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path: root/src/mame/drivers/renegade.cpp
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// license:BSD-3-Clause
// copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock
/******************************************************************************

Renegade
(c)1986 Taito

Nekketsu Kouha Kunio Kun
(c)1986 Technos Japan

Nekketsu Kouha Kunio Kun (bootleg)
Renegade (bootleg)

driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock

to enter test mode, hold down P1+P2 and press reset

NMI is used to refresh the sprites
IRQ is used to poll the coin and service inputs
coin counter outputs are connected directly to coin inputs (via 74LS04 inverter gates IC55, IC43)
no coin lockout

Known issues:
- Unemulated partial update bg scrolling, which should effectively add layer
  tearing at line ~12 according to the refs. Scrolling currently
  triggers at line 6 with current timings so we are quite off.
  Additionally scrolling updates every other frame so simply using partial
  updates won't cope with it;

Non-emulation issues:  (these are confirmed accurate, present on real pcb)
- Knockdown samples farts (coming from YM3526 DAC)
- Static ADPCM sound
- Active video period is 238 lines but last 7 lines are unused


Memory Map:

Working RAM
  $24           used to mirror bankswitch state
  $25           coin trigger state
  $26           #credits (decimal)
  $27 - $28     partial credits
  $2C - $2D     sprite refresh trigger (used by NMI)
  $31           live/demo (if live, player controls are read from input ports)
  $32           indicates 2 player (alternating) game, or 1 player game
  $33           active player
  $37           stage number
  $38           stage state (for stages with more than one part)
  $40           game status flags; 0x80 indicates time over, 0x40 indicates player dead
 $220           player health
 $222 - $223    stage timer
 $48a - $48b    horizontal scroll buffer
 $511 - $690    sprite RAM buffer
 $693           num pending sound commands
 $694 - $698    sound command queue

$1002           #lives
$1014 - $1015   stage timer - separated digits
$1017 - $1019   stage timer: (ticks,seconds,minutes)
$101a           timer for palette animation
$1020 - $1048   high score table
$10e5 - $10ff   68705 data buffer

Video RAM
$1800 - $1bff   text layer, characters
$1c00 - $1fff   text layer, character attributes
$2000 - $217f   MIX RAM (96 sprites)
$2800 - $2bff   BACK LOW MAP RAM (background tiles)
$2C00 - $2fff   BACK HIGH MAP RAM (background attributes)
$3000 - $30ff   COLOR RG RAM
$3100 - $31ff   COLOR B RAM

Registers
$3800w  scroll(0ff)
$3801w  scroll(300)
$3802w  sound command
$3803w  screen flip (0=flip; 1=noflip)

$3804w  send data to 68705
$3804r  receive data from 68705

$3805w  bankswitch
$3806w  nmi clear
$3807w  irq clear

$3800r  player 1 controls
xx          start buttons
  xx        fire buttons
    xxxx    joystick state

$3801r  player 2 controls
xx          coin inputs
  xx        fire buttons
    xxxx    joystick state

$3802r  dipswitch 2 + misc
x           service input
 x          vblank (reads state of nmi flipflop)
  x         0: 68705 is ready to send information
   x        1: 68705 is ready to receive information
    xx      3rd fire buttons for player 2,1
      xx    difficulty

$3803r dipswitch 1
x           screen flip
 x          cabinet type
  x         bonus (extra life for high score)
   x        starting lives: 1 or 2
    xxxx    coins per play

ROM
$4000 - $7fff   bankswitched ROM
$8000 - $ffff   ROM

******************************************************************************/

#include "emu.h"
#include "includes/renegade.h"

#include "cpu/m6502/m6502.h"
#include "cpu/m6809/m6809.h"
#include "sound/ymopl.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"


