maincpu->set_vblank_int("screen", FUNC(victory_state::vblank_interrupt));
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
// PIO interrupts are disconnected
z80pio_device& pio1(Z80PIO(config, "pio1", VICTORY_MAIN_CPU_CLOCK)); // at K8
pio1.in_pa_callback().set_ioport("DIAL");
pio1.in_pb_callback().set_ioport("COIN");
z80pio_device& pio2(Z80PIO(config, "pio2", VICTORY_MAIN_CPU_CLOCK)); // at L8
pio2.in_pa_callback().set_ioport("BUTTONS");
pio2.in_pb_callback().set_ioport("UNUSED");
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK | VIDEO_ALWAYS_UPDATE);
/* using the standard Exidy video parameters for now, needs to be confirmed */
m_screen->set_raw(VICTORY_PIXEL_CLOCK, VICTORY_HTOTAL, VICTORY_HBEND, VICTORY_HBSTART, VICTORY_VTOTAL, VICTORY_VBEND, VICTORY_VBSTART);
m_screen->set_screen_update(FUNC(victory_state::screen_update));
m_screen->set_palette(m_palette);
PALETTE(config, m_palette).set_entries(64);
/* audio hardware */
EXIDY_VICTORY(config, "soundbd", 0);
}
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( victory )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "vic3.j2", 0x0000, 0x1000, CRC(4b614440) SHA1(3a91d273c0c936af955c491e1faadf17e4469ed5) )
ROM_LOAD( "vic3.k2", 0x1000, 0x1000, CRC(9f9eb12b) SHA1(8833cc6b862ccecdac65c6f2f7e56c74a83c7d58) )
ROM_LOAD( "vic3.kl2", 0x2000, 0x1000, CRC(a0db4bf9) SHA1(105f983a2ee6628d97d6207f5c04fc7de2c2d430) )
ROM_LOAD( "vic3.l2", 0x3000, 0x1000, CRC(69855b46) SHA1(ce13eb4c1abf6b301e781e519c482788f7a8e2c6) )
ROM_LOAD( "vic3.m2", 0x4000, 0x1000, CRC(1ddbe9d4) SHA1(286e5b045cd4da286bc3f99a4ad1244971ab8b26) )
ROM_LOAD( "vic3.n2", 0x5000, 0x1000, CRC(dbb53f1f) SHA1(745aa3465e600908d6b6d2fb8d939573e5689944) )
ROM_LOAD( "vic3.p2", 0x6000, 0x1000, CRC(9959e1c4) SHA1(9125d3127a823326d9a9ffd5e121e188c017e596) )
ROM_LOAD( "vic3.t2", 0x7000, 0x1000, CRC(8f1b997a) SHA1(1912b6592bbdd615cedddb6efce9c2b1b5c5b3f8) )
ROM_LOAD( "vic3.j1", 0x8000, 0x1000, CRC(27e9e87b) SHA1(edf2dc450b7e6116aff6cb9dc4f35ebd541f963f) )
ROM_LOAD( "vic3.k1", 0x9000, 0x1000, CRC(418d9b80) SHA1(3a4faee8b6f201ae0504080641afde4d0303c5a9) )
ROM_LOAD( "vic3.kl1", 0xa000, 0x1000, CRC(2b7e626f) SHA1(5a607faf05f81da44c68fe1a6efe2a7c4ac048c7) )
ROM_LOAD( "vic3.l1", 0xb000, 0x1000, CRC(7bb8e1f5) SHA1(0f624e859bb9c2203c0aebe89ac2f807b4fa9a47) )
ROM_REGION( 0x10000, "soundbd:audiocpu", 0 )
ROM_LOAD( "vic1.7bc", 0xc000, 0x1000, CRC(d4927560) SHA1(f263419dec70b758cf429cd7e5b388258027bfde) )
ROM_LOAD( "vic1.7c", 0xd000, 0x1000, CRC(059efab5) SHA1(60259eb56a282a0fbab5e966a16430ab486b1492) )
ROM_LOAD( "vic1.7d", 0xe000, 0x1000, CRC(82c4767c) SHA1(64eac78e7dab5f435eb035be46e24e73a74f0eae) )
ROM_LOAD( "vic1.7e", 0xf000, 0x1000, CRC(a19be034) SHA1(1f0b751d8a5fbced4942ac3222e1444ce056b378) )
ROM_REGION( 0x1e0, "proms", 0 )
ROM_LOAD( "hsc17l", 0x0000, 0x0100, CRC(b2c75dee) SHA1(7ad8f7fac3979a76f64f2b761cd1a8f5d8f44983) )
ROM_LOAD( "hsc13e", 0x0100, 0x0020, CRC(a107c4f5) SHA1(c70395cac20ce0f18b172e623b4d3ba9176fde1e) )
ROM_LOAD( "hsc16a", 0x0120, 0x0020, CRC(5f06ad26) SHA1(90c0837a5b305f1909bd82ae4db3516beb7a772a) )
ROM_LOAD( "hsc19b", 0x0140, 0x0020, CRC(86165f1e) SHA1(4a14100860a7840aae24e96d15966e7d2fab85c0) )
