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|
// license:BSD-3-Clause
// copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock
/******************************************************************************
Renegade
(c)1986 Taito
Nekketsu Kouha Kunio Kun
(c)1986 Technos Japan
Nekketsu Kouha Kunio Kun (bootleg)
Renegade (bootleg)
driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock
to enter test mode, hold down P1+P2 and press reset
NMI is used to refresh the sprites
IRQ is used to poll the coin and service inputs
coin counter outputs are connected directly to coin inputs (via 74LS04 inverter gates IC55, IC43)
no coin lockout
Known issues:
- Unemulated partial update bg scrolling, which should effectively add layer
tearing at line ~12 according to the refs. Scrolling currently
triggers at line 6 with current timings so we are quite off.
Additionally scrolling updates every other frame so simply using partial
updates won't cope with it;
Non-emulation issues: (these are confirmed accurate, present on real pcb)
- Knockdown samples farts (coming from YM3526 DAC)
- Static ADPCM sound
- Active video period is 238 lines but last 7 lines are unused
Memory Map:
Working RAM
$24 used to mirror bankswitch state
$25 coin trigger state
$26 #credits (decimal)
$27 - $28 partial credits
$2C - $2D sprite refresh trigger (used by NMI)
$31 live/demo (if live, player controls are read from input ports)
$32 indicates 2 player (alternating) game, or 1 player game
$33 active player
$37 stage number
$38 stage state (for stages with more than one part)
$40 game status flags; 0x80 indicates time over, 0x40 indicates player dead
$220 player health
$222 - $223 stage timer
$48a - $48b horizontal scroll buffer
$511 - $690 sprite RAM buffer
$693 num pending sound commands
$694 - $698 sound command queue
$1002 #lives
$1014 - $1015 stage timer - separated digits
$1017 - $1019 stage timer: (ticks,seconds,minutes)
$101a timer for palette animation
$1020 - $1048 high score table
$10e5 - $10ff 68705 data buffer
Video RAM
$1800 - $1bff text layer, characters
$1c00 - $1fff text layer, character attributes
$2000 - $217f MIX RAM (96 sprites)
$2800 - $2bff BACK LOW MAP RAM (background tiles)
$2C00 - $2fff BACK HIGH MAP RAM (background attributes)
$3000 - $30ff COLOR RG RAM
$3100 - $31ff COLOR B RAM
Registers
$3800w scroll(0ff)
$3801w scroll(300)
$3802w sound command
$3803w screen flip (0=flip; 1=noflip)
$3804w send data to 68705
$3804r receive data from 68705
$3805w bankswitch
$3806w nmi clear
$3807w irq clear
$3800r player 1 controls
xx start buttons
xx fire buttons
xxxx joystick state
$3801r player 2 controls
xx coin inputs
xx fire buttons
xxxx joystick state
$3802r dipswitch 2 + misc
x service input
x vblank (reads state of nmi flipflop)
x 0: 68705 is ready to send information
x 1: 68705 is ready to receive information
xx 3rd fire buttons for player 2,1
xx difficulty
$3803r dipswitch 1
x screen flip
x cabinet type
x bonus (extra life for high score)
x starting lives: 1 or 2
xxxx coins per play
ROM
$4000 - $7fff bankswitched ROM
$8000 - $ffff ROM
******************************************************************************/
#include "emu.h"
#include "includes/renegade.h"
#include "cpu/m6502/m6502.h"
#include "cpu/m6809/m6809.h"
#include "sound/ymopl.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
/**************************************************************************/
/* ADPCM sound
**
** oki m5205 s/w selectable 4/8KHz
** 12x speech samples of 0x2000*2 samples each (approx 2.5 seconds)
** 4x chained 4-bit binary counters clock out the rom data (2x 74LS393, IC48/IC46, 2 counters per chip)
** 74LS74A @ IC45 is the nmi control flipflop, nmi = Q, m5205 and counter chain shared reset = /Q
** 6809 wr to 3000-37ff asserts nmi (ff CLR pin)
** 6809 wr to 1800-1fff clears nmi, releases m5205/counter shared reset line (ff SET pin)
** 6809 wr to 2000-27ff selects 1 of 3 sample roms, sets upper 2 address lines, and sets m5205 sample rate
** counter asserts nmi on rollover (sample playback finished) (ff CLK pin, ff D = gnd)
** main system reset line is ANDed (74LS08 IC11) with ff CLR pin such that nmi is asserted on system reset
*/
void renegade_state::adpcm_start_w(uint8_t data)
{
m_msm->reset_w(0);
m_adpcm_playing = true;
m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
void renegade_state::adpcm_addr_w(uint8_t data)
{
// table at $CB52 in audiocpu program:
// 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F
//
// bits 2-4 are active-low chip select
switch (data & 0x1c)
{