/**************************************************************************/
/*  ADPCM sound
**
**  oki m5205 s/w selectable 4/8KHz
**  12x speech samples of 0x2000*2 samples each (approx 2.5 seconds)
**  4x chained 4-bit binary counters clock out the rom data (2x 74LS393, IC48/IC46, 2 counters per chip)
**  74LS74A @ IC45 is the nmi control flipflop, nmi = Q, m5205 and counter chain shared reset = /Q
**  6809 wr to 3000-37ff asserts nmi (ff CLR pin)
**  6809 wr to 1800-1fff clears nmi, releases m5205/counter shared reset line (ff SET pin)
**  6809 wr to 2000-27ff selects 1 of 3 sample roms, sets upper 2 address lines, and sets m5205 sample rate
**  counter asserts nmi on rollover (sample playback finished) (ff CLK pin, ff D = gnd)
**  main system reset line is ANDed (74LS08 IC11) with ff CLR pin such that nmi is asserted on system reset
*/

void renegade_state::adpcm_start_w(uint8_t data)
{
	m_msm->reset_w(0);
	m_adpcm_playing = true;
	m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}

void renegade_state::adpcm_addr_w(uint8_t data)
{
	// table at $CB52 in audiocpu program:
	// 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F
	//
	// bits 2-4 are active-low chip select
	switch (data & 0x1c)
	{
		case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break;   // 110 -> ic33
		case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break;   // 101 -> ic32
		case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break;   // 011 -> ic31
		default: m_adpcm_pos = m_adpcm_end = 0; return;   // doesn't happen
	}
	// bits 0-1 are a13-a14
	m_adpcm_pos |= (data & 0x03) * 0x2000 * 2;
	// a0-a12 are driven by a binary counter; playback ends when it rolls over
	m_adpcm_end = m_adpcm_pos + 0x2000 * 2;
	// bit 5 selects 8 or 4 KHz m5205 sample rate (connected to the S1 pin, S2 pin is gnd)
	m_msm->playmode_w(BIT(data, 5) ? msm5205_device::S48_4B : msm5205_device::S96_4B);
}

void renegade_state::adpcm_stop_w(uint8_t data)
{
	m_msm->reset_w(1);
	m_adpcm_playing = false;
	m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}

WRITE_LINE_MEMBER(renegade_state::adpcm_int)
{
	if (!m_adpcm_playing || !state) return;

	if (m_adpcm_pos >= m_adpcm_end)
	{
		m_msm->reset_w(1);
		m_adpcm_playing = false;
		m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
	}
	else
	{
		uint8_t const data = m_adpcmrom[m_adpcm_pos / 2];
		m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4);
		m_adpcm_pos++;
	}
}

void renegade_state::machine_start()
{
	m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000);

	save_item(NAME(m_adpcm_pos));
	save_item(NAME(m_adpcm_end));
	save_item(NAME(m_adpcm_playing));
}


/***************************************************************************

    MCU interface

***************************************************************************/

uint8_t renegade_state::mcu_reset_r()
{
	if (!machine().side_effects_disabled())
	{
		m_mcu->reset_w(ASSERT_LINE);
		m_mcu->reset_w(CLEAR_LINE);
	}
	return 0;
}

CUSTOM_INPUT_MEMBER(renegade_state::mcu_status_r)
{
	if (m_mcu.found())
	{
		return
			((CLEAR_LINE == m_mcu->host_semaphore_r()) ? 0x01 : 0x00) |
			((CLEAR_LINE == m_mcu->mcu_semaphore_r()) ? 0x02 : 0x00);
	}
	else
	{
		return 0x00;
	}
}

/********************************************************************************************/

void renegade_state::bankswitch_w(uint8_t data)
{
	m_rombank->set_entry(data & 1);
}

TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt)
{
	int scanline = param;

	// nmi  8 lines before vsync
	if (scanline == 265)
		m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);

