summaryrefslogtreecommitdiffstats
path: root/src/mame/drivers/pengadvb.cpp
blob: 98a680a1332b4bbba3743020093db516a8c09fba (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
// license:BSD-3-Clause
// copyright-holders:Mariusz Wojcieszek, hap
/***************************************************************************

Penguin Adventure bootleg (tagged 'Screen', 1988)
Original release was on MSX, by Konami in 1986. There is no official arcade release of this game.

Driver by Mariusz Wojcieszek

This seems to be the MSX version hacked to run on cheap Korean(?) bootleg hardware.
Bosses are at wrong stages when compared to the original, probably to make the game more
difficult early on. This is also the cause of some gfx glitches when reaching a boss.

Basic components include.....
Z80 @ 3.579533MHz [10.7386/3]
TMS9128 @ 10.7386MHz
AY-3-8910 @ 1.789766MHz [10.7386/6]
8255
4416 RAM x2
4164 RAM x8
10.7386 XTAL
10 position DIPSW
NOTE! switches 1, 3 & 5 must be ON or the game will not boot.

== MSX2 hardware version:

It's on the same PCB as sfkick, but with a small daughterboard for the sound chip, and no epoxy block.
Positions originally for YM2203 and extra Z80 are not populated.

TODO:
- pengadvb: add dipswitch
- pengadvb: A timer apparently expires when beating stage 4 (signalled by a long beeping sound).
  Player needs to insert another credit and press start button (?) in order to continue.
  Is this timer supposed to be shown on screen or there are additional 7-LEDs not handled?
- pengadvb2: V9938 video chip with 64KB VRAM instead of TMS9128, game works ok though
- pengadvb2: The CBK1029 PCB is also emulated by sfkick.cpp. Merge drivers? The board is differently populated.

***************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "video/tms9928a.h"
#include "sound/ay8910.h"
#include "machine/i8255.h"
#include "machine/bankdev.h"
#include "screen.h"
#include "speaker.h"


class pengadvb_state : public driver_device
{
public:
	pengadvb_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag)
		, m_maincpu(*this, "maincpu")
		, m_page(*this, "page%u", 0U)
		, m_bank(*this, "bank%u", 0U)
	{ }

	void pengadvb(machine_config &config);

	void init_pengadvb();
	void init_pengadvb2();

protected:
	virtual void machine_start() override;
	virtual void machine_reset() override;

private:
	uint8_t mem_r(offs_t offset);
	void mem_w(offs_t offset, uint8_t data);
	void megarom_bank_w(offs_t offset, uint8_t data);

	void psg_port_b_w(uint8_t data);
	uint8_t ppi_port_a_r();
	void ppi_port_a_w(uint8_t data);
	uint8_t ppi_port_b_r();
	void ppi_port_c_w(uint8_t data);

	void pengadvb_decrypt(const char* region);
	void bank_mem(address_map &map);
	void io_mem(address_map &map);
	void program_mem(address_map &map);

	required_device<cpu_device> m_maincpu;
	required_device_array<address_map_bank_device, 4> m_page;
	required_memory_bank_array<4> m_bank;

	uint8_t m_primary_slot_reg = 0;
	uint8_t m_kb_matrix_row = 0;
};


/***************************************************************************

  Z80 Memory map

***************************************************************************/

uint8_t pengadvb_state::mem_r(offs_t offset)
{
	return m_page[offset >> 14 & 3]->read8(offset);
}

void pengadvb_state::mem_w(offs_t offset, uint8_t data)
{
	m_page[offset >> 14 & 3]->write8(offset, data);
}

void pengadvb_state::megarom_bank_w(offs_t offset, uint8_t data)
{
	m_bank[offset >> 13 & 3]->set_entry(data & 0xf);
}

void pengadvb_state::program_mem(address_map &map)
{
	map(0x0000, 0xffff).rw(FUNC(pengadvb_state::mem_r), FUNC(pengadvb_state::mem_w)); // 4 pages of 16KB
}

void pengadvb_state::bank_mem(address_map &map)
{
	// slot 0, MSX BIOS
	map(0x00000, 0x07fff).rom().region("maincpu", 0);