case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break; // 110 -> ic33
case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break; // 101 -> ic32
case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break; // 011 -> ic31
default: m_adpcm_pos = m_adpcm_end = 0; return; // doesn't happen
}
// bits 0-1 are a13-a14
m_adpcm_pos |= (data & 0x03) * 0x2000 * 2;
// a0-a12 are driven by a binary counter; playback ends when it rolls over
m_adpcm_end = m_adpcm_pos + 0x2000 * 2;
// bit 5 selects 8 or 4 KHz m5205 sample rate (connected to the S1 pin, S2 pin is gnd)
m_msm->playmode_w(BIT(data, 5) ? msm5205_device::S48_4B : msm5205_device::S96_4B);
}
void renegade_state::adpcm_stop_w(uint8_t data)
{
m_msm->reset_w(1);
m_adpcm_playing = false;
m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
WRITE_LINE_MEMBER(renegade_state::adpcm_int)
{
if (!m_adpcm_playing || !state) return;
if (m_adpcm_pos >= m_adpcm_end)
{
m_msm->reset_w(1);
m_adpcm_playing = false;
m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
else
{
uint8_t const data = m_adpcmrom[m_adpcm_pos / 2];
m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4);
m_adpcm_pos++;
}
}
void renegade_state::machine_start()
{
m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000);
save_item(NAME(m_adpcm_pos));
save_item(NAME(m_adpcm_end));
save_item(NAME(m_adpcm_playing));
}
/***************************************************************************
MCU interface
***************************************************************************/
uint8_t renegade_state::mcu_reset_r()
{
if (!machine().side_effects_disabled())
{
m_mcu->reset_w(ASSERT_LINE);
m_mcu->reset_w(CLEAR_LINE);
}
return 0;
}
CUSTOM_INPUT_MEMBER(renegade_state::mcu_status_r)
{
if (m_mcu.found())
{
return
((CLEAR_LINE == m_mcu->host_semaphore_r()) ? 0x01 : 0x00) |
((CLEAR_LINE == m_mcu->mcu_semaphore_r()) ? 0x02 : 0x00);
}
else
{
return 0x00;
}
}
/********************************************************************************************/
void renegade_state::bankswitch_w(uint8_t data)
{
m_rombank->set_entry(data & 1);
}
TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt)
{
int scanline = param;
// nmi 8 lines before vsync
if (scanline == 265)
m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
// irq 16 clks per frame: once every 16 lines, but increases to 24 lines during vblank
// (lines 16,40,56,72,88,104,120,136,152,168,184,200,216,232,248,264)
if (scanline == 0x10 || (scanline > 0x20 && (scanline & 0xf) == 8))
m_maincpu->set_input_line(0, ASSERT_LINE);
}
void renegade_state::nmi_ack_w(uint8_t data)
{
m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
void renegade_state::irq_ack_w(uint8_t data)
{
m_maincpu->set_input_line(0, CLEAR_LINE);
}
/********************************************************************************************/
void renegade_state::renegade_nomcu_map(address_map &map)
{
map(0x0000, 0x17ff).ram();
map(0x1800, 0x1fff).ram().w(FUNC(renegade_state::fg_videoram_w)).share("fg_videoram");
map(0x2000, 0x27ff).ram().share("spriteram");
map(0x2800, 0x2fff).ram().w(FUNC(renegade_state::bg_videoram_w)).share("bg_videoram");
map(0x3000, 0x30ff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
map(0x3100, 0x31ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext");
map(0x3800, 0x3800).portr("IN0").w(FUNC(renegade_state::scroll_lsb_w)); /* Player#1 controls, P1,P2 start */
map(0x3801, 0x3801).portr("IN1").w(FUNC(renegade_state::scroll_msb_w)); /* Player#2 controls, coin triggers */
map(0x3802, 0x3802).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write)); /* DIP2 various IO ports */
map(0x3803, 0x3803).portr("DSW1").w(FUNC(renegade_state::flipscreen_w)); /* DIP1 */
map(0x3805, 0x3805).nopr().w(FUNC(renegade_state::bankswitch_w));
map(0x3806, 0x3806).w(FUNC(renegade_state::nmi_ack_w));
map(0x3807, 0x3807).w(FUNC(renegade_state::irq_ack_w));
map(0x4000, 0x7fff).bankr("rombank");
map(0x8000, 0xffff).rom();
}
void renegade_state::renegade_map(address_map &map)
{
renegade_nomcu_map(map);
map(0x3804, 0x3804).rw(m_mcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w));
map(0x3805, 0x3805).r(FUNC(renegade_state::mcu_reset_r));
}
void renegade_state::renegade_sound_map(address_map &map)
{
map(0x0000, 0x0fff).ram();
map(0x1000, 0x17ff).r(m_soundlatch, FUNC(generic_latch_8_device::read));
map(0x1800, 0x1fff).w(FUNC(renegade_state::adpcm_start_w));
map(0x2000, 0x27ff).w(FUNC(renegade_state::adpcm_addr_w));
map(0x2800, 0x2fff).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write));
map(0x3000, 0x37ff).w(FUNC(renegade_state::adpcm_stop_w));
map(0x3800, 0x7fff).nopr(); // misc reads in service mode during sound test