ROM_LOAD( "hsc19c", 0x0160, 0x0020, CRC(fd27a57a) SHA1(c00aaae281bf5969b7ac5acebfaaf52d93b7e6c9) )
ROM_LOAD( "hsc19d", 0x0180, 0x0020, CRC(09c4dbf6) SHA1(d5aa347d51d22b83dff3280b761a7ec8be34c3f8) )
ROM_LOAD( "hsc19e", 0x01a0, 0x0020, CRC(ce1464f4) SHA1(2d185471bd9d12af7075670a7d994b74921dc539) )
ROM_LOAD( "3j", 0x01c0, 0x0020, CRC(5fb6b158) SHA1(0fdb235ea00546117018fe998e7de247dd018a31) )
ROM_END
ROM_START( victorba )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "j2.rom", 0x0000, 0x1000, CRC(dd788e93) SHA1(5912488a3631afd522f5336c297752bad2e0f7b6) )
ROM_LOAD( "k2.rom", 0x1000, 0x1000, CRC(f47bf046) SHA1(9e15eeee2729a8466e2c70d61cfa7c86e0ceeaf8) )
ROM_LOAD( "kl2.rom", 0x2000, 0x1000, CRC(baef885e) SHA1(b252d35c19b9def6bd695509fca409b7fbd693c1) )
ROM_LOAD( "l2.rom", 0x3000, 0x1000, CRC(739e4799) SHA1(7c36e15b7a1b01b28802396e7f680e77cc09064a) )
ROM_LOAD( "m2.rom", 0x4000, 0x1000, CRC(a88185e6) SHA1(1c8b270ae9cbfbb5930a07bb40d5498dd0b0547c) )
ROM_LOAD( "n2.rom", 0x5000, 0x1000, CRC(6724eb01) SHA1(4972643e6bd7d3a286478c378c8bf5dd26b782a8) )
ROM_LOAD( "p2.rom", 0x6000, 0x1000, CRC(2cf34ad7) SHA1(51df13bc9f6e8541107bac3bea234ccddcdde6f5) )
ROM_LOAD( "t2.rom", 0x7000, 0x1000, CRC(89bb0359) SHA1(8eedb421b14562c00017914fadc97a10af232b51) )
ROM_LOAD( "j1.rom", 0x8000, 0x1000, CRC(5e415084) SHA1(fda2355ebb0f39ba14e0f6578fe6699c493257bf) )
ROM_LOAD( "k1.rom", 0x9000, 0x1000, CRC(3f327dff) SHA1(294d2fac8c09ece4fc190ab7305a63149eabb561) )
ROM_LOAD( "kl1.rom", 0xa000, 0x1000, CRC(6c82ebca) SHA1(3f30e92cbdca73948d285d4509bdee85d8fa57b7) )
ROM_LOAD( "l1.rom", 0xb000, 0x1000, CRC(03b89d8a) SHA1(37b501e910d3c3784a6696fab7fd6ba568470a8b) )
ROM_REGION( 0x10000, "soundbd:audiocpu", 0 )
ROM_LOAD( "vic1.7bc", 0xc000, 0x1000, CRC(d4927560) SHA1(f263419dec70b758cf429cd7e5b388258027bfde) )
ROM_LOAD( "vic1.7c", 0xd000, 0x1000, CRC(059efab5) SHA1(60259eb56a282a0fbab5e966a16430ab486b1492) )
ROM_LOAD( "vic1.7d", 0xe000, 0x1000, CRC(82c4767c) SHA1(64eac78e7dab5f435eb035be46e24e73a74f0eae) )
ROM_LOAD( "vic1.7e", 0xf000, 0x1000, CRC(a19be034) SHA1(1f0b751d8a5fbced4942ac3222e1444ce056b378) )
ROM_REGION( 0x1e0, "proms", 0 )
ROM_LOAD( "hsc17l", 0x0000, 0x0100, CRC(b2c75dee) SHA1(7ad8f7fac3979a76f64f2b761cd1a8f5d8f44983) )
ROM_LOAD( "hsc13e", 0x0100, 0x0020, CRC(a107c4f5) SHA1(c70395cac20ce0f18b172e623b4d3ba9176fde1e) )
ROM_LOAD( "hsc16a", 0x0120, 0x0020, CRC(5f06ad26) SHA1(90c0837a5b305f1909bd82ae4db3516beb7a772a) )
ROM_LOAD( "hsc19b", 0x0140, 0x0020, CRC(86165f1e) SHA1(4a14100860a7840aae24e96d15966e7d2fab85c0) )
ROM_LOAD( "hsc19c", 0x0160, 0x0020, CRC(fd27a57a) SHA1(c00aaae281bf5969b7ac5acebfaaf52d93b7e6c9) )
ROM_LOAD( "hsc19d", 0x0180, 0x0020, CRC(09c4dbf6) SHA1(d5aa347d51d22b83dff3280b761a7ec8be34c3f8) )
ROM_LOAD( "hsc19e", 0x01a0, 0x0020, CRC(ce1464f4) SHA1(2d185471bd9d12af7075670a7d994b74921dc539) )
ROM_LOAD( "3j", 0x01c0, 0x0020, CRC(5fb6b158) SHA1(0fdb235ea00546117018fe998e7de247dd018a31) )
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1982, victory, 0, victory, victory, victory_state, empty_init, ROT0, "Exidy", "Victory", MACHINE_SUPPORTS_SAVE )
GAME( 1982, victorba, victory, victory, victory, victory_state, empty_init, ROT0, "Exidy", "Victor Banana", MACHINE_SUPPORTS_SAVE )
|