	// irq  16 clks per frame: once every 16 lines, but increases to 24 lines during vblank
	// (lines 16,40,56,72,88,104,120,136,152,168,184,200,216,232,248,264)
	if (scanline == 0x10 || (scanline > 0x20 && (scanline & 0xf) == 8))
		m_maincpu->set_input_line(0, ASSERT_LINE);
}

void renegade_state::nmi_ack_w(uint8_t data)
{
	m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}

void renegade_state::irq_ack_w(uint8_t data)
{
	m_maincpu->set_input_line(0, CLEAR_LINE);
}


/********************************************************************************************/

void renegade_state::renegade_nomcu_map(address_map &map)
{
	map(0x0000, 0x17ff).ram();
	map(0x1800, 0x1fff).ram().w(FUNC(renegade_state::fg_videoram_w)).share("fg_videoram");
	map(0x2000, 0x27ff).ram().share("spriteram");
	map(0x2800, 0x2fff).ram().w(FUNC(renegade_state::bg_videoram_w)).share("bg_videoram");
	map(0x3000, 0x30ff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
	map(0x3100, 0x31ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext");
	map(0x3800, 0x3800).portr("IN0").w(FUNC(renegade_state::scroll_lsb_w));       /* Player#1 controls, P1,P2 start */
	map(0x3801, 0x3801).portr("IN1").w(FUNC(renegade_state::scroll_msb_w));       /* Player#2 controls, coin triggers */
	map(0x3802, 0x3802).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write)); /* DIP2  various IO ports */
	map(0x3803, 0x3803).portr("DSW1").w(FUNC(renegade_state::flipscreen_w));   /* DIP1 */
	map(0x3805, 0x3805).nopr().w(FUNC(renegade_state::bankswitch_w));
	map(0x3806, 0x3806).w(FUNC(renegade_state::nmi_ack_w));
	map(0x3807, 0x3807).w(FUNC(renegade_state::irq_ack_w));
	map(0x4000, 0x7fff).bankr("rombank");
	map(0x8000, 0xffff).rom();
}

void renegade_state::renegade_map(address_map &map)
{
	renegade_nomcu_map(map);
	map(0x3804, 0x3804).rw(m_mcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w));
	map(0x3805, 0x3805).r(FUNC(renegade_state::mcu_reset_r));
}

void renegade_state::renegade_sound_map(address_map &map)
{
	map(0x0000, 0x0fff).ram();
	map(0x1000, 0x17ff).r(m_soundlatch, FUNC(generic_latch_8_device::read));
	map(0x1800, 0x1fff).w(FUNC(renegade_state::adpcm_start_w));
	map(0x2000, 0x27ff).w(FUNC(renegade_state::adpcm_addr_w));
	map(0x2800, 0x2fff).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write));
	map(0x3000, 0x37ff).w(FUNC(renegade_state::adpcm_stop_w));
	map(0x3800, 0x7fff).nopr(); // misc reads in service mode during sound test
	map(0x8000, 0xffff).rom();
}

INPUT_CHANGED_MEMBER(renegade_state::coin_inserted)
{
	machine().bookkeeping().coin_counter_w(param ? 1 : 0, oldval);
}


static INPUT_PORTS_START( renegade )
	PORT_START("IN0")   /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Left Attack")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Jump")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN1")   /* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Left Attack")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Jump")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, renegade_state, coin_inserted, 0)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, renegade_state, coin_inserted, 1)

	PORT_START("DSW2")  /* DIP2 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )   PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x02, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Hard ) )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Right Attack")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Attack")
	PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(renegade_state, mcu_status_r)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )

	PORT_START("DSW1")  /* DIP1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )       PORT_DIPLOCATION("SW1:1,2")
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )       PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )        PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x10, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )   PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x20, "30k" )
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )      PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )  PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END



static const gfx_layout charlayout =
{
	8,8, /* 8x8 characters */
	1024, /* 1024 characters */
	3, /* bits per pixel */
	{ 2, 4, 6 },    /* plane offsets; bit 0 is always clear */
	{ 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
	32*8 /* offset to next character */
};

static const gfx_layout tileslayout1 =
{
	16,16, /* tile size */
	256, /* number of tiles */
	3, /* bits per pixel */