	// slot 1, MegaROM
	map(0x14000, 0x15fff).bankr("bank0");
	map(0x16000, 0x17fff).bankr("bank1");
	map(0x18000, 0x19fff).bankr("bank2");
	map(0x1a000, 0x1bfff).bankr("bank3");
	map(0x14000, 0x1bfff).w(FUNC(pengadvb_state::megarom_bank_w));

	// slot 3, 16KB RAM
	map(0x3c000, 0x3ffff).ram();
}

void pengadvb_state::io_mem(address_map &map)
{
	map.unmap_value_high();
	map.global_mask(0xff);
	map(0x98, 0x99).rw("tms9128", FUNC(tms9128_device::read), FUNC(tms9128_device::write));
	map(0xa0, 0xa1).w("aysnd", FUNC(ay8910_device::address_data_w));
	map(0xa2, 0xa2).r("aysnd", FUNC(ay8910_device::data_r));
	map(0xa8, 0xab).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write));
}


/***************************************************************************

  Inputs

***************************************************************************/

static INPUT_PORTS_START( pengadvb )
	PORT_START("IN0")
	PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
	PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
	PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
	PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
	PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1)
	// bit 1 is also tested, unknown purpose.
	PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT(0xee, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("DSW1")
	PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( pengadvb2 ) // reads are scrambled
	PORT_START("IN0")
	PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
	PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
	PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_START1 ) // also used for button 2 (pistol)
	PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")
	PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
	PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
	PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
	PORT_DIPSETTING(    0x03, "1" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0xa4, 0xa4, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5")
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x84, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xa4, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x24, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_5C ) )
	PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW1:6")
	PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW1:7")
	PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW1:8")
INPUT_PORTS_END

/***************************************************************************

  IC Interfaces

***************************************************************************/

// AY8910
void pengadvb_state::psg_port_b_w(uint8_t data)
{
	// leftover from msx ver?
}

/**************************************************************************/

// I8255
uint8_t pengadvb_state::ppi_port_a_r()
{
	return m_primary_slot_reg;
}

void pengadvb_state::ppi_port_a_w(uint8_t data)
{
	if (data != m_primary_slot_reg)
	{
		for (int i = 0; i < 4; i++)
			m_page[i]->set_bank(data >> (i * 2) & 3);

		m_primary_slot_reg = data;
	}
}

uint8_t pengadvb_state::ppi_port_b_r()
{
	switch (m_kb_matrix_row)
	{
		case 0x00:
			return ioport("IN1")->read();
		case 0x01:
			return ioport("IN2")->read();
		case 0x04:
			return ioport("DSW1")->read();
		default:
			break;
	}

	return 0xff;
}

void pengadvb_state::ppi_port_c_w(uint8_t data)
{
	m_kb_matrix_row = data & 0x0f;
}

/***************************************************************************

  Machine config(s)

***************************************************************************/

void pengadvb_state::pengadvb(machine_config &config)
{
	/* basic machine hardware */
	Z80(config, m_maincpu, XTAL(10'738'635)/3);
	m_maincpu->set_addrmap(AS_PROGRAM, &pengadvb_state::program_mem);
	m_maincpu->set_addrmap(AS_IO, &pengadvb_state::io_mem);

	ADDRESS_MAP_BANK(config, "page0").set_map(&pengadvb_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000);
	ADDRESS_MAP_BANK(config, "page1").set_map(&pengadvb_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000);
	ADDRESS_MAP_BANK(config, "page2").set_map(&pengadvb_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000);
	ADDRESS_MAP_BANK(config, "page3").set_map(&pengadvb_state::bank_mem).set_options(ENDIANNESS_LITTLE, 8, 18, 0x10000);

	i8255_device &ppi(I8255(config, "ppi8255"));
	ppi.in_pa_callback().set(FUNC(pengadvb_state::ppi_port_a_r));
	ppi.out_pa_callback().set(FUNC(pengadvb_state::ppi_port_a_w));
	ppi.in_pb_callback().set(FUNC(pengadvb_state::ppi_port_b_r));
	ppi.out_pc_callback().set(FUNC(pengadvb_state::ppi_port_c_w));

	/* video hardware */
	tms9128_device &vdp(TMS9128(config, "tms9128", XTAL(10'738'635)));
	vdp.set_screen("screen");
	vdp.set_vram_size(0x4000);
	vdp.int_callback().set_inputline(m_maincpu, INPUT_LINE_IRQ0);
	SCREEN(config, "screen", SCREEN_TYPE_RASTER);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();
	ay8910_device &aysnd(AY8910(config, "aysnd", XTAL(10'738'635)/6));
	aysnd.port_a_read_callback().set_ioport("IN0");
	aysnd.port_b_write_callback().set(FUNC(pengadvb_state::psg_port_b_w));
	aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
}


/***************************************************************************

  Machine start/init

***************************************************************************/

void pengadvb_state::machine_start()
{
	save_item(NAME(m_primary_slot_reg));
	save_item(NAME(m_kb_matrix_row));
}

void pengadvb_state::machine_reset()
{
	m_primary_slot_reg = 0;
	m_kb_matrix_row = 0;

	for (int i = 0; i < 4; i++)
	{
		m_page[i]->set_bank(0);
		m_bank[i]->set_entry(i);
	}
}

void pengadvb_state::pengadvb_decrypt(const char* region)
{
	uint8_t *mem = memregion(region)->base();
	uint32_t memsize = memregion(region)->bytes();

	// data lines swap
	for (int i = 0; i < memsize; i++)
		mem[i] = bitswap<8>(mem[i],7,6,5,3,4,2,1,0);

	// address line swap
	std::vector<uint8_t> buf(memsize);
	memcpy(&buf[0], mem, memsize);
	for (int i = 0; i < memsize; i++)
		mem[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,14,13,5,11,10,9,8,7,6,12,4,3,2,1,0)];
}

void pengadvb_state::init_pengadvb()
{
	pengadvb_decrypt("maincpu");
	pengadvb_decrypt("game");

	init_pengadvb2();
}

void pengadvb_state::init_pengadvb2()
{
	// init banks
	for (int i = 0; i < 4; i++)
		m_bank[i]->configure_entries(0, 0x10, memregion("game")->base(), 0x2000);
}


/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( pengadvb )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "rom.u5", 0x00000, 0x8000, CRC(d21950d2) SHA1(0b1815677f17a680ba63c3839bea2d451813eec8) )

	ROM_REGION( 0x20000, "game", 0 )
	ROM_LOAD( "rom.u7",  0x00000, 0x8000, CRC(d4b4a4a4) SHA1(59f9299182fd8aedc7a4e9b0ddd685f2a71c033f) )
	ROM_LOAD( "rom.u8",  0x08000, 0x8000, CRC(eada2232) SHA1(f4182f0921b621acd8be6077eb9639b31a97e907) )
	ROM_LOAD( "rom.u9",  0x10000, 0x8000, CRC(6478c561) SHA1(6f9a794a5bb51e96552f6d1e9fa6515659d25933) )
	ROM_LOAD( "rom.u10", 0x18000, 0x8000, CRC(5c48360f) SHA1(0866e20969f57b7b7c59df8f7ca203f18c7c9870) )
ROM_END

ROM_START( pengadvb2 ) // CBK1029 PCB
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "7l",  0x00000, 0x8000, CRC(9645ab69) SHA1(7a15b501d2c357b9fda83c811b0d728df318ceb2) )

	ROM_REGION( 0x20000, "game", 0 )
	ROM_LOAD( "7a",  0x00000, 0x8000, CRC(8434344c) SHA1(c3002df12fb5395506a16abcefbcb4f5cbe3eb6a) )
	ROM_LOAD( "7c",  0x08000, 0x8000, CRC(0274f6eb) SHA1(185b3819357abf65988971e9deece3b5c67dd1d0) )
	ROM_LOAD( "7d",  0x10000, 0x8000, CRC(8cb1f223) SHA1(ff5db3c373e6d919b4e8e06c3e4607b150f31964) )
	ROM_LOAD( "7e",  0x18000, 0x8000, CRC(60764899) SHA1(a75e59c2ecf8cebdb99708cb18390157ad7b6993) )
ROM_END

GAME( 1988, pengadvb,  0,        pengadvb, pengadvb,  pengadvb_state, init_pengadvb,  ROT0, "bootleg (Screen)", "Penguin Adventure (bootleg of MSX version, encrypted)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, pengadvb2, pengadvb, pengadvb, pengadvb2, pengadvb_state, init_pengadvb2, ROT0, "bootleg (Comet)", "Penguin Adventure (bootleg of MSX version, not encrypted)", MACHINE_SUPPORTS_SAVE )