map(0x8000, 0xffff).rom();
}
INPUT_CHANGED_MEMBER(renegade_state::coin_inserted)
{
machine().bookkeeping().coin_counter_w(param ? 1 : 0, oldval);
}
static INPUT_PORTS_START( renegade )
PORT_START("IN0") /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Left Attack")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Jump")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("IN1") /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Left Attack")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Jump")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, renegade_state, coin_inserted, 0)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, renegade_state, coin_inserted, 1)
PORT_START("DSW2") /* DIP2 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Right Attack")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Attack")
PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(renegade_state, mcu_status_r)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_START("DSW1") /* DIP1 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, "30k" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8, /* 8x8 characters */
1024, /* 1024 characters */
3, /* bits per pixel */
{ 2, 4, 6 }, /* plane offsets; bit 0 is always clear */
{ 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
32*8 /* offset to next character */
};
static const gfx_layout tileslayout1 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 4, 0x8000*8+0, 0x8000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static const gfx_layout tileslayout2 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0, 0xC000*8+0, 0xC000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static const gfx_layout tileslayout3 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static const gfx_layout tileslayout4 =
{
16,16, /* tile size */
256, /* number of tiles */
3, /* bits per pixel */
/* plane offsets */
{ 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 },
/* x offsets */
{ 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 },
/* y offsets */
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
64*8 /* offset to next tile */
};
static GFXDECODE_START( gfx_renegade )
/* 8x8 text, 8 colors */
GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */
/* 16x16 background tiles, 8 colors */
GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */
GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 )
GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 )
/* 16x16 sprites, 8 colors */
GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */
GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 )
GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 )
GFXDECODE_END
void renegade_state::machine_reset()
{
m_rombank->set_entry(0);
m_msm->reset_w(1);
m_adpcm_playing = 0;
m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
void renegade_state::renegade(machine_config &config)
{
/* basic machine hardware */
M6502(config, m_maincpu, 12000000/8); /* 1.5 MHz (measured) */
m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_map);
TIMER(config, "scantimer").configure_scanline(FUNC(renegade_state::interrupt), "screen", 0, 1);
MC6809(config, m_audiocpu, 12000000/2); /* HD68A09P 6 MHz (measured) */
m_audiocpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_sound_map); /* IRQs are caused by the main CPU */
TAITO68705_MCU(config, m_mcu, 12000000/4); /* 3 MHz (measured) */
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_raw(12000000/2, 384, 0, 256, 272, 19, 257);
m_screen->set_screen_update(FUNC(renegade_state::screen_update));
m_screen->set_palette("palette");
GFXDECODE(config, m_gfxdecode, "palette", gfx_renegade);
PALETTE(config, "palette", palette_device::BLACK).set_format(palette_device::xBGR_444, 256);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE);
ym3526_device &ymsnd(YM3526(config, "ymsnd", 12000000/4)); /* 3 MHz (measured) */
ymsnd.irq_handler().set_inputline(m_audiocpu, M6809_FIRQ_LINE);
ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
MSM5205(config, m_msm, 12000000/32); /* 375 KHz (measured) */
m_msm->vck_callback().set(FUNC(renegade_state::adpcm_int));
m_msm->add_route(ALL_OUTPUTS, "mono", 1.0);
}
void renegade_state::kuniokunb(machine_config &config)
{
renegade(config);
m_maincpu->set_addrmap(AS_PROGRAM, &renegade_state::renegade_nomcu_map);
config.device_remove("mcu");
}
ROM_START( renegade )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) )
ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
ROM_REGION( 0x0800, "mcu:mcu", 0 ) /* MC68705P5 */
ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) )
ROM_REGION( 0x08000, "chars", 0 )
ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )
ROM_REGION( 0x30000, "tiles", 0 )
ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )
ROM_REGION( 0x60000, "sprites", 0 )
ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )
ROM_REGION( 0x18000, "adpcm", 0 )
ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
ROM_END
ROM_START( renegadeb )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) )
ROM_LOAD( "40.ic51", 0x08000, 0x8000, CRC(3dbaac11) SHA1(a40470514f01a1a9c159de0aa416ea3940be76e8) ) // bootleg
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
ROM_REGION( 0x08000, "chars", 0 )
ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) )
ROM_REGION( 0x30000, "tiles", 0 )
ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) )
ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) )
ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) )
ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) )
ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) )
ROM_REGION( 0x60000, "sprites", 0 )
ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) )
ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) )
ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) )
ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) )
ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) )
ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) )
ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) )
ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) )
ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) )
ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) )
ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) )
ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) )
ROM_REGION( 0x18000, "adpcm", 0 )
ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) )
ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) )
ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) )
ROM_END
ROM_START( kuniokun )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
ROM_REGION( 0x0800, "mcu:mcu", 0 ) // MC68705P3
ROM_LOAD( "nz-0.bin", 0x0000, 0x0800, CRC(98a39880) SHA1(3bca7ba73bd9dba5d32e56a48e80b1f1e8257ed8) )
ROM_REGION( 0x08000, "chars", 0 )
ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )
ROM_REGION( 0x30000, "tiles", 0 )
ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )
ROM_REGION( 0x60000, "sprites", 0 )
ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )
ROM_REGION( 0x18000, "adpcm", 0 )
ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
ROM_END
ROM_START( kuniokunb )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */
ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) )
ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) )
ROM_REGION( 0x08000, "chars", 0 )
ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) )
ROM_REGION( 0x30000, "tiles", 0 )
ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) )
ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) )
ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) )
ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) )
ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) )
ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) )
ROM_REGION( 0x60000, "sprites", 0 )
ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) )
ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) )
ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) )
ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) )
ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) )
ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) )
ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) )
ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) )
ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) )
ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) )
ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) )
ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) )
ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */
ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) )
ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) )
ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) )
ROM_END
GAME( 1986, renegade, 0, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, renegadeb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Renegade (US bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, empty_init, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, empty_init, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
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