	/* plane offsets */
	{ 4, 0x8000*8+0, 0x8000*8+4 },

	/* x offsets */
	{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
		32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },

	/* y offsets */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
		8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },

	64*8 /* offset to next tile */
};

static const gfx_layout tileslayout2 =
{
	16,16, /* tile size */
	256, /* number of tiles */
	3, /* bits per pixel */

	/* plane offsets */
	{ 0, 0xC000*8+0, 0xC000*8+4 },

	/* x offsets */
	{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
		32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },

	/* y offsets */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
		8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },

	64*8 /* offset to next tile */
};

static const gfx_layout tileslayout3 =
{
	16,16, /* tile size */
	256, /* number of tiles */
	3, /* bits per pixel */

	/* plane offsets */
	{ 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 },

	/* x offsets */
	{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
		32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },

	/* y offsets */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
		8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },

	64*8 /* offset to next tile */
};

static const gfx_layout tileslayout4 =
{
	16,16, /* tile size */
	256, /* number of tiles */
	3, /* bits per pixel */

	/* plane offsets */
	{ 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 },

	/* x offsets */
	{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
		32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },

	/* y offsets */
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
		8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },

	64*8 /* offset to next tile */
};

static GFXDECODE_START( gfx_renegade )
	/* 8x8 text, 8 colors */
	GFXDECODE_ENTRY( "chars", 0x00000, charlayout,   0, 4 ) /* colors   0- 32 */

	/* 16x16 background tiles, 8 colors */
	GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 )   /* colors 192-255 */
	GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 )
	GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 )
	GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 )

	GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 )
	GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 )
	GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 )
	GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 )

	/* 16x16 sprites, 8 colors */
	GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */
	GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 )

	GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 )

	GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 )

	GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 )
	GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 )
GFXDECODE_END


void renegade_state::machine_reset()
{
	m_rombank->set_entry(0);
	m_msm->reset_w(1);
	m_adpcm_playing = 0;
	m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}


void renegade_state::renegade(machine_config &config)
{
	/* basic machine hardware */
	M6502(config, m_maincpu, 12000000/8);  /* 1.5 MHz (measured) */
	m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_map);
	TIMER(config, "scantimer").configure_scanline(FUNC(renegade_state::interrupt), "screen", 0, 1);

	MC6809(config, m_audiocpu, 12000000/2); /* HD68A09P 6 MHz (measured) */
	m_audiocpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_sound_map);    /* IRQs are caused by the main CPU */

	TAITO68705_MCU(config, m_mcu, 12000000/4); /* 3 MHz (measured) */

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_raw(12000000/2, 384, 0, 256, 272, 19, 257);
	m_screen->set_screen_update(FUNC(renegade_state::screen_update));
	m_screen->set_palette("palette");

	GFXDECODE(config, m_gfxdecode, "palette", gfx_renegade);
	PALETTE(config, "palette", palette_device::BLACK).set_format(palette_device::xBGR_444, 256);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	GENERIC_LATCH_8(config, m_soundlatch);
	m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE);

	ym3526_device &ymsnd(YM3526(config, "ymsnd", 12000000/4)); /* 3 MHz (measured) */
	ymsnd.irq_handler().set_inputline(m_audiocpu, M6809_FIRQ_LINE);
	ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);

	MSM5205(config, m_msm, 12000000/32); /* 375 KHz (measured) */
	m_msm->vck_callback().set(FUNC(renegade_state::adpcm_int));
	m_msm->add_route(ALL_OUTPUTS, "mono", 1.0);
}

void renegade_state::kuniokunb(machine_config &config)
{
	renegade(config);
	m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_nomcu_map);

	config.device_remove("mcu");
}


ROM_START( renegade )
	ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
	ROM_LOAD( "na-5.ic52",     0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) )
	ROM_LOAD( "nb-5.ic51",     0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "n0-5.ic13",     0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )

	ROM_REGION( 0x0800, "mcu:mcu", 0 ) /* MC68705P5 */
	ROM_LOAD( "nz-5.ic97",    0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) )

	ROM_REGION( 0x08000, "chars", 0 )
	ROM_LOAD( "nc-5.bin",     0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )

	ROM_REGION( 0x30000, "tiles", 0 )
	ROM_LOAD( "n1-5.ic1",     0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
	ROM_LOAD( "n6-5.ic28",    0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
	ROM_LOAD( "n7-5.ic27",    0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
	ROM_LOAD( "n2-5.ic14",    0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
	ROM_LOAD( "n8-5.ic26",    0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
	ROM_LOAD( "n9-5.ic25",    0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )

	ROM_REGION( 0x60000, "sprites", 0 )
	ROM_LOAD( "nh-5.bin",     0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
	ROM_LOAD( "nd-5.bin",     0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
	ROM_LOAD( "nj-5.bin",     0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
	ROM_LOAD( "nn-5.bin",     0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
	ROM_LOAD( "ne-5.bin",     0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
	ROM_LOAD( "nk-5.bin",     0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
	ROM_LOAD( "ni-5.bin",     0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
	ROM_LOAD( "nf-5.bin",     0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
	ROM_LOAD( "nl-5.bin",     0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
	ROM_LOAD( "no-5.bin",     0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
	ROM_LOAD( "ng-5.bin",     0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
	ROM_LOAD( "nm-5.bin",     0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )

	ROM_REGION( 0x18000, "adpcm", 0 )
	ROM_LOAD( "n3-5.ic33",    0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
	ROM_LOAD( "n4-5.ic32",    0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
	ROM_LOAD( "n5-5.ic31",    0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
ROM_END

ROM_START( renegadeb )
	ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
	ROM_LOAD( "na-5.ic52",     0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) )
	ROM_LOAD( "40.ic51",       0x08000, 0x8000, CRC(3dbaac11) SHA1(a40470514f01a1a9c159de0aa416ea3940be76e8) ) // bootleg

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "n0-5.ic13",     0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )

	ROM_REGION( 0x08000, "chars", 0 )
	ROM_LOAD( "nc-5.bin",     0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )

	ROM_REGION( 0x30000, "tiles", 0 )
	ROM_LOAD( "n1-5.ic1",     0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
	ROM_LOAD( "n6-5.ic28",    0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
	ROM_LOAD( "n7-5.ic27",    0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
	ROM_LOAD( "n2-5.ic14",    0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
	ROM_LOAD( "n8-5.ic26",    0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
	ROM_LOAD( "n9-5.ic25",    0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )

	ROM_REGION( 0x60000, "sprites", 0 )
	ROM_LOAD( "nh-5.bin",     0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
	ROM_LOAD( "nd-5.bin",     0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
	ROM_LOAD( "nj-5.bin",     0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
	ROM_LOAD( "nn-5.bin",     0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
	ROM_LOAD( "ne-5.bin",     0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
	ROM_LOAD( "nk-5.bin",     0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
	ROM_LOAD( "ni-5.bin",     0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
	ROM_LOAD( "nf-5.bin",     0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
	ROM_LOAD( "nl-5.bin",     0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
	ROM_LOAD( "no-5.bin",     0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
	ROM_LOAD( "ng-5.bin",     0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
	ROM_LOAD( "nm-5.bin",     0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )

	ROM_REGION( 0x18000, "adpcm", 0 )
	ROM_LOAD( "n3-5.ic33",    0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
	ROM_LOAD( "n4-5.ic32",    0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
	ROM_LOAD( "n5-5.ic31",    0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
ROM_END

ROM_START( kuniokun )
	ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
	ROM_LOAD( "ta18-11.bin",  0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
	ROM_LOAD( "nb-01.bin",    0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "n0-5.bin",     0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )

	ROM_REGION( 0x0800, "mcu:mcu", 0 ) // MC68705P3
	ROM_LOAD( "nz-0.bin",     0x0000, 0x0800, CRC(98a39880) SHA1(3bca7ba73bd9dba5d32e56a48e80b1f1e8257ed8) )

	ROM_REGION( 0x08000, "chars", 0 )
	ROM_LOAD( "ta18-25.bin",  0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )

	ROM_REGION( 0x30000, "tiles", 0 )
	ROM_LOAD( "ta18-01.bin",  0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
	ROM_LOAD( "ta18-06.bin",  0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
	ROM_LOAD( "n7-5.bin",     0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
	ROM_LOAD( "ta18-02.bin",  0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
	ROM_LOAD( "ta18-04.bin",  0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
	ROM_LOAD( "ta18-03.bin",  0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )

	ROM_REGION( 0x60000, "sprites", 0 )
	ROM_LOAD( "ta18-20.bin",  0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
	ROM_LOAD( "ta18-24.bin",  0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
	ROM_LOAD( "ta18-18.bin",  0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
	ROM_LOAD( "ta18-14.bin",  0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
	ROM_LOAD( "ta18-23.bin",  0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
	ROM_LOAD( "ta18-17.bin",  0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
	ROM_LOAD( "ta18-19.bin",  0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
	ROM_LOAD( "ta18-22.bin",  0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
	ROM_LOAD( "ta18-16.bin",  0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
	ROM_LOAD( "ta18-13.bin",  0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
	ROM_LOAD( "ta18-21.bin",  0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
	ROM_LOAD( "ta18-15.bin",  0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )

	ROM_REGION( 0x18000, "adpcm", 0 )
	ROM_LOAD( "ta18-09.bin",  0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
	ROM_LOAD( "ta18-08.bin",  0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
	ROM_LOAD( "ta18-07.bin",  0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
ROM_END

ROM_START( kuniokunb )
	ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
	ROM_LOAD( "ta18-11.bin",  0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
	ROM_LOAD( "ta18-10.bin",  0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "n0-5.bin",     0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )

	ROM_REGION( 0x08000, "chars", 0 )
	ROM_LOAD( "ta18-25.bin",  0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )

	ROM_REGION( 0x30000, "tiles", 0 )
	ROM_LOAD( "ta18-01.bin",  0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
	ROM_LOAD( "ta18-06.bin",  0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
	ROM_LOAD( "n7-5.bin",     0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
	ROM_LOAD( "ta18-02.bin",  0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
	ROM_LOAD( "ta18-04.bin",  0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
	ROM_LOAD( "ta18-03.bin",  0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )

	ROM_REGION( 0x60000, "sprites", 0 )
	ROM_LOAD( "ta18-20.bin",  0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
	ROM_LOAD( "ta18-24.bin",  0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
	ROM_LOAD( "ta18-18.bin",  0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
	ROM_LOAD( "ta18-14.bin",  0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
	ROM_LOAD( "ta18-23.bin",  0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
	ROM_LOAD( "ta18-17.bin",  0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
	ROM_LOAD( "ta18-19.bin",  0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
	ROM_LOAD( "ta18-22.bin",  0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
	ROM_LOAD( "ta18-16.bin",  0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
	ROM_LOAD( "ta18-13.bin",  0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
	ROM_LOAD( "ta18-21.bin",  0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
	ROM_LOAD( "ta18-15.bin",  0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )

	ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */
	ROM_LOAD( "ta18-09.bin",  0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
	ROM_LOAD( "ta18-08.bin",  0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
	ROM_LOAD( "ta18-07.bin",  0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
ROM_END



GAME( 1986, renegade,  0,        renegade,  renegade, renegade_state, empty_init, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, renegadeb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Renegade (US bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kuniokun,  renegade, renegade,  renegade, renegade_state, empty_init